LDL · Patch 8.13 · Summer - E
Jul 13, 2018, 08:17 AM · 32.4 min15Kills12
63.9kGold52.3k
63,222Damage41,641
Scouting line
VP Game closed it: +11.6k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
TTS
4/5/5
HZ
1/3/7
—
—
—
—
—
—
August
0/4/7
Yue
4/3/7
—
—
—
—
—
—
Truth
7/2/1
Asi
5/4/2
—
—
—
—
—
—
Kore
4/0/7
Ann
1/1/7
—
—
—
—
—
—
Xfq
0/1/12
AC
1/4/7
—
—
—
—
—
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Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
TTS
TTS
Darius · 4/5/5
104
Better in 10 x 4 of 14
HZ
Aatrox · 1/3/7![]()
- 4
- Kills
- 1
- 5
- Deaths
- 3
- 5
- Assists
- 7
- 1.8
- KDA
- 2.7
- 60%
- Kill participation
- 67%
- 274
- CS
- 237
- 8.5
- CS per minute
- 7.3
- 13,639
- Gold
- 10,192
- 21%
- Gold share
- 20%
- 12,586
- Damage to champions
- 7,007
- 388
- Damage per minute
- 216
- 20%
- Damage share
- 17%
- 650
- Damage taken per minute
- 689
- 17
- Wards placed
- 14
- 5
- Wards killed
- 4
Draft
VP Game
Blue side
DariusTTS
TaliyahAugust
LeBlancTruth
EzrealKore
BraumXfq
Bans




SanHe Gaming
Red side
AatroxHZ
NocturneYue
IreliaAsi
LucianAnn
FiddlesticksAC
Bans




Objectives
SanHe Gaming
- 0
- Gold at 15
- -0
- 2
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 10
- Towers
- 2
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line VP Game leads; below, SanHe Gaming.
Biggest lead: VP Game +11,636, SanHe Gaming +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (32 min) | VP Game +11,636 |
Blue side
VP Game
VictoryRed side
SanHe Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/5/5 | 0/4/7 | 7/2/1 | 4/0/7 | 0/1/12 | 1/3/7 | 4/3/7 | 5/4/2 | 1/1/7 | 1/4/7 |
| Kill participation | 60% | 46.7% | 53.3% | 73.3% | 80% | 66.7% | 91.7% | 58.3% | 66.7% | 66.7% |
| CS | 274 | 211 | 274 | 327 | 69 | 237 | 207 | 267 | 295 | 37 |
| CS per minute | 8.5 | 6.5 | 8.5 | 10.1 | 2.1 | 7.3 | 6.4 | 8.2 | 9.1 | 1.1 |
| Gold | 13,639 | 11,506 | 14,354 | 15,441 | 8,983 | 10,192 | 11,417 | 12,163 | 11,577 | 6,938 |
| Gold share | 21.3% | 18% | 22.5% | 24.2% | 14.1% | 19.5% | 21.8% | 23.3% | 22.1% | 13.3% |
| Earned gold per minute | 290 | 224 | 312 | 346 | 146 | 184 | 221 | 245 | 226 | 83 |
| Damage to champions | 12,586 | 8,860 | 12,761 | 24,557 | 4,458 | 7,007 | 8,847 | 8,991 | 10,237 | 6,559 |
| Damage share | 19.9% | 14% | 20.2% | 38.8% | 7.1% | 16.8% | 21.2% | 21.6% | 24.6% | 15.8% |
| Damage per minute | 388 | 273 | 394 | 758 | 138 | 216 | 273 | 278 | 316 | 202 |
| Damage taken per minute | 650 | 500 | 290 | 185 | 282 | 689 | 869 | 539 | 455 | 323 |
| Wards placed | 17 | 36 | 33 | 11 | 48 | 14 | 5 | 13 | 13 | 43 |
| Wards killed | 5 | 18 | 10 | 8 | 10 | 4 | 14 | 4 | 11 | 19 |
| Control wards | 5 | 9 | 8 | 1 | 16 | 5 | 3 | 3 | 4 | 21 |
| Own jungle monsters | 1 | 112 | 4 | 17 | 0 | 11 | 120 | 2 | 22 | 0 |
| Enemy jungle monsters | 0 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 3813-4800
Methodology →