LDL · Patch 8.16
PlayoffsSep 19, 2018, 04:30 AM · 28.3 min · Game 215Kills5
56.2kGold45.2k
51,782Damage29,111
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Korol
4/2/2
Humble
2/4/1
—
—
—
—
—
—
Juejue
3/1/4
Brave
1/2/0
—
—
—
—
—
—
sask
2/0/9
Crank
0/3/3
—
—
—
—
—
—
Wuxx
5/1/7
Xiaguang
1/3/0
—
—
—
—
—
—
Ley
1/1/7
XinMo
1/3/2
—
—
—
—
—
—
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Korol
Korol
Gangplank · 4/2/2
95
Better in 9 x 5 of 14
Humble
Rumble · 2/4/1![]()
- 4
- Kills
- 2
- 2
- Deaths
- 4
- 2
- Assists
- 1
- 3.0
- KDA
- 0.8
- 40%
- Kill participation
- 60%
- 267
- CS
- 242
- 9.4
- CS per minute
- 8.6
- 12,522
- Gold
- 9,523
- 22%
- Gold share
- 21%
- 6,876
- Damage to champions
- 13,504
- 243
- Damage per minute
- 477
- 13%
- Damage share
- 46%
- 647
- Damage taken per minute
- 608
- 13
- Wards placed
- 11
- 2
- Wards killed
- 3
Draft
Victorious Gaming
Blue sideFirst pick
GangplankKorol
GragasJuejue
Lissandrasask
JinxWuxx
Tahm KenchLey
Bans




Team Fighter
Red side
RumbleHumble
OlafBrave
IreliaCrank
Kai'SaXiaguang
AlistarXinMo
Bans




Objectives
Team Fighter
- 0
- Gold at 15
- -0
- 2
- Dragons
- 0
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 7
- Towers
- 2
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Victorious Gaming leads; below, Team Fighter.
Biggest lead: Victorious Gaming +11,059, Team Fighter +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (28 min) | Victorious Gaming +11,059 |
Blue side
Victorious Gaming
DefeatRed side
Team Fighter
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/2/2 | 3/1/4 | 2/0/9 | 5/1/7 | 1/1/7 | 2/4/1 | 1/2/0 | 0/3/3 | 1/3/0 | 1/3/2 |
| Kill participation | 40% | 46.7% | 73.3% | 80% | 53.3% | 60% | 20% | 60% | 20% | 60% |
| CS | 267 | 242 | 283 | 328 | 64 | 242 | 305 | 255 | 319 | 37 |
| CS per minute | 9.4 | 8.6 | 10.0 | 11.6 | 2.3 | 8.6 | 10.8 | 9.0 | 11.3 | 1.3 |
| Gold | 12,522 | 9,307 | 12,050 | 14,419 | 7,936 | 9,523 | 8,661 | 10,017 | 10,765 | 6,209 |
| Gold share | 22.3% | 16.6% | 21.4% | 25.6% | 14.1% | 21.1% | 19.2% | 22.2% | 23.8% | 13.7% |
| Earned gold per minute | 311 | 197 | 294 | 378 | 148 | 205 | 174 | 222 | 248 | 87 |
| Damage to champions | 6,876 | 6,716 | 14,213 | 17,845 | 6,132 | 13,504 | 1,410 | 5,703 | 6,282 | 2,212 |
| Damage share | 13.3% | 13% | 27.4% | 34.5% | 11.8% | 46.4% | 4.8% | 19.6% | 21.6% | 7.6% |
| Damage per minute | 243 | 237 | 503 | 631 | 217 | 477 | 50 | 202 | 222 | 78 |
| Damage taken per minute | 647 | 609 | 199 | 330 | 271 | 608 | 680 | 479 | 383 | 419 |
| Wards placed | 13 | 12 | 14 | 11 | 37 | 11 | 10 | 12 | 11 | 42 |
| Wards killed | 2 | 11 | 15 | 18 | 5 | 3 | 10 | 5 | 10 | 8 |
| Control wards | 4 | 10 | 8 | 4 | 11 | 3 | 10 | 5 | 4 | 16 |
| Own jungle monsters | 7 | 79 | 12 | 9 | 0 | 16 | 96 | 4 | 21 | 0 |
| Enemy jungle monsters | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0 | 0 | 0 |
| Multikills | 1× double | — | — | 1× double | — | 1× double | — | — | — | — |
Game ID 4089-5281
Methodology →