LDL · Patch 8.14 · Summer - E
Aug 12, 2018, 08:28 AM · 36 min17Kills9
71.4kGold57.6k
40,511Damage51,609
Scouting line
VP Game closed it: +13.8k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
TTS
4/1/4
1ee
4/4/2
—
—
—
—
—
—
axiu
0/2/13
Yue
0/1/6
—
—
—
—
—
—
yanguang
4/0/2
Asi
1/1/1
—
—
—
—
—
—
Kore
9/5/3
Lad
4/5/2
—
—
—
—
—
—
skIIn
0/1/10
AC
0/6/5
—
—
—
—
—
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Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
TTS
TTS
Camille · 4/1/4
76
Better in 7 x 6 of 14
1ee
Jayce · 4/4/2![]()
- 4
- Kills
- 4
- 1
- Deaths
- 4
- 4
- Assists
- 2
- 8.0
- KDA
- 1.5
- 47%
- Kill participation
- 67%
- 333
- CS
- 259
- 9.3
- CS per minute
- 7.2
- 16,401
- Gold
- 12,003
- 23%
- Gold share
- 21%
- 8,001
- Damage to champions
- 17,976
- 222
- Damage per minute
- 499
- 20%
- Damage share
- 35%
- 618
- Damage taken per minute
- 376
- 9
- Wards placed
- 19
- 9
- Wards killed
- 13
Draft
VP Game
Blue side
CamilleTTS
Sejuaniaxiu
Cassiopeiayanguang
VarusKore
BraumskIIn
Bans




SanHe Gaming
Red side
Jayce1ee
GragasYue
RyzeAsi
Kai'SaLad
RakanAC
Bans




Objectives
SanHe Gaming
- 0
- Gold at 15
- -0
- 2
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 2
- Barons
- 0
- 11
- Towers
- 1
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line VP Game leads; below, SanHe Gaming.
Biggest lead: VP Game +13,810, SanHe Gaming +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (36 min) | VP Game +13,810 |
Blue side
VP Game
VictoryRed side
SanHe Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/1/4 | 0/2/13 | 4/0/2 | 9/5/3 | 0/1/10 | 4/4/2 | 0/1/6 | 1/1/1 | 4/5/2 | 0/6/5 |
| Kill participation | 47.1% | 76.5% | 35.3% | 70.6% | 58.8% | 66.7% | 66.7% | 22.2% | 66.7% | 55.6% |
| CS | 333 | 162 | 346 | 322 | 80 | 259 | 185 | 362 | 341 | 19 |
| CS per minute | 9.3 | 4.5 | 9.6 | 8.9 | 2.2 | 7.2 | 5.1 | 10.1 | 9.5 | 0.5 |
| Gold | 16,401 | 11,829 | 15,756 | 16,999 | 10,443 | 12,003 | 10,274 | 13,564 | 14,822 | 6,955 |
| Gold share | 23% | 16.6% | 22.1% | 23.8% | 14.6% | 20.8% | 17.8% | 23.5% | 25.7% | 12.1% |
| Earned gold per minute | 326 | 199 | 308 | 342 | 160 | 203 | 155 | 247 | 282 | 63 |
| Damage to champions | 8,001 | 6,257 | 8,684 | 13,514 | 4,055 | 17,976 | 8,202 | 4,006 | 16,092 | 5,333 |
| Damage share | 19.8% | 15.4% | 21.4% | 33.4% | 10% | 34.8% | 15.9% | 7.8% | 31.2% | 10.3% |
| Damage per minute | 222 | 174 | 241 | 375 | 113 | 499 | 228 | 111 | 447 | 148 |
| Damage taken per minute | 618 | 615 | 358 | 257 | 479 | 376 | 494 | 215 | 373 | 301 |
| Wards placed | 9 | 16 | 27 | 14 | 59 | 19 | 4 | 17 | 10 | 51 |
| Wards killed | 9 | 14 | 8 | 15 | 7 | 13 | 11 | 5 | 12 | 14 |
| Control wards | 6 | 14 | 14 | 4 | 18 | 7 | 4 | 6 | 3 | 22 |
| Own jungle monsters | 12 | 66 | 57 | 8 | 0 | 0 | 79 | 35 | 23 | 0 |
| Enemy jungle monsters | 30 | 15 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 3921-5061
Methodology →