LDL · Patch 8.13 · Summer - W
Jul 14, 2018, 07:31 AM · 34.5 minScouting line
Victorious Gaming closed it: +13.5k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
369
2/5/5
Korol
4/1/14
XG
1/3/10
Juejue
2/4/11
mantouz
4/5/4
sask
5/1/10
Photic
4/4/4
Wuxx
9/1/9
Soul
0/5/5
Ley
2/4/15
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
369
Gangplank · 2/5/5
68
Better in 6 x 8 of 14
Korol
Rumble · 4/1/14![]()
- 2
- Kills
- 4
- 5
- Deaths
- 1
- 5
- Assists
- 14
- 1.4
- KDA
- 18.0
- 64%
- Kill participation
- 82%
- 333
- CS
- 279
- 9.7
- CS per minute
- 8.1
- 14,839
- Gold
- 14,388
- 25%
- Gold share
- 20%
- 22,456
- Damage to champions
- 23,460
- 652
- Damage per minute
- 681
- 36%
- Damage share
- 26%
- 781
- Damage taken per minute
- 514
- 18
- Wards placed
- 15
- 2
- Wards killed
- 3
Draft
King of Future
Blue side
Gangplank369
SejuaniXG
Yasuomantouz
SwainPhotic
AlistarSoul
Victorious Gaming
Red side
RumbleKorol
KindredJuejue
Ryzesask
AsheWuxx
Tahm KenchLey
Objectives
- 0
- Gold at 15
- -0
- 0
- Dragons
- 4
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 2
- 2
- Towers
- 11
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line King of Future leads; below, Victorious Gaming.
Biggest lead: King of Future +0, Victorious Gaming +13,525. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (35 min) | Victorious Gaming +13,525 |
Blue side
King of Future
DefeatRed side
Victorious Gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/5/5 | 1/3/10 | 4/5/4 | 4/4/4 | 0/5/5 | 4/1/14 | 2/4/11 | 5/1/10 | 9/1/9 | 2/4/15 |
| Kill participation | 63.6% | 100% | 72.7% | 72.7% | 45.5% | 81.8% | 59.1% | 68.2% | 81.8% | 77.3% |
| CS | 333 | 139 | 339 | 260 | 63 | 279 | 219 | 294 | 383 | 65 |
| CS per minute | 9.7 | 4.0 | 9.8 | 7.5 | 1.8 | 8.1 | 6.4 | 8.5 | 11.1 | 1.9 |
| Gold | 14,839 | 9,800 | 13,977 | 12,531 | 7,378 | 14,388 | 13,127 | 15,252 | 18,863 | 10,420 |
| Gold share | 25.4% | 16.7% | 23.9% | 21.4% | 12.6% | 20% | 18.2% | 21.2% | 26.2% | 14.5% |
| Earned gold per minute | 300 | 154 | 275 | 233 | 84 | 287 | 251 | 312 | 417 | 172 |
| Damage to champions | 22,456 | 6,944 | 11,405 | 18,466 | 3,234 | 23,460 | 9,986 | 23,571 | 28,423 | 6,491 |
| Damage share | 35.9% | 11.1% | 18.2% | 29.5% | 5.2% | 25.5% | 10.9% | 25.6% | 30.9% | 7.1% |
| Damage per minute | 652 | 202 | 331 | 536 | 94 | 681 | 290 | 684 | 825 | 188 |
| Damage taken per minute | 781 | 745 | 620 | 661 | 613 | 514 | 783 | 505 | 445 | 589 |
| Wards placed | 18 | 14 | 18 | 17 | 46 | 15 | 38 | 5 | 9 | 35 |
| Wards killed | 2 | 7 | 3 | 8 | 6 | 3 | 20 | 8 | 14 | 8 |
| Control wards | 9 | 13 | 6 | 9 | 14 | 5 | 13 | 1 | 3 | 10 |
| Own jungle monsters | 12 | 96 | 22 | 0 | 0 | 8 | 99 | 21 | 17 | 0 |
| Enemy jungle monsters | 0 | 2 | 0 | 0 | 0 | 0 | 35 | 1 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 3821-4820
Methodology →