LDL · Patch 8.16
PlayoffsSep 20, 2018, 04:18 AM · 35.1 min · Game 214Kills19
61.8kGold67.2k
79,822Damage78,903
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Korol
3/4/4
Changhong
1/3/12
—
—
—
—
—
—
Juejue
3/3/6
xiaopeng
6/3/12
—
—
—
—
—
—
sask
5/2/7
Twila
3/2/13
—
—
—
—
—
—
Wuxx
3/4/10
Alone
8/4/10
—
—
—
—
—
—
Ley
0/6/13
Mark
1/3/17
—
—
—
—
—
—
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Korol
Korol
Urgot · 3/4/4
95
Better in 9 x 5 of 14
Changhong
Sion · 1/3/12![]()
- 3
- Kills
- 1
- 4
- Deaths
- 3
- 4
- Assists
- 12
- 1.8
- KDA
- 4.3
- 50%
- Kill participation
- 68%
- 339
- CS
- 273
- 9.7
- CS per minute
- 7.8
- 13,235
- Gold
- 12,158
- 21%
- Gold share
- 18%
- 17,272
- Damage to champions
- 8,287
- 493
- Damage per minute
- 236
- 22%
- Damage share
- 11%
- 730
- Damage taken per minute
- 945
- 19
- Wards placed
- 18
- 4
- Wards killed
- 5
Draft
Victorious Gaming
Blue sideFirst pick
UrgotKorol
GragasJuejue
Lissandrasask
SivirWuxx
AlistarLey
Bans




SinoDragon Gaming
Red side
SionChanghong
Gravesxiaopeng
CassiopeiaTwila
VarusAlone
BraumMark
Bans




Objectives
SinoDragon Gaming
- 0
- Gold at 15
- -0
- 2
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 2
- 6
- Towers
- 7
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Victorious Gaming leads; below, SinoDragon Gaming.
Biggest lead: Victorious Gaming +0, SinoDragon Gaming +5,408. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (35 min) | SinoDragon Gaming +5,408 |
Blue side
Victorious Gaming
DefeatRed side
SinoDragon Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/4/4 | 3/3/6 | 5/2/7 | 3/4/10 | 0/6/13 | 1/3/12 | 6/3/12 | 3/2/13 | 8/4/10 | 1/3/17 |
| Kill participation | 50% | 64.3% | 85.7% | 92.9% | 92.9% | 68.4% | 94.7% | 84.2% | 94.7% | 94.7% |
| CS | 339 | 283 | 371 | 403 | 52 | 273 | 340 | 368 | 367 | 76 |
| CS per minute | 9.7 | 8.1 | 10.6 | 11.5 | 1.5 | 7.8 | 9.7 | 10.5 | 10.5 | 2.2 |
| Gold | 13,235 | 10,685 | 14,339 | 15,636 | 7,858 | 12,158 | 13,487 | 15,122 | 16,807 | 9,587 |
| Gold share | 21.4% | 17.3% | 23.2% | 25.3% | 12.7% | 18.1% | 20.1% | 22.5% | 25% | 14.3% |
| Earned gold per minute | 247 | 175 | 279 | 316 | 94 | 217 | 255 | 301 | 349 | 143 |
| Damage to champions | 17,272 | 11,071 | 16,187 | 28,922 | 6,370 | 8,287 | 16,826 | 20,297 | 27,117 | 6,376 |
| Damage share | 21.6% | 13.9% | 20.3% | 36.2% | 8% | 10.5% | 21.3% | 25.7% | 34.4% | 8.1% |
| Damage per minute | 493 | 316 | 462 | 825 | 182 | 236 | 480 | 579 | 774 | 182 |
| Damage taken per minute | 730 | 735 | 415 | 459 | 579 | 945 | 596 | 598 | 375 | 464 |
| Wards placed | 19 | 13 | 9 | 9 | 46 | 18 | 30 | 21 | 14 | 45 |
| Wards killed | 4 | 13 | 11 | 10 | 15 | 5 | 16 | 4 | 3 | 12 |
| Control wards | 8 | 15 | 4 | 2 | 16 | 7 | 12 | 8 | 3 | 17 |
| Own jungle monsters | 11 | 90 | 32 | 24 | 0 | 6 | 101 | 15 | 24 | 0 |
| Enemy jungle monsters | 4 | 1 | 1 | 4 | 0 | 0 | 5 | 2 | 0 | 0 |
| Multikills | — | — | 1× double | — | — | — | 1× double | — | 2× double | — |
Game ID 4093-5289
Methodology →