LDL · Patch 8.14 · Summer - W
Aug 10, 2018, 08:20 AM · 31.5 minScouting line
People's Red Wolf Gaming closed it: +10.7k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Gloria
2/0/8
Guokui
0/4/4
bademan
4/2/8
catjug
4/2/5
Michi
3/1/5
Feikun
0/2/1
Puff
5/1/9
Pipi
5/4/2
Southwind
2/5/11
Bafang
0/4/9
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Gloria
Aatrox · 2/0/8
140
Better in 14 x 0 of 14
Guokui
Malphite · 0/4/4![]()
- 2
- Kills
- 0
- 0
- Deaths
- 4
- 8
- Assists
- 4
- 10.0
- KDA
- 1.0
- 63%
- Kill participation
- 44%
- 252
- CS
- 230
- 8.0
- CS per minute
- 7.3
- 12,463
- Gold
- 9,720
- 20%
- Gold share
- 19%
- 10,800
- Damage to champions
- 8,431
- 343
- Damage per minute
- 268
- 17.4%
- Damage share
- 16.7%
- 609
- Damage taken per minute
- 635
- 14
- Wards placed
- 11
- 3
- Wards killed
- 2
Draft
People's Red Wolf Gaming
Blue side
AatroxGloria
Taliyahbademan
IreliaMichi
TristanaPuff
AlistarSouthwind
Oh My God Academy
Red side
MalphiteGuokui
Trundlecatjug
RyzeFeikun
VarusPipi
BraumBafang
Objectives
- 0
- Gold at 15
- -0
- 1
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 10
- Towers
- 2
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line People's Red Wolf Gaming leads; below, Oh My God Academy.
Biggest lead: People's Red Wolf Gaming +10,666, Oh My God Academy +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (32 min) | People's Red Wolf Gaming +10,666 |
Blue side
People's Red Wolf Gaming
VictoryRed side
Oh My God Academy
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/0/8 | 4/2/8 | 3/1/5 | 5/1/9 | 2/5/11 | 0/4/4 | 4/2/5 | 0/2/1 | 5/4/2 | 0/4/9 |
| Kill participation | 62.5% | 75% | 50% | 87.5% | 81.3% | 44.4% | 100% | 11.1% | 77.8% | 100% |
| CS | 252 | 169 | 237 | 355 | 47 | 230 | 167 | 318 | 298 | 55 |
| CS per minute | 8.0 | 5.4 | 7.5 | 11.3 | 1.5 | 7.3 | 5.3 | 10.1 | 9.5 | 1.7 |
| Gold | 12,463 | 12,050 | 11,598 | 16,115 | 8,812 | 9,720 | 10,207 | 11,211 | 12,370 | 6,864 |
| Gold share | 20.4% | 19.7% | 19% | 26.4% | 14.4% | 19.3% | 20.3% | 22.3% | 24.6% | 13.6% |
| Earned gold per minute | 265 | 252 | 238 | 381 | 149 | 178 | 193 | 225 | 262 | 87 |
| Damage to champions | 10,800 | 19,198 | 8,666 | 16,788 | 6,493 | 8,431 | 8,558 | 13,555 | 14,375 | 5,689 |
| Damage share | 17.4% | 31% | 14% | 27.1% | 10.5% | 16.7% | 16.9% | 26.8% | 28.4% | 11.2% |
| Damage per minute | 343 | 610 | 276 | 534 | 206 | 268 | 272 | 431 | 457 | 181 |
| Damage taken per minute | 609 | 447 | 461 | 368 | 553 | 635 | 895 | 393 | 336 | 337 |
| Wards placed | 14 | 28 | 13 | 13 | 46 | 11 | 7 | 21 | 7 | 51 |
| Wards killed | 3 | 9 | 4 | 17 | 3 | 2 | 8 | 9 | 7 | 15 |
| Control wards | 5 | 10 | 3 | 4 | 12 | 1 | 4 | 10 | 3 | 18 |
| Own jungle monsters | 13 | 89 | 4 | 25 | 0 | 3 | 101 | 29 | 4 | 0 |
| Enemy jungle monsters | 0 | 8 | 0 | 9 | 0 | 0 | 1 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 3911-5031
Methodology →