LDL · Patch 8.16 · Summer - E
Sep 02, 2018, 06:26 AM · 41.4 min · Game 26Kills14
69.3kGold77.4k
69,506Damage88,366
Scouting line
VP Game won: +8.0k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Spunk
2/4/3
TTS
4/1/7
—
—
—
—
—
—
Nailao
1/1/3
axiu
1/3/9
—
—
—
—
—
—
Teacherma
1/2/5
Truth
2/0/8
—
—
—
—
—
—
Rainbow
2/3/1
Kore
5/0/6
—
—
—
—
—
—
May
0/4/5
Xsq
2/2/9
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—
—
—
—
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Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Spunk
Gangplank · 2/4/3
95
Better in 9 x 5 of 14
TTS
Cho'Gath · 4/1/7![]()
- 2
- Kills
- 4
- 4
- Deaths
- 1
- 3
- Assists
- 7
- 1.3
- KDA
- 11.0
- 83%
- Kill participation
- 79%
- 388
- CS
- 352
- 9.4
- CS per minute
- 8.5
- 17,525
- Gold
- 16,378
- 25%
- Gold share
- 21%
- 18,311
- Damage to champions
- 14,791
- 442
- Damage per minute
- 357
- 26%
- Damage share
- 17%
- 622
- Damage taken per minute
- 1,010
- 20
- Wards placed
- 10
- 8
- Wards killed
- 17
Draft
Game Talents
Blue side
GangplankSpunk
OlafNailao
MalzaharTeacherma
VarusRainbow
BraumMay
Bans




VP Game
Red side
Cho'GathTTS
Gragasaxiu
ZoeTruth
JhinKore
Tahm KenchXsq
Bans




Objectives
VP Game
- 0
- Gold at 15
- -0
- 0
- Dragons
- 5
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 1
- 4
- Towers
- 10
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Game Talents leads; below, VP Game.
Biggest lead: Game Talents +0, VP Game +8,049. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (41 min) | VP Game +8,049 |
Blue side
Game Talents
DefeatRed side
VP Game
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/4/3 | 1/1/3 | 1/2/5 | 2/3/1 | 0/4/5 | 4/1/7 | 1/3/9 | 2/0/8 | 5/0/6 | 2/2/9 |
| Kill participation | 83.3% | 66.7% | 100% | 50% | 83.3% | 78.6% | 71.4% | 71.4% | 78.6% | 78.6% |
| CS | 388 | 160 | 408 | 365 | 89 | 352 | 186 | 358 | 463 | 92 |
| CS per minute | 9.4 | 3.9 | 9.9 | 8.8 | 2.1 | 8.5 | 4.5 | 8.6 | 11.2 | 2.2 |
| Gold | 17,525 | 11,076 | 16,063 | 15,114 | 9,550 | 16,378 | 13,066 | 16,048 | 20,418 | 11,467 |
| Gold share | 25.3% | 16% | 23.2% | 21.8% | 13.8% | 21.2% | 16.9% | 20.7% | 26.4% | 14.8% |
| Earned gold per minute | 294 | 138 | 259 | 236 | 102 | 266 | 186 | 258 | 364 | 148 |
| Damage to champions | 18,311 | 9,696 | 18,252 | 17,590 | 5,657 | 14,791 | 8,424 | 18,454 | 41,661 | 5,036 |
| Damage share | 26.3% | 13.9% | 26.3% | 25.3% | 8.1% | 16.7% | 9.5% | 20.9% | 47.1% | 5.7% |
| Damage per minute | 442 | 234 | 441 | 425 | 137 | 357 | 203 | 446 | 1,006 | 122 |
| Damage taken per minute | 622 | 952 | 216 | 375 | 587 | 1,010 | 903 | 244 | 250 | 556 |
| Wards placed | 20 | 61 | 23 | 16 | 74 | 10 | 22 | 19 | 16 | 61 |
| Wards killed | 8 | 28 | 3 | 10 | 10 | 17 | 20 | 22 | 18 | 17 |
| Control wards | 5 | 22 | 11 | 4 | 20 | 3 | 21 | 3 | 3 | 21 |
| Own jungle monsters | 25 | 96 | 41 | 25 | 0 | 6 | 104 | 18 | 30 | 0 |
| Enemy jungle monsters | 0 | 0 | 0 | 0 | 0 | 9 | 4 | 0 | 8 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 4006-5244
Methodology →