LDL · Patch 8.16
PlayoffsSep 19, 2018, 03:26 AM · 38.7 min8Kills12
60.7kGold81.5k
50,498Damage57,658
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Humble
0/2/6
Korol
1/2/6
—
—
—
—
—
—
Brave
1/4/3
Juejue
3/2/5
—
—
—
—
—
—
Crank
3/0/3
sask
1/1/3
—
—
—
—
—
—
Xiaguang
3/2/2
Wuxx
6/2/4
—
—
—
—
—
—
XinMo
1/4/5
Ley
1/1/9
—
—
—
—
—
—
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Humble
Ornn · 0/2/6
210
Better in 2 x 10 of 14
Korol
Gangplank · 1/2/6![]()
- 0
- Kills
- 1
- 2
- Deaths
- 2
- 6
- Assists
- 6
- 3.0
- KDA
- 3.5
- 75%
- Kill participation
- 58%
- 301
- CS
- 477
- 7.8
- CS per minute
- 12.3
- 12,404
- Gold
- 20,238
- 20%
- Gold share
- 25%
- 11,146
- Damage to champions
- 19,304
- 288
- Damage per minute
- 499
- 22%
- Damage share
- 34%
- 507
- Damage taken per minute
- 556
- 22
- Wards placed
- 20
- 3
- Wards killed
- 6
Draft
Team Fighter
Blue sideFirst pick
OrnnHumble
CamilleBrave
Vel'KozCrank
VarusXiaguang
GragasXinMo
Bans




Victorious Gaming
Red side
GangplankKorol
SejuaniJuejue
Ireliasask
XayahWuxx
Tahm KenchLey
Bans




Objectives
Victorious Gaming
- 0
- Gold at 15
- -0
- 1
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 2
- 1
- Towers
- 11
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Team Fighter leads; below, Victorious Gaming.
Biggest lead: Team Fighter +0, Victorious Gaming +20,740. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (39 min) | Victorious Gaming +20,740 |
Blue side
Team Fighter
DefeatRed side
Victorious Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/2/6 | 1/4/3 | 3/0/3 | 3/2/2 | 1/4/5 | 1/2/6 | 3/2/5 | 1/1/3 | 6/2/4 | 1/1/9 |
| Kill participation | 75% | 50% | 75% | 62.5% | 75% | 58.3% | 66.7% | 33.3% | 83.3% | 83.3% |
| CS | 301 | 257 | 435 | 447 | 20 | 477 | 348 | 390 | 515 | 88 |
| CS per minute | 7.8 | 6.6 | 11.2 | 11.6 | 0.5 | 12.3 | 9.0 | 10.1 | 13.3 | 2.3 |
| Gold | 12,404 | 9,305 | 15,792 | 15,415 | 7,823 | 20,238 | 13,536 | 15,892 | 20,775 | 11,038 |
| Gold share | 20.4% | 15.3% | 26% | 25.4% | 12.9% | 24.8% | 16.6% | 19.5% | 25.5% | 13.5% |
| Earned gold per minute | 191 | 111 | 279 | 269 | 73 | 393 | 220 | 281 | 407 | 156 |
| Damage to champions | 11,146 | 3,751 | 18,378 | 11,289 | 5,934 | 19,304 | 7,875 | 7,660 | 18,489 | 4,330 |
| Damage share | 22.1% | 7.4% | 36.4% | 22.4% | 11.8% | 33.5% | 13.7% | 13.3% | 32.1% | 7.5% |
| Damage per minute | 288 | 97 | 475 | 292 | 153 | 499 | 203 | 198 | 478 | 112 |
| Damage taken per minute | 507 | 689 | 254 | 287 | 436 | 556 | 796 | 398 | 272 | 332 |
| Wards placed | 22 | 12 | 9 | 13 | 54 | 20 | 17 | 21 | 11 | 57 |
| Wards killed | 3 | 19 | 9 | 8 | 15 | 6 | 23 | 6 | 21 | 9 |
| Control wards | 9 | 12 | 1 | 5 | 24 | 5 | 15 | 9 | 4 | 18 |
| Own jungle monsters | 1 | 86 | 20 | 36 | 0 | 4 | 106 | 29 | 24 | 0 |
| Enemy jungle monsters | 0 | 0 | 0 | 0 | 0 | 23 | 11 | 0 | 4 | 4 |
| Multikills | — | — | — | 1× double | — | — | — | — | 1× double | — |
Game ID 4089-5280
Methodology →