LDL · Patch 8.13 · Summer - W
Jul 28, 2018, 07:13 AM · 30.4 min · Game 3Scouting line
King of Future closed it: +9.3k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Guokui
0/3/5
369
4/1/10
catjug
5/1/3
Echo
5/4/6
Feikun
3/2/2
mantouz
5/3/10
Pipi
0/5/2
Photic
2/0/12
Bafang
1/5/4
Soul
0/2/15
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Guokui
Poppy · 0/3/5
113
Better in 1 x 13 of 14
369
Gangplank · 4/1/10![]()
- 0
- Kills
- 4
- 3
- Deaths
- 1
- 5
- Assists
- 10
- 1.7
- KDA
- 14.0
- 56%
- Kill participation
- 88%
- 227
- CS
- 266
- 7.5
- CS per minute
- 8.8
- 9,944
- Gold
- 14,442
- 20%
- Gold share
- 25%
- 7,557
- Damage to champions
- 15,919
- 249
- Damage per minute
- 525
- 19%
- Damage share
- 21%
- 493
- Damage taken per minute
- 418
- 11
- Wards placed
- 20
- 7
- Wards killed
- 4
Draft
Oh My God Academy
Blue side
PoppyGuokui
Gragascatjug
AatroxFeikun
SwainPipi
Tahm KenchBafang
King of Future
Red side
Gangplank369
CamilleEcho
Taliyahmantouz
LucianPhotic
MorganaSoul
Objectives
- 0
- Gold at 15
- -0
- 2
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 2
- Towers
- 8
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Oh My God Academy leads; below, King of Future.
Biggest lead: Oh My God Academy +0, King of Future +9,287. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (30 min) | King of Future +9,287 |
Blue side
Oh My God Academy
DefeatRed side
King of Future
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/3/5 | 5/1/3 | 3/2/2 | 0/5/2 | 1/5/4 | 4/1/10 | 5/4/6 | 5/3/10 | 2/0/12 | 0/2/15 |
| Kill participation | 55.6% | 88.9% | 55.6% | 22.2% | 55.6% | 87.5% | 68.8% | 93.8% | 87.5% | 93.8% |
| CS | 227 | 155 | 266 | 234 | 65 | 266 | 122 | 253 | 312 | 20 |
| CS per minute | 7.5 | 5.1 | 8.8 | 7.7 | 2.1 | 8.8 | 4.0 | 8.3 | 10.3 | 0.7 |
| Gold | 9,944 | 10,679 | 11,375 | 9,635 | 7,193 | 14,442 | 10,064 | 12,141 | 13,748 | 7,718 |
| Gold share | 20.4% | 21.9% | 23.3% | 19.7% | 14.7% | 24.9% | 17.3% | 20.9% | 23.7% | 13.3% |
| Earned gold per minute | 196 | 220 | 243 | 186 | 106 | 344 | 200 | 269 | 322 | 123 |
| Damage to champions | 7,557 | 8,527 | 11,725 | 8,663 | 4,183 | 15,919 | 8,226 | 29,026 | 15,352 | 6,940 |
| Damage share | 18.6% | 21% | 28.8% | 21.3% | 10.3% | 21.1% | 10.9% | 38.5% | 20.3% | 9.2% |
| Damage per minute | 249 | 281 | 386 | 285 | 138 | 525 | 271 | 956 | 506 | 229 |
| Damage taken per minute | 493 | 807 | 746 | 589 | 621 | 418 | 733 | 337 | 454 | 319 |
| Wards placed | 11 | 12 | 19 | 6 | 46 | 20 | 14 | 13 | 17 | 45 |
| Wards killed | 7 | 15 | 5 | 7 | 10 | 4 | 11 | 2 | 13 | 14 |
| Control wards | 3 | 10 | 7 | 2 | 16 | 10 | 15 | 5 | 9 | 13 |
| Own jungle monsters | 11 | 65 | 39 | 1 | 0 | 3 | 69 | 16 | 24 | 0 |
| Enemy jungle monsters | 0 | 14 | 5 | 0 | 0 | 0 | 7 | 4 | 6 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 3866-4928
Methodology →