LDL · Patch 8.13 · Summer - E
Jul 13, 2018, 09:11 AM · 33.1 min · Game 25Kills14
51.9kGold65.9k
39,936Damage64,374
Scouting line
VP Game closed it: +14.0k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
HZ
1/2/3
TTS
1/2/2
—
—
—
—
—
—
Yue
1/4/4
August
6/1/6
—
—
—
—
—
—
Asi
2/3/1
Truth
5/1/6
—
—
—
—
—
—
Ann
1/2/2
Kore
2/0/7
—
—
—
—
—
—
AC
0/3/3
Xfq
0/1/12
—
—
—
—
—
—
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
HZ
Aatrox · 1/2/3
93
Better in 9 x 3 of 14
TTS
Darius · 1/2/2![]()
- 1
- Kills
- 1
- 2
- Deaths
- 2
- 3
- Assists
- 2
- 2.0
- KDA
- 1.5
- 80%
- Kill participation
- 21%
- 338
- CS
- 266
- 10.2
- CS per minute
- 8.0
- 12,220
- Gold
- 12,223
- 24%
- Gold share
- 19%
- 8,538
- Damage to champions
- 5,905
- 258
- Damage per minute
- 178
- 21%
- Damage share
- 9%
- 734
- Damage taken per minute
- 408
- 14
- Wards placed
- 15
- 3
- Wards killed
- 6
Draft
SanHe Gaming
Blue side
AatroxHZ
Xin ZhaoYue
VladimirAsi
SwainAnn
ShenAC
Bans




VP Game
Red side
DariusTTS
GravesAugust
ZoeTruth
YasuoKore
AlistarXfq
Bans




Objectives
VP Game
- 0
- Gold at 15
- -0
- 0
- Dragons
- 4
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 2
- 1
- Towers
- 11
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line SanHe Gaming leads; below, VP Game.
Biggest lead: SanHe Gaming +0, VP Game +14,031. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (33 min) | VP Game +14,031 |
Blue side
SanHe Gaming
DefeatRed side
VP Game
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/2/3 | 1/4/4 | 2/3/1 | 1/2/2 | 0/3/3 | 1/2/2 | 6/1/6 | 5/1/6 | 2/0/7 | 0/1/12 |
| Kill participation | 80% | 100% | 60% | 60% | 60% | 21.4% | 85.7% | 78.6% | 64.3% | 85.7% |
| CS | 338 | 143 | 297 | 288 | 86 | 266 | 297 | 264 | 319 | 42 |
| CS per minute | 10.2 | 4.3 | 9.0 | 8.7 | 2.6 | 8.0 | 9.0 | 8.0 | 9.6 | 1.3 |
| Gold | 12,220 | 8,851 | 11,782 | 11,575 | 7,468 | 12,223 | 16,268 | 13,581 | 15,184 | 8,671 |
| Gold share | 23.5% | 17.1% | 22.7% | 22.3% | 14.4% | 18.5% | 24.7% | 20.6% | 23% | 13.2% |
| Earned gold per minute | 238 | 137 | 225 | 219 | 95 | 238 | 361 | 279 | 328 | 131 |
| Damage to champions | 8,538 | 6,271 | 7,992 | 14,249 | 2,886 | 5,905 | 18,175 | 20,683 | 13,999 | 5,612 |
| Damage share | 21.4% | 15.7% | 20% | 35.7% | 7.2% | 9.2% | 28.2% | 32.1% | 21.7% | 8.7% |
| Damage per minute | 258 | 189 | 241 | 430 | 87 | 178 | 549 | 625 | 423 | 169 |
| Damage taken per minute | 734 | 633 | 550 | 499 | 402 | 408 | 502 | 208 | 417 | 470 |
| Wards placed | 14 | 21 | 20 | 15 | 48 | 15 | 9 | 24 | 7 | 54 |
| Wards killed | 3 | 15 | 1 | 14 | 20 | 6 | 18 | 17 | 16 | 13 |
| Control wards | 4 | 20 | 3 | 5 | 16 | 4 | 7 | 14 | 3 | 16 |
| Own jungle monsters | 14 | 86 | 13 | 17 | 0 | 0 | 102 | 20 | 33 | 0 |
| Enemy jungle monsters | 0 | 0 | 0 | 0 | 0 | 0 | 26 | 0 | 16 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 3813-4801
Methodology →