LDL · Patch 8.16 · Summer - W
Sep 02, 2018, 05:21 AM · 34.2 minScouting line
Chong Qing Gaming closed it: +5.5k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
XLong
1/1/2
Chenp
1/3/6
Sixsix9
0/3/1
Han
3/0/7
YeG
0/2/0
shuijiao
3/0/4
Kai
2/4/0
mrlonely
4/1/6
Huanggai
1/3/2
Loco
2/0/7
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
XLong
Quinn · 1/1/2
121
Better in 12 x 1 of 14
Chenp
Ornn · 1/3/6![]()
- 1
- Kills
- 1
- 1
- Deaths
- 3
- 2
- Assists
- 6
- 3.0
- KDA
- 2.3
- 75%
- Kill participation
- 54%
- 336
- CS
- 240
- 9.8
- CS per minute
- 7.0
- 13,679
- Gold
- 11,060
- 24%
- Gold share
- 18%
- 13,805
- Damage to champions
- 7,323
- 404
- Damage per minute
- 214
- 35%
- Damage share
- 17%
- 448
- Damage taken per minute
- 413
- 17
- Wards placed
- 14
- 7
- Wards killed
- 0
Draft
Shadow Cream
Blue side
QuinnXLong
GragasSixsix9
EkkoYeG
Kai'SaKai
AlistarHuanggai
Chong Qing Gaming
Red side
OrnnChenp
KindredHan
Jayceshuijiao
Xayahmrlonely
ThreshLoco
Objectives
- 0
- Gold at 15
- -0
- 0
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 1
- 6
- Towers
- 7
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Shadow Cream leads; below, Chong Qing Gaming.
Biggest lead: Shadow Cream +0, Chong Qing Gaming +5,537. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (34 min) | Chong Qing Gaming +5,537 |
Blue side
Shadow Cream
DefeatRed side
Chong Qing Gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/1/2 | 0/3/1 | 0/2/0 | 2/4/0 | 1/3/2 | 1/3/6 | 3/0/7 | 3/0/4 | 4/1/6 | 2/0/7 |
| Kill participation | 75% | 25% | 0% | 50% | 75% | 53.8% | 76.9% | 53.8% | 76.9% | 69.2% |
| CS | 336 | 145 | 323 | 334 | 68 | 240 | 229 | 334 | 372 | 18 |
| CS per minute | 9.8 | 4.2 | 9.4 | 9.8 | 2.0 | 7.0 | 6.7 | 9.8 | 10.9 | 0.5 |
| Gold | 13,679 | 9,253 | 12,856 | 13,682 | 8,135 | 11,060 | 13,146 | 14,071 | 16,009 | 8,856 |
| Gold share | 23.7% | 16.1% | 22.3% | 23.8% | 14.1% | 17.5% | 20.8% | 22.3% | 25.4% | 14% |
| Earned gold per minute | 270 | 140 | 245 | 270 | 107 | 193 | 254 | 281 | 338 | 128 |
| Damage to champions | 13,805 | 6,880 | 5,484 | 9,275 | 3,806 | 7,323 | 8,185 | 13,101 | 10,938 | 3,379 |
| Damage share | 35.2% | 17.5% | 14% | 23.6% | 9.7% | 17.1% | 19.1% | 30.5% | 25.5% | 7.9% |
| Damage per minute | 404 | 201 | 160 | 271 | 111 | 214 | 239 | 383 | 320 | 99 |
| Damage taken per minute | 448 | 516 | 314 | 301 | 321 | 413 | 616 | 384 | 307 | 256 |
| Wards placed | 17 | 14 | 13 | 10 | 72 | 14 | 25 | 17 | 15 | 42 |
| Wards killed | 7 | 11 | 1 | 11 | 11 | 0 | 17 | 9 | 11 | 12 |
| Control wards | 4 | 14 | 1 | 4 | 24 | 6 | 17 | 9 | 8 | 9 |
| Own jungle monsters | 8 | 81 | 11 | 33 | 0 | 0 | 111 | 12 | 8 | 0 |
| Enemy jungle monsters | 4 | 8 | 4 | 0 | 0 | 0 | 31 | 4 | 2 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 4008-5253
Methodology →