LDL · Patch 8.16
PlayoffsSep 21, 2018, 08:31 AM · 34 min3Kills14
53.3kGold67.4k
58,008Damage60,187
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Alun
0/3/1
Korol
4/0/6
—
—
—
—
—
—
aqiu
1/4/2
Juejue
4/0/7
—
—
—
—
—
—
1220
0/0/2
sask
2/2/11
—
—
—
—
—
—
Asura
1/3/0
Wuxx
4/1/8
—
—
—
—
—
—
yuyanjia
1/4/0
Ley
0/0/11
—
—
—
—
—
—
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Alun
Shen · 0/3/1
014
Better in 0 x 14 of 14
Korol
Cho'Gath · 4/0/6![]()
- 0
- Kills
- 4
- 3
- Deaths
- 0
- 1
- Assists
- 6
- 0.3
- KDA
- 10.0
- 33%
- Kill participation
- 71%
- 271
- CS
- 332
- 8.0
- CS per minute
- 9.8
- 10,295
- Gold
- 14,835
- 19%
- Gold share
- 22%
- 3,454
- Damage to champions
- 12,249
- 102
- Damage per minute
- 360
- 6%
- Damage share
- 20%
- 548
- Damage taken per minute
- 1,111
- 12
- Wards placed
- 16
- 2
- Wards killed
- 6
Draft
Mighty Eagle
Blue sideFirst pick
ShenAlun
Gragasaqiu
Ryze1220
Kai'SaAsura
Alistaryuyanjia
Bans




Victorious Gaming
Red side
Cho'GathKorol
TaliyahJuejue
Malzaharsask
VarusWuxx
Tahm KenchLey
Bans




Objectives
Victorious Gaming
- 0
- Gold at 15
- -0
- 0
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 2
- 2
- Towers
- 11
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Mighty Eagle leads; below, Victorious Gaming.
Biggest lead: Mighty Eagle +0, Victorious Gaming +14,134. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (34 min) | Victorious Gaming +14,134 |
Blue side
Mighty Eagle
DefeatRed side
Victorious Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/3/1 | 1/4/2 | 0/0/2 | 1/3/0 | 1/4/0 | 4/0/6 | 4/0/7 | 2/2/11 | 4/1/8 | 0/0/11 |
| Kill participation | 33.3% | 100% | 66.7% | 33.3% | 33.3% | 71.4% | 78.6% | 92.9% | 85.7% | 78.6% |
| CS | 271 | 233 | 424 | 379 | 66 | 332 | 372 | 307 | 368 | 76 |
| CS per minute | 8.0 | 6.8 | 12.5 | 11.1 | 1.9 | 9.8 | 10.9 | 9.0 | 10.8 | 2.2 |
| Gold | 10,295 | 8,566 | 13,729 | 13,533 | 7,160 | 14,835 | 13,528 | 13,750 | 15,950 | 9,354 |
| Gold share | 19.3% | 16.1% | 25.8% | 25.4% | 13.4% | 22% | 20.1% | 20.4% | 23.7% | 13.9% |
| Earned gold per minute | 172 | 121 | 273 | 267 | 80 | 306 | 267 | 274 | 338 | 144 |
| Damage to champions | 3,454 | 8,156 | 24,754 | 17,823 | 3,821 | 12,249 | 9,890 | 10,151 | 23,900 | 3,997 |
| Damage share | 6% | 14.1% | 42.7% | 30.7% | 6.6% | 20.4% | 16.4% | 16.9% | 39.7% | 6.6% |
| Damage per minute | 102 | 240 | 728 | 524 | 112 | 360 | 291 | 298 | 703 | 118 |
| Damage taken per minute | 548 | 577 | 302 | 452 | 547 | 1,111 | 464 | 256 | 318 | 367 |
| Wards placed | 12 | 24 | 20 | 11 | 59 | 16 | 14 | 17 | 8 | 50 |
| Wards killed | 2 | 9 | 7 | 10 | 11 | 6 | 18 | 13 | 13 | 14 |
| Control wards | 2 | 21 | 9 | 3 | 18 | 5 | 12 | 13 | 2 | 20 |
| Own jungle monsters | 8 | 83 | 20 | 21 | 0 | 1 | 103 | 9 | 12 | 0 |
| Enemy jungle monsters | 0 | 0 | 12 | 0 | 0 | 5 | 31 | 5 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 4098-5299
Methodology →