LDL · Patch 8.16 · Summer - E
Sep 02, 2018, 05:21 AM · 40.8 min8Kills12
61.0kGold75.4k
53,697Damage88,074
Scouting line
VP Game won: +14.4k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Spunk
2/2/2
TTS
0/2/9
—
—
—
—
—
—
Nailao
1/6/3
axiu
1/2/6
—
—
—
—
—
—
hy
1/2/4
Truth
6/0/5
—
—
—
—
—
—
Rainbow
3/1/3
Kore
3/0/7
—
—
—
—
—
—
May
1/1/6
Xsq
2/4/6
—
—
—
—
—
—
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Spunk
Urgot · 2/2/2
76
Better in 7 x 6 of 14
TTS
Karma · 0/2/9![]()
- 2
- Kills
- 0
- 2
- Deaths
- 2
- 2
- Assists
- 9
- 2.0
- KDA
- 4.5
- 50%
- Kill participation
- 75%
- 360
- CS
- 335
- 8.8
- CS per minute
- 8.2
- 15,168
- Gold
- 14,882
- 25%
- Gold share
- 20%
- 6,447
- Damage to champions
- 9,773
- 158
- Damage per minute
- 239
- 12%
- Damage share
- 11%
- 703
- Damage taken per minute
- 347
- 15
- Wards placed
- 18
- 10
- Wards killed
- 7
Draft
Game Talents
Blue side
UrgotSpunk
GragasNailao
Akalihy
VarusRainbow
JannaMay
Bans




VP Game
Red side
KarmaTTS
Skarneraxiu
ZoeTruth
CaitlynKore
MorganaXsq
Bans




Objectives
VP Game
- 0
- Gold at 15
- -0
- 1
- Dragons
- 4
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 2
- 4
- Towers
- 11
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Game Talents leads; below, VP Game.
Biggest lead: Game Talents +0, VP Game +14,439. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (41 min) | VP Game +14,439 |
Blue side
Game Talents
DefeatRed side
VP Game
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/2/2 | 1/6/3 | 1/2/4 | 3/1/3 | 1/1/6 | 0/2/9 | 1/2/6 | 6/0/5 | 3/0/7 | 2/4/6 |
| Kill participation | 50% | 50% | 62.5% | 75% | 87.5% | 75% | 58.3% | 91.7% | 83.3% | 66.7% |
| CS | 360 | 163 | 331 | 354 | 19 | 335 | 204 | 353 | 399 | 26 |
| CS per minute | 8.8 | 4.0 | 8.1 | 8.7 | 0.5 | 8.2 | 5.0 | 8.6 | 9.8 | 0.6 |
| Gold | 15,168 | 10,325 | 13,244 | 14,216 | 8,018 | 14,882 | 13,516 | 17,364 | 18,919 | 10,729 |
| Gold share | 24.9% | 16.9% | 21.7% | 23.3% | 13.2% | 19.7% | 17.9% | 23% | 25.1% | 14.2% |
| Earned gold per minute | 242 | 124 | 195 | 219 | 67 | 235 | 202 | 296 | 334 | 134 |
| Damage to champions | 6,447 | 5,284 | 7,136 | 29,970 | 4,860 | 9,773 | 5,399 | 29,103 | 36,217 | 7,582 |
| Damage share | 12% | 9.8% | 13.3% | 55.8% | 9.1% | 11.1% | 6.1% | 33% | 41.1% | 8.6% |
| Damage per minute | 158 | 129 | 175 | 734 | 119 | 239 | 132 | 713 | 887 | 186 |
| Damage taken per minute | 703 | 820 | 491 | 397 | 289 | 347 | 682 | 227 | 320 | 343 |
| Wards placed | 15 | 15 | 15 | 15 | 62 | 18 | 19 | 17 | 17 | 58 |
| Wards killed | 10 | 14 | 7 | 7 | 10 | 7 | 16 | 8 | 12 | 18 |
| Control wards | 5 | 12 | 7 | 4 | 20 | 6 | 20 | 2 | 3 | 24 |
| Own jungle monsters | 14 | 97 | 12 | 14 | 0 | 8 | 85 | 20 | 34 | 0 |
| Enemy jungle monsters | 1 | 4 | 0 | 0 | 0 | 1 | 24 | 9 | 8 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 4006-5243
Methodology →