LDL · Patch 8.16 · Summer - W
Sep 02, 2018, 07:40 AM · 50.8 min · Game 3Scouting line
Chong Qing Gaming closed it: went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Chenp
5/4/22
XLong
5/10/8
Han
5/7/16
Sixsix9
3/7/18
shuijiao
6/3/15
Grim
10/3/11
mrlonely
12/7/16
hardgirl
9/4/12
Loco
5/7/24
Huanggai
1/9/11
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Chenp
Kled · 5/4/22
130
Better in 13 x 0 of 14
XLong
Ryze · 5/10/8![]()
- 5
- Kills
- 5
- 4
- Deaths
- 10
- 22
- Assists
- 8
- 6.8
- KDA
- 1.3
- 82%
- Kill participation
- 46%
- 388
- CS
- 366
- 7.6
- CS per minute
- 7.2
- 20,561
- Gold
- 19,437
- 22%
- Gold share
- 20%
- 24,650
- Damage to champions
- 24,191
- 485
- Damage per minute
- 476
- 18%
- Damage share
- 16%
- 1,173
- Damage taken per minute
- 687
- 22
- Wards placed
- 16
- 10
- Wards killed
- 5
Draft
Chong Qing Gaming
Blue side
KledChenp
NidaleeHan
Cassiopeiashuijiao
Varusmrlonely
AlistarLoco
Shadow Cream
Red side
RyzeXLong
Lee SinSixsix9
SyndraGrim
Ezrealhardgirl
ShenHuanggai
Objectives
- 0
- Gold at 15
- -0
- 1
- Dragons
- 4
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 3
- 8
- Towers
- 7
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Chong Qing Gaming leads; below, Shadow Cream.
Biggest lead: Chong Qing Gaming +0, Shadow Cream +623. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (51 min) | Shadow Cream +623 |
Blue side
Chong Qing Gaming
VictoryRed side
Shadow Cream
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 5/4/22 | 5/7/16 | 6/3/15 | 12/7/16 | 5/7/24 | 5/10/8 | 3/7/18 | 10/3/11 | 9/4/12 | 1/9/11 |
| Kill participation | 81.8% | 63.6% | 63.6% | 84.8% | 87.9% | 46.4% | 75% | 75% | 75% | 42.9% |
| CS | 388 | 236 | 451 | 439 | 47 | 366 | 210 | 501 | 427 | 94 |
| CS per minute | 7.6 | 4.6 | 8.9 | 8.6 | 0.9 | 7.2 | 4.1 | 9.9 | 8.4 | 1.9 |
| Gold | 20,561 | 17,304 | 21,693 | 22,945 | 12,967 | 19,437 | 15,844 | 23,893 | 24,356 | 12,563 |
| Gold share | 21.5% | 18.1% | 22.7% | 24% | 13.6% | 20.2% | 16.5% | 24.9% | 25.3% | 13.1% |
| Earned gold per minute | 277 | 213 | 299 | 324 | 127 | 255 | 184 | 343 | 352 | 119 |
| Damage to champions | 24,650 | 28,966 | 38,168 | 40,405 | 8,051 | 24,191 | 16,032 | 50,570 | 54,689 | 9,624 |
| Damage share | 17.6% | 20.7% | 27.2% | 28.8% | 5.7% | 15.6% | 10.3% | 32.6% | 35.3% | 6.2% |
| Damage per minute | 485 | 570 | 751 | 795 | 158 | 476 | 316 | 995 | 1,077 | 189 |
| Damage taken per minute | 1,173 | 813 | 581 | 519 | 821 | 687 | 859 | 494 | 624 | 788 |
| Wards placed | 22 | 62 | 25 | 17 | 75 | 16 | 30 | 24 | 23 | 109 |
| Wards killed | 10 | 29 | 11 | 13 | 16 | 5 | 20 | 11 | 17 | 22 |
| Control wards | 2 | 16 | 9 | 7 | 21 | 7 | 18 | 5 | 4 | 39 |
| Own jungle monsters | 10 | 106 | 48 | 23 | 0 | 25 | 104 | 37 | 24 | 0 |
| Enemy jungle monsters | 0 | 20 | 4 | 4 | 0 | 0 | 13 | 4 | 16 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 4008-5255
Methodology →