LDL · Patch 8.14 · Summer - E
Aug 12, 2018, 09:25 AM · 26.1 min · Game 213Kills3
53.5kGold37.2k
40,953Damage32,476
Scouting line
VP Game won: +16.4k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
TTS
1/1/3
1ee
1/0/1
—
—
—
—
—
—
axiu
2/1/10
Yue
0/3/0
—
—
—
—
—
—
yanguang
4/0/3
Asi
0/0/3
—
—
—
—
—
—
Kore
6/0/4
Lad
2/3/1
—
—
—
—
—
—
skIIn
0/1/9
AC
0/7/2
—
—
—
—
—
—
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
TTS
TTS
Gnar · 1/1/3
94
Better in 9 x 4 of 14
1ee
Cho'Gath · 1/0/1![]()
- 1
- Kills
- 1
- 1
- Deaths
- 0
- 3
- Assists
- 1
- 4.0
- KDA
- 2.0
- 31%
- Kill participation
- 67%
- 243
- CS
- 214
- 9.3
- CS per minute
- 8.2
- 11,018
- Gold
- 8,453
- 21%
- Gold share
- 23%
- 11,847
- Damage to champions
- 5,283
- 454
- Damage per minute
- 203
- 29%
- Damage share
- 16%
- 446
- Damage taken per minute
- 581
- 10
- Wards placed
- 15
- 8
- Wards killed
- 4
Draft
VP Game
Blue side
GnarTTS
Jarvan IVaxiu
Ryzeyanguang
TristanaKore
AlistarskIIn
Bans




SanHe Gaming
Red side
Cho'Gath1ee
SejuaniYue
OriannaAsi
EzrealLad
RakanAC
Bans




Objectives
SanHe Gaming
- 0
- Gold at 15
- -0
- 2
- Dragons
- 0
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 11
- Towers
- 1
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line VP Game leads; below, SanHe Gaming.
Biggest lead: VP Game +16,368, SanHe Gaming +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (26 min) | VP Game +16,368 |
Blue side
VP Game
VictoryRed side
SanHe Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/1/3 | 2/1/10 | 4/0/3 | 6/0/4 | 0/1/9 | 1/0/1 | 0/3/0 | 0/0/3 | 2/3/1 | 0/7/2 |
| Kill participation | 30.8% | 92.3% | 53.8% | 76.9% | 69.2% | 66.7% | 0% | 100% | 100% | 66.7% |
| CS | 243 | 127 | 290 | 263 | 46 | 214 | 126 | 206 | 216 | 6 |
| CS per minute | 9.3 | 4.9 | 11.1 | 10.1 | 1.8 | 8.2 | 4.8 | 7.9 | 8.3 | 0.2 |
| Gold | 11,018 | 9,283 | 12,432 | 13,641 | 7,160 | 8,453 | 6,732 | 8,040 | 9,491 | 4,450 |
| Gold share | 20.6% | 17.3% | 23.2% | 25.5% | 13.4% | 22.7% | 18.1% | 21.6% | 25.5% | 12% |
| Earned gold per minute | 290 | 223 | 344 | 390 | 142 | 191 | 125 | 175 | 231 | 38 |
| Damage to champions | 11,847 | 6,043 | 7,738 | 13,115 | 2,210 | 5,283 | 3,140 | 7,201 | 14,454 | 2,398 |
| Damage share | 28.9% | 14.8% | 18.9% | 32% | 5.4% | 16.3% | 9.7% | 22.2% | 44.5% | 7.4% |
| Damage per minute | 454 | 232 | 297 | 503 | 85 | 203 | 120 | 276 | 555 | 92 |
| Damage taken per minute | 446 | 701 | 330 | 412 | 407 | 581 | 662 | 230 | 394 | 390 |
| Wards placed | 10 | 7 | 18 | 10 | 28 | 15 | 7 | 9 | 9 | 21 |
| Wards killed | 8 | 9 | 5 | 6 | 4 | 4 | 7 | 0 | 1 | 4 |
| Control wards | 1 | 9 | 11 | 4 | 10 | 8 | 7 | 2 | 3 | 13 |
| Own jungle monsters | 6 | 38 | 12 | 35 | 0 | 0 | 50 | 0 | 5 | 0 |
| Enemy jungle monsters | 10 | 33 | 15 | 17 | 0 | 0 | 11 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 3921-5062
Methodology →