LDL · Patch 8.13 · Summer - W
Jul 28, 2018, 05:36 AM · 23.1 minScouting line
Oh My God Academy won: +11.3k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Guokui
0/1/3
369
3/3/1
catjug
8/0/4
Echo
1/4/1
Feikun
5/0/11
mantouz
0/5/2
Pipi
3/2/10
Photic
0/1/0
Bafang
1/1/12
Soul
0/4/2
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Guokui
Dr. Mundo · 0/1/3
77
Better in 7 x 7 of 14
369
Gnar · 3/3/1![]()
- 0
- Kills
- 3
- 1
- Deaths
- 3
- 3
- Assists
- 1
- 3.0
- KDA
- 1.3
- 18%
- Kill participation
- 100%
- 229
- CS
- 184
- 9.9
- CS per minute
- 8.0
- 9,391
- Gold
- 8,736
- 20%
- Gold share
- 24%
- 2,220
- Damage to champions
- 10,538
- 96
- Damage per minute
- 456
- 5%
- Damage share
- 39%
- 503
- Damage taken per minute
- 575
- 7
- Wards placed
- 10
- 1
- Wards killed
- 0
Draft
Oh My God Academy
Blue side
Dr. MundoGuokui
Gragascatjug
SwainFeikun
EzrealPipi
MorganaBafang
King of Future
Red side
Gnar369
TaliyahEcho
Ireliamantouz
OriannaPhotic
AlistarSoul
Objectives
- 0
- Gold at 15
- -0
- 2
- Dragons
- 0
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 7
- Towers
- 3
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Oh My God Academy leads; below, King of Future.
Biggest lead: Oh My God Academy +11,320, King of Future +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (23 min) | Oh My God Academy +11,320 |
Blue side
Oh My God Academy
VictoryRed side
King of Future
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/1/3 | 8/0/4 | 5/0/11 | 3/2/10 | 1/1/12 | 3/3/1 | 1/4/1 | 0/5/2 | 0/1/0 | 0/4/2 |
| Kill participation | 17.6% | 70.6% | 94.1% | 76.5% | 76.5% | 100% | 50% | 50% | 0% | 50% |
| CS | 229 | 124 | 197 | 231 | 16 | 184 | 120 | 202 | 213 | 51 |
| CS per minute | 9.9 | 5.4 | 8.5 | 10.0 | 0.7 | 8.0 | 5.2 | 8.7 | 9.2 | 2.2 |
| Gold | 9,391 | 10,262 | 11,018 | 10,911 | 6,430 | 8,736 | 6,916 | 8,119 | 7,799 | 5,122 |
| Gold share | 19.6% | 21.4% | 22.9% | 22.7% | 13.4% | 23.8% | 18.8% | 22.1% | 21.3% | 14% |
| Earned gold per minute | 272 | 310 | 343 | 338 | 144 | 244 | 165 | 217 | 203 | 87 |
| Damage to champions | 2,220 | 7,155 | 12,842 | 14,735 | 5,170 | 10,538 | 8,807 | 4,844 | 1,811 | 1,377 |
| Damage share | 5.3% | 17% | 30.5% | 35% | 12.3% | 38.5% | 32.2% | 17.7% | 6.6% | 5% |
| Damage per minute | 96 | 310 | 556 | 638 | 224 | 456 | 381 | 210 | 78 | 60 |
| Damage taken per minute | 503 | 722 | 427 | 362 | 164 | 575 | 628 | 616 | 232 | 461 |
| Wards placed | 7 | 6 | 10 | 10 | 14 | 10 | 6 | 10 | 11 | 31 |
| Wards killed | 1 | 7 | 8 | 5 | 7 | 0 | 2 | 0 | 2 | 6 |
| Control wards | 2 | 3 | 3 | 6 | 5 | 6 | 5 | 4 | 6 | 10 |
| Own jungle monsters | 1 | 51 | 12 | 8 | 0 | 6 | 55 | 9 | 0 | 0 |
| Enemy jungle monsters | 0 | 25 | 2 | 0 | 0 | 0 | 20 | 0 | 4 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 3866-4926
Methodology →