LDL · Patch 8.13 · Summer - W
Jul 14, 2018, 08:23 AM · 30.5 min · Game 2Scouting line
Victorious Gaming closed it: +12.6k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Korol
7/2/13
369
4/2/2
Juejue
2/7/7
XG
1/5/6
sask
7/0/11
mantouz
6/5/7
Wuxx
7/3/11
Photic
2/6/2
Ley
1/3/15
Soul
2/6/4
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Korol
Gangplank · 7/2/13
58
Better in 5 x 8 of 14
369
Irelia · 4/2/2![]()
- 7
- Kills
- 4
- 2
- Deaths
- 2
- 13
- Assists
- 2
- 10.0
- KDA
- 3.0
- 83%
- Kill participation
- 40%
- 243
- CS
- 313
- 8.0
- CS per minute
- 10.3
- 14,400
- Gold
- 13,199
- 23%
- Gold share
- 26%
- 17,522
- Damage to champions
- 17,537
- 574.8
- Damage per minute
- 575.3
- 24%
- Damage share
- 26%
- 702
- Damage taken per minute
- 693
- 13
- Wards placed
- 14
- 1
- Wards killed
- 5
Draft
Victorious Gaming
Blue side
GangplankKorol
NocturneJuejue
Swainsask
AsheWuxx
Tahm KenchLey
King of Future
Red side
Irelia369
CamilleXG
Galiomantouz
Kai'SaPhotic
RakanSoul
Objectives
- 0
- Gold at 15
- -0
- 2
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 8
- Towers
- 3
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Victorious Gaming leads; below, King of Future.
Biggest lead: Victorious Gaming +12,625, King of Future +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (31 min) | Victorious Gaming +12,625 |
Blue side
Victorious Gaming
VictoryRed side
King of Future
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 7/2/13 | 2/7/7 | 7/0/11 | 7/3/11 | 1/3/15 | 4/2/2 | 1/5/6 | 6/5/7 | 2/6/2 | 2/6/4 |
| Kill participation | 83.3% | 37.5% | 75% | 75% | 66.7% | 40% | 46.7% | 86.7% | 26.7% | 40% |
| CS | 243 | 147 | 301 | 305 | 68 | 313 | 134 | 208 | 245 | 27 |
| CS per minute | 8.0 | 4.8 | 9.9 | 10.0 | 2.2 | 10.3 | 4.4 | 6.8 | 8.0 | 0.9 |
| Gold | 14,400 | 9,932 | 15,406 | 14,694 | 9,141 | 13,199 | 8,894 | 11,598 | 10,289 | 6,968 |
| Gold share | 22.7% | 15.6% | 24.2% | 23.1% | 14.4% | 25.9% | 17.5% | 22.8% | 20.2% | 13.7% |
| Earned gold per minute | 341 | 194 | 374 | 351 | 168 | 302 | 160 | 249 | 206 | 97 |
| Damage to champions | 17,522 | 6,108 | 24,559 | 17,614 | 6,599 | 17,537 | 6,904 | 22,303 | 11,236 | 8,451 |
| Damage share | 24.2% | 8.4% | 33.9% | 24.3% | 9.1% | 26.4% | 10.4% | 33.6% | 16.9% | 12.7% |
| Damage per minute | 575 | 200 | 806 | 578 | 216 | 575 | 226 | 732 | 369 | 277 |
| Damage taken per minute | 702 | 817 | 751 | 582 | 582 | 693 | 876 | 708 | 492 | 428 |
| Wards placed | 13 | 13 | 5 | 9 | 36 | 14 | 11 | 17 | 7 | 29 |
| Wards killed | 1 | 7 | 6 | 13 | 5 | 5 | 5 | 3 | 3 | 11 |
| Control wards | 3 | 12 | 2 | 3 | 10 | 4 | 11 | 10 | 1 | 10 |
| Own jungle monsters | 11 | 84 | 12 | 12 | 0 | 8 | 79 | 8 | 12 | 0 |
| Enemy jungle monsters | 0 | 10 | 0 | 0 | 0 | 0 | 12 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 3821-4821
Methodology →