LDL · Patch 8.13 · Summer - S
Jul 26, 2018, 10:19 AM · 26.8 minScouting line
Team Fighter won: +13.0k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Humble
5/2/1
JiXuan
2/2/3
Brave
3/1/9
Yuan
1/5/3
Crank
6/1/6
xiaotu
1/3/0
Xiaguang
2/1/11
Aming
0/4/1
XinMo
2/0/12
XiGua
1/4/0
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Humble
Darius · 5/2/1
84
Better in 8 x 4 of 14
JiXuan
Dr. Mundo · 2/2/3![]()
- 5
- Kills
- 2
- 2
- Deaths
- 2
- 1
- Assists
- 3
- 3.0
- KDA
- 2.5
- 33%
- Kill participation
- 100%
- 253
- CS
- 203
- 9.4
- CS per minute
- 7.6
- 11,929
- Gold
- 9,533
- 22%
- Gold share
- 23%
- 13,879
- Damage to champions
- 8,811
- 518
- Damage per minute
- 329
- 25%
- Damage share
- 28%
- 510
- Damage taken per minute
- 815
- 12
- Wards placed
- 12
- 4
- Wards killed
- 2
Draft
Team Fighter
Blue side
DariusHumble
TrundleBrave
AatroxCrank
SwainXiaguang
MorganaXinMo
DengKaiLi Game Team
Red side
Dr. MundoJiXuan
GravesYuan
Cassiopeiaxiaotu
YasuoAming
PykeXiGua
Objectives
- 0
- Gold at 15
- -0
- 0
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 11
- Towers
- 1
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Team Fighter leads; below, DengKaiLi Game Team.
Biggest lead: Team Fighter +12,975, DengKaiLi Game Team +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (27 min) | Team Fighter +12,975 |
Blue side
Team Fighter
VictoryRed side
DengKaiLi Game Team
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 5/2/1 | 3/1/9 | 6/1/6 | 2/1/11 | 2/0/12 | 2/2/3 | 1/5/3 | 1/3/0 | 0/4/1 | 1/4/0 |
| Kill participation | 33.3% | 66.7% | 66.7% | 72.2% | 77.8% | 100% | 80% | 20% | 20% | 20% |
| CS | 253 | 142 | 228 | 205 | 17 | 203 | 184 | 238 | 209 | 69 |
| CS per minute | 9.4 | 5.3 | 8.5 | 7.6 | 0.6 | 7.6 | 6.9 | 8.9 | 7.8 | 2.6 |
| Gold | 11,929 | 10,688 | 12,646 | 10,885 | 8,913 | 9,533 | 9,112 | 9,238 | 8,419 | 5,784 |
| Gold share | 21.7% | 19.4% | 23% | 19.8% | 16.2% | 22.7% | 21.7% | 22% | 20% | 13.7% |
| Earned gold per minute | 312 | 266 | 339 | 273 | 200 | 223 | 207 | 212 | 181 | 83 |
| Damage to champions | 13,879 | 2,891 | 12,614 | 15,214 | 10,865 | 8,811 | 9,453 | 5,274 | 4,043 | 4,336 |
| Damage share | 25% | 5.2% | 22.7% | 27.4% | 19.6% | 27.6% | 29.6% | 16.5% | 12.7% | 13.6% |
| Damage per minute | 518 | 108 | 470 | 567 | 405 | 329 | 353 | 197 | 151 | 162 |
| Damage taken per minute | 510 | 884 | 543 | 437 | 228 | 815 | 680 | 335 | 418 | 558 |
| Wards placed | 12 | 10 | 10 | 7 | 30 | 12 | 4 | 13 | 9 | 25 |
| Wards killed | 4 | 7 | 5 | 1 | 10 | 2 | 3 | 4 | 4 | 8 |
| Control wards | 5 | 9 | 4 | 4 | 12 | 4 | 0 | 4 | 1 | 8 |
| Own jungle monsters | 4 | 76 | 0 | 4 | 0 | 8 | 95 | 15 | 6 | 0 |
| Enemy jungle monsters | 0 | 4 | 8 | 5 | 0 | 0 | 9 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 3859-4906
Methodology →