LDL · Patch 8.13 · Summer - W
Jul 21, 2018, 09:43 AM · 30.1 min · Game 3Scouting line
People's Red Wolf Gaming closed it: +13.1k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
AK
0/4/0
Gloria
2/0/4
XG
0/1/0
bademan
1/0/5
mantouz
0/1/0
Michi
2/0/4
Photic
0/1/0
Puff
1/0/3
Soul
0/0/0
Southwind
1/0/2
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
AK
Ornn · 0/4/0
211
Better in 2 x 11 of 14
Gloria
Camille · 2/0/4![]()
- 0
- Kills
- 2
- 4
- Deaths
- 0
- 0
- Assists
- 4
- 0.0
- KDA
- 6.0
- N/A
- Kill participation
- 86%
- 226
- CS
- 281
- 7.5
- CS per minute
- 9.3
- 8,942
- Gold
- 12,949
- 21%
- Gold share
- 23%
- 6,911
- Damage to champions
- 9,046
- 230
- Damage per minute
- 301
- 28%
- Damage share
- 30%
- 429
- Damage taken per minute
- 601
- 13
- Wards placed
- 12
- 5
- Wards killed
- 4
Draft
King of Future
Blue side
OrnnAK
SejuaniXG
Yasuomantouz
Kog'MawPhotic
Tahm KenchSoul
People's Red Wolf Gaming
Red side
CamilleGloria
Skarnerbademan
TalonMichi
LucianPuff
BraumSouthwind
Objectives
- 0
- Gold at 15
- -0
- 0
- Dragons
- 4
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 2
- Towers
- 9
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line King of Future leads; below, People's Red Wolf Gaming.
Biggest lead: King of Future +0, People's Red Wolf Gaming +13,109. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (30 min) | People's Red Wolf Gaming +13,109 |
Blue side
King of Future
DefeatRed side
People's Red Wolf Gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/4/0 | 0/1/0 | 0/1/0 | 0/1/0 | 0/0/0 | 2/0/4 | 1/0/5 | 2/0/4 | 1/0/3 | 1/0/2 |
| Kill participation | — | — | — | — | — | 85.7% | 85.7% | 85.7% | 57.1% | 42.9% |
| CS | 226 | 109 | 232 | 319 | 71 | 281 | 125 | 296 | 332 | 80 |
| CS per minute | 7.5 | 3.6 | 7.7 | 10.6 | 2.4 | 9.3 | 4.2 | 9.8 | 11.0 | 2.7 |
| Gold | 8,942 | 7,279 | 9,229 | 11,216 | 6,705 | 12,949 | 9,674 | 12,134 | 13,048 | 8,675 |
| Gold share | 20.6% | 16.8% | 21.3% | 25.9% | 15.5% | 22.9% | 17.1% | 21.5% | 23.1% | 15.4% |
| Earned gold per minute | 166 | 110 | 175 | 241 | 91 | 299 | 190 | 272 | 302 | 157 |
| Damage to champions | 6,911 | 1,820 | 2,560 | 11,993 | 1,757 | 9,046 | 2,168 | 6,727 | 9,537 | 3,066 |
| Damage share | 27.6% | 7.3% | 10.2% | 47.9% | 7% | 29.6% | 7.1% | 22% | 31.2% | 10% |
| Damage per minute | 230 | 60 | 85 | 398 | 58 | 301 | 72 | 223 | 317 | 102 |
| Damage taken per minute | 429 | 438 | 248 | 162 | 282 | 601 | 398 | 260 | 299 | 294 |
| Wards placed | 13 | 9 | 12 | 10 | 47 | 12 | 31 | 6 | 14 | 44 |
| Wards killed | 5 | 4 | 6 | 11 | 11 | 4 | 7 | 5 | 23 | 6 |
| Control wards | 4 | 10 | 2 | 2 | 16 | 6 | 13 | 3 | 5 | 18 |
| Own jungle monsters | 19 | 58 | 4 | 25 | 0 | 23 | 58 | 31 | 21 | 0 |
| Enemy jungle monsters | 0 | 6 | 0 | 0 | 0 | 3 | 19 | 16 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 3846-4880
Methodology →