LDL · Patch 8.13 · Summer - W
Jul 19, 2018, 10:22 AM · 29.8 minScouting line
Oh My God Academy closed it: +4.9k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Guokui
1/0/4
AK
0/1/0
catjug
3/0/3
Malygos
1/1/0
Feikun
2/1/4
mantouz
0/1/1
Pipi
0/0/5
Photic
0/2/0
Bafang
0/0/6
Soul
0/1/0
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Guokui
Cho'Gath · 1/0/4
86
Better in 8 x 6 of 14
AK
Kled · 0/1/0![]()
- 1
- Kills
- 0
- 0
- Deaths
- 1
- 4
- Assists
- 0
- 5.0
- KDA
- 0.0
- 83%
- Kill participation
- 0%
- 249
- CS
- 288
- 8.4
- CS per minute
- 9.7
- 10,650
- Gold
- 10,905
- 20%
- Gold share
- 23%
- 4,056
- Damage to champions
- 3,207
- 136
- Damage per minute
- 108
- 11%
- Damage share
- 10%
- 403
- Damage taken per minute
- 382
- 12
- Wards placed
- 14
- 0
- Wards killed
- 4
Draft
Oh My God Academy
Blue side
Cho'GathGuokui
Gravescatjug
SwainFeikun
MorganaPipi
TaricBafang
King of Future
Red side
KledAK
KindredMalygos
Galiomantouz
AshePhotic
Tahm KenchSoul
Objectives
- 0
- Gold at 15
- -0
- 3
- Dragons
- 0
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 6
- Towers
- 3
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Oh My God Academy leads; below, King of Future.
Biggest lead: Oh My God Academy +4,923, King of Future +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (30 min) | Oh My God Academy +4,923 |
Blue side
Oh My God Academy
VictoryRed side
King of Future
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/0/4 | 3/0/3 | 2/1/4 | 0/0/5 | 0/0/6 | 0/1/0 | 1/1/0 | 0/1/1 | 0/2/0 | 0/1/0 |
| Kill participation | 83.3% | 100% | 100% | 83.3% | 100% | 0% | 100% | 100% | 0% | 0% |
| CS | 249 | 273 | 285 | 213 | 67 | 288 | 165 | 258 | 295 | 69 |
| CS per minute | 8.4 | 9.2 | 9.6 | 7.2 | 2.3 | 9.7 | 5.5 | 8.7 | 9.9 | 2.3 |
| Gold | 10,650 | 13,372 | 11,583 | 9,563 | 7,476 | 10,905 | 9,267 | 9,697 | 10,794 | 7,058 |
| Gold share | 20.2% | 25.4% | 22% | 18.2% | 14.2% | 22.9% | 19.4% | 20.3% | 22.6% | 14.8% |
| Earned gold per minute | 226 | 318 | 258 | 190 | 120 | 235 | 180 | 194 | 231 | 106 |
| Damage to champions | 4,056 | 11,539 | 10,691 | 9,086 | 895 | 3,207 | 2,179 | 10,428 | 12,352 | 2,830 |
| Damage share | 11.2% | 31.8% | 29.5% | 25.1% | 2.5% | 10.3% | 7% | 33.6% | 39.9% | 9.1% |
| Damage per minute | 136 | 388 | 359 | 305 | 30 | 108 | 73 | 351 | 415 | 95 |
| Damage taken per minute | 403 | 392 | 534 | 243 | 292 | 382 | 625 | 338 | 324 | 320 |
| Wards placed | 12 | 11 | 14 | 6 | 35 | 14 | 29 | 18 | 9 | 39 |
| Wards killed | 0 | 14 | 10 | 9 | 9 | 4 | 11 | 5 | 8 | 7 |
| Control wards | 2 | 9 | 4 | 3 | 10 | 5 | 10 | 8 | 5 | 9 |
| Own jungle monsters | 0 | 127 | 8 | 0 | 0 | 0 | 112 | 8 | 8 | 0 |
| Enemy jungle monsters | 0 | 18 | 0 | 0 | 0 | 1 | 8 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 3834-4851
Methodology →