Scouting line
OnlyGame closed it: +8.4k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Recall
2/4/4
Clowz
5/2/7
—
—
—
—
—
—
Rika
4/2/6
l3est16
3/4/5
—
—
—
—
—
—
clx
3/3/5
Tank
5/3/7
—
—
—
—
—
—
Jz
2/5/2
jiang
3/1/4
—
—
—
—
—
—
Teeen
0/2/6
Rashomon
0/1/11
—
—
—
—
—
—
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Recall
Gnar · 2/4/4
112
Better in 1 x 12 of 14
Clowz
Quinn · 5/2/7![]()
- 2
- Kills
- 5
- 4
- Deaths
- 2
- 4
- Assists
- 7
- 1.5
- KDA
- 6.0
- 55%
- Kill participation
- 75%
- 260
- CS
- 305
- 8.3
- CS per minute
- 9.8
- 11,397
- Gold
- 14,307
- 22%
- Gold share
- 24%
- 6,057
- Damage to champions
- 15,268
- 194
- Damage per minute
- 489
- 15%
- Damage share
- 30%
- 563
- Damage taken per minute
- 389
- 12
- Wards placed
- 12
- 5
- Wards killed
- 4
Draft
Joy Dream
Blue side
GnarRecall
OlafRika
Galioclx
VarusJz
BraumTeeen
Bans




OnlyGame
Red side
QuinnClowz
Camillel3est16
LissandraTank
Kai'Sajiang
AlistarRashomon
Bans




Objectives
OnlyGame
- 0
- Gold at 15
- -0
- 1
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 3
- Towers
- 8
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Joy Dream leads; below, OnlyGame.
Biggest lead: Joy Dream +0, OnlyGame +8,382. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (31 min) | OnlyGame +8,382 |
Blue side
Joy Dream
DefeatRed side
OnlyGame
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/4/4 | 4/2/6 | 3/3/5 | 2/5/2 | 0/2/6 | 5/2/7 | 3/4/5 | 5/3/7 | 3/1/4 | 0/1/11 |
| Kill participation | 54.5% | 90.9% | 72.7% | 36.4% | 54.5% | 75% | 50% | 75% | 43.8% | 68.8% |
| CS | 260 | 143 | 286 | 290 | 71 | 305 | 143 | 322 | 327 | 59 |
| CS per minute | 8.3 | 4.6 | 9.2 | 9.3 | 2.3 | 9.8 | 4.6 | 10.3 | 10.5 | 1.9 |
| Gold | 11,397 | 9,979 | 11,832 | 11,717 | 7,258 | 14,307 | 10,534 | 14,420 | 13,409 | 7,895 |
| Gold share | 21.8% | 19.1% | 22.7% | 22.5% | 13.9% | 23.6% | 17.4% | 23.8% | 22.1% | 13% |
| Earned gold per minute | 233 | 188 | 247 | 244 | 101 | 327 | 206 | 330 | 298 | 121 |
| Damage to champions | 6,057 | 8,412 | 14,097 | 8,346 | 3,646 | 15,268 | 6,225 | 15,700 | 10,390 | 4,112 |
| Damage share | 14.9% | 20.7% | 34.8% | 20.6% | 9% | 29.5% | 12% | 30.4% | 20.1% | 8% |
| Damage per minute | 194 | 269 | 451 | 267 | 117 | 489 | 199 | 502 | 332 | 132 |
| Damage taken per minute | 563 | 664 | 543 | 327 | 321 | 389 | 724 | 518 | 244 | 455 |
| Wards placed | 12 | 8 | 16 | 12 | 52 | 12 | 6 | 14 | 8 | 44 |
| Wards killed | 5 | 13 | 8 | 15 | 5 | 4 | 10 | 5 | 16 | 7 |
| Control wards | 3 | 7 | 6 | 3 | 20 | 2 | 8 | 7 | 3 | 15 |
| Own jungle monsters | 12 | 71 | 16 | 19 | 0 | 14 | 84 | 12 | 12 | 0 |
| Enemy jungle monsters | 3 | 1 | 4 | 0 | 0 | 4 | 13 | 4 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 4003-5252
Methodology →