LDL · Patch 8.16
PlayoffsSep 20, 2018, 03:19 AM · 33.2 min14Kills25
56.8kGold68.5k
72,465Damage78,025
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Korol
1/4/5
Changhong
1/3/14
—
—
—
—
—
—
Juejue
4/8/9
xiaopeng
6/5/13
—
—
—
—
—
—
sask
4/3/4
Twila
6/1/10
—
—
—
—
—
—
Wuxx
5/3/6
Alone
12/2/7
—
—
—
—
—
—
Ley
0/7/7
Mark
0/3/21
—
—
—
—
—
—
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Korol
Korol
Urgot · 1/4/5
66
Better in 6 x 6 of 14
Changhong
Sion · 1/3/14![]()
- 1
- Kills
- 1
- 4
- Deaths
- 3
- 5
- Assists
- 14
- 1.5
- KDA
- 5.0
- 43%
- Kill participation
- 60%
- 289
- CS
- 269
- 8.7
- CS per minute
- 8.1
- 11,354
- Gold
- 12,762
- 20%
- Gold share
- 19%
- 12,741
- Damage to champions
- 9,918
- 384
- Damage per minute
- 299
- 18%
- Damage share
- 13%
- 770
- Damage taken per minute
- 877
- 16
- Wards placed
- 16
- 1
- Wards killed
- 2
Draft
Victorious Gaming
Blue sideFirst pick
UrgotKorol
GragasJuejue
Ryzesask
TristanaWuxx
AlistarLey
Bans




SinoDragon Gaming
Red side
SionChanghong
Taliyahxiaopeng
KledTwila
VarusAlone
BraumMark
Bans




Objectives
SinoDragon Gaming
- 0
- Gold at 15
- -0
- 0
- Dragons
- 4
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 2
- Towers
- 9
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Victorious Gaming leads; below, SinoDragon Gaming.
Biggest lead: Victorious Gaming +0, SinoDragon Gaming +11,695. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (33 min) | SinoDragon Gaming +11,695 |
Blue side
Victorious Gaming
DefeatRed side
SinoDragon Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/4/5 | 4/8/9 | 4/3/4 | 5/3/6 | 0/7/7 | 1/3/14 | 6/5/13 | 6/1/10 | 12/2/7 | 0/3/21 |
| Kill participation | 42.9% | 92.9% | 57.1% | 78.6% | 50% | 60% | 76% | 64% | 76% | 84% |
| CS | 289 | 253 | 348 | 371 | 61 | 269 | 420 | 315 | 353 | 63 |
| CS per minute | 8.7 | 7.6 | 10.5 | 11.2 | 1.8 | 8.1 | 12.7 | 9.5 | 10.6 | 1.9 |
| Gold | 11,354 | 10,228 | 13,628 | 14,505 | 7,114 | 12,762 | 13,916 | 15,477 | 16,979 | 9,390 |
| Gold share | 20% | 18% | 24% | 25.5% | 12.5% | 18.6% | 20.3% | 22.6% | 24.8% | 13.7% |
| Earned gold per minute | 211 | 178 | 280 | 306 | 84 | 254 | 289 | 336 | 381 | 152 |
| Damage to champions | 12,741 | 14,795 | 16,101 | 24,166 | 4,662 | 9,918 | 17,292 | 12,326 | 34,674 | 3,815 |
| Damage share | 17.6% | 20.4% | 22.2% | 33.3% | 6.4% | 12.7% | 22.2% | 15.8% | 44.4% | 4.9% |
| Damage per minute | 384 | 446 | 485 | 728 | 140 | 299 | 521 | 371 | 1,045 | 115 |
| Damage taken per minute | 770 | 794 | 390 | 535 | 531 | 877 | 523 | 863 | 348 | 471 |
| Wards placed | 16 | 9 | 16 | 11 | 44 | 16 | 7 | 19 | 13 | 46 |
| Wards killed | 1 | 14 | 5 | 16 | 9 | 2 | 10 | 13 | 12 | 14 |
| Control wards | 5 | 8 | 5 | 4 | 18 | 6 | 8 | 8 | 5 | 12 |
| Own jungle monsters | 8 | 89 | 27 | 22 | 0 | 0 | 110 | 7 | 28 | 0 |
| Enemy jungle monsters | 4 | 9 | 0 | 0 | 0 | 0 | 14 | 0 | 0 | 0 |
| Multikills | — | — | — | 1× double | — | — | 2× double | 1× double | 3× double, 1× triple | — |
Game ID 4093-5288
Methodology →