Scouting line
Joy Dream closed it: +15.7k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Recall
6/6/14
Clowz
4/5/5
—
—
—
—
—
—
Rika
8/2/13
l3est16
2/6/8
—
—
—
—
—
—
clx
4/3/16
Tank
4/3/3
—
—
—
—
—
—
Jz
9/0/12
jiang
1/10/7
—
—
—
—
—
—
Teeen
2/2/20
Rashomon
2/5/7
—
—
—
—
—
—
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Recall
Jarvan IV · 6/6/14
59
Better in 5 x 9 of 14
Clowz
Poppy · 4/5/5![]()
- 6
- Kills
- 4
- 6
- Deaths
- 5
- 14
- Assists
- 5
- 3.3
- KDA
- 1.8
- 69.0%
- Kill participation
- 69.2%
- 241
- CS
- 267
- 7.2
- CS per minute
- 8.0
- 14,198
- Gold
- 13,039
- 20%
- Gold share
- 24%
- 16,800
- Damage to champions
- 18,142
- 502
- Damage per minute
- 543
- 18%
- Damage share
- 24%
- 972
- Damage taken per minute
- 828
- 16
- Wards placed
- 12
- 4
- Wards killed
- 5
Draft
Joy Dream
Blue side
Jarvan IVRecall
OlafRika
Lissandraclx
AsheJz
Tahm KenchTeeen
Bans




OnlyGame
Red side
PoppyClowz
Trundlel3est16
AkaliTank
Varusjiang
MorganaRashomon
Bans




Objectives
OnlyGame
- 0
- Gold at 15
- -0
- 5
- Dragons
- 0
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 2
- Barons
- 0
- 11
- Towers
- 1
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Joy Dream leads; below, OnlyGame.
Biggest lead: Joy Dream +15,725, OnlyGame +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (33 min) | Joy Dream +15,725 |
Blue side
Joy Dream
VictoryRed side
OnlyGame
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 6/6/14 | 8/2/13 | 4/3/16 | 9/0/12 | 2/2/20 | 4/5/5 | 2/6/8 | 4/3/3 | 1/10/7 | 2/5/7 |
| Kill participation | 69% | 72.4% | 69% | 72.4% | 75.9% | 69.2% | 76.9% | 53.8% | 61.5% | 69.2% |
| CS | 241 | 156 | 308 | 329 | 69 | 267 | 143 | 313 | 283 | 24 |
| CS per minute | 7.2 | 4.7 | 9.2 | 9.8 | 2.1 | 8.0 | 4.3 | 9.4 | 8.5 | 0.7 |
| Gold | 14,198 | 13,343 | 15,730 | 17,034 | 10,278 | 13,039 | 9,386 | 12,923 | 11,838 | 7,672 |
| Gold share | 20.1% | 18.9% | 22.3% | 24.1% | 14.6% | 23.8% | 17.1% | 23.6% | 21.6% | 14% |
| Earned gold per minute | 294 | 268 | 340 | 379 | 177 | 259 | 150 | 256 | 223 | 99 |
| Damage to champions | 16,800 | 13,473 | 23,778 | 29,485 | 7,687 | 18,142 | 9,164 | 15,257 | 18,350 | 15,176 |
| Damage share | 18.4% | 14.8% | 26.1% | 32.3% | 8.4% | 23.8% | 12% | 20.1% | 24.1% | 19.9% |
| Damage per minute | 502 | 403 | 711 | 882 | 230 | 543 | 274 | 456 | 549 | 454 |
| Damage taken per minute | 972 | 997 | 485 | 391 | 553 | 828 | 1,091 | 680 | 595 | 366 |
| Wards placed | 16 | 12 | 19 | 8 | 53 | 12 | 5 | 12 | 7 | 41 |
| Wards killed | 4 | 8 | 5 | 10 | 3 | 5 | 14 | 8 | 6 | 7 |
| Control wards | 6 | 13 | 8 | 2 | 19 | 4 | 6 | 7 | 2 | 14 |
| Own jungle monsters | 8 | 69 | 16 | 20 | 0 | 16 | 69 | 12 | 20 | 0 |
| Enemy jungle monsters | 4 | 13 | 0 | 12 | 0 | 0 | 9 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 4003-4704
Methodology →