LDL · Patch 8.16
PlayoffsSep 21, 2018, 09:28 AM · 29.7 min · Game 29Kills23
48.3kGold61.4k
76,448Damage83,486
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Alun
0/4/4
Korol
6/2/9
—
—
—
—
—
—
aqiu
4/4/3
Juejue
5/2/15
—
—
—
—
—
—
1220
2/3/2
sask
4/1/14
—
—
—
—
—
—
Asura
3/4/5
Wuxx
8/2/14
—
—
—
—
—
—
yuyanjia
0/8/5
Ley
0/2/20
—
—
—
—
—
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Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Alun
Sion · 0/4/4
013
Better in 0 x 13 of 14
Korol
Cho'Gath · 6/2/9![]()
- 0
- Kills
- 6
- 4
- Deaths
- 2
- 4
- Assists
- 9
- 1.0
- KDA
- 7.5
- 44%
- Kill participation
- 65%
- 218
- CS
- 223
- 7.3
- CS per minute
- 7.5
- 8,999
- Gold
- 11,929
- 18.6%
- Gold share
- 19.4%
- 10,595
- Damage to champions
- 16,979
- 357
- Damage per minute
- 572
- 14%
- Damage share
- 20%
- 1,005
- Damage taken per minute
- 1,172
- 11
- Wards placed
- 13
- 1
- Wards killed
- 1
Draft
Mighty Eagle
Blue sideFirst pick
SionAlun
Jarvan IVaqiu
Vladimir1220
EzrealAsura
Tahm Kenchyuyanjia
Bans




Victorious Gaming
Red side
Cho'GathKorol
SejuaniJuejue
Ireliasask
VarusWuxx
JannaLey
Bans




Objectives
Victorious Gaming
- 0
- Gold at 15
- -0
- 0
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 3
- Towers
- 10
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Mighty Eagle leads; below, Victorious Gaming.
Biggest lead: Mighty Eagle +0, Victorious Gaming +13,153. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (30 min) | Victorious Gaming +13,153 |
Blue side
Mighty Eagle
DefeatRed side
Victorious Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/4/4 | 4/4/3 | 2/3/2 | 3/4/5 | 0/8/5 | 6/2/9 | 5/2/15 | 4/1/14 | 8/2/14 | 0/2/20 |
| Kill participation | 44.4% | 77.8% | 44.4% | 88.9% | 55.6% | 65.2% | 87% | 78.3% | 95.7% | 87% |
| CS | 218 | 260 | 275 | 303 | 52 | 223 | 257 | 290 | 307 | 18 |
| CS per minute | 7.3 | 8.8 | 9.3 | 10.2 | 1.8 | 7.5 | 8.7 | 9.8 | 10.3 | 0.6 |
| Gold | 8,999 | 9,623 | 10,787 | 12,780 | 6,086 | 11,929 | 12,010 | 13,258 | 15,827 | 8,404 |
| Gold share | 18.6% | 19.9% | 22.3% | 26.5% | 12.6% | 19.4% | 19.6% | 21.6% | 25.8% | 13.7% |
| Earned gold per minute | 171 | 192 | 232 | 299 | 73 | 270 | 273 | 315 | 402 | 151 |
| Damage to champions | 10,595 | 7,140 | 14,219 | 39,304 | 5,190 | 16,979 | 10,675 | 16,412 | 32,433 | 6,987 |
| Damage share | 13.9% | 9.3% | 18.6% | 51.4% | 6.8% | 20.3% | 12.8% | 19.7% | 38.8% | 8.4% |
| Damage per minute | 357 | 241 | 479 | 1,324 | 175 | 572 | 360 | 553 | 1,093 | 235 |
| Damage taken per minute | 1,005 | 775 | 651 | 513 | 596 | 1,172 | 989 | 688 | 459 | 307 |
| Wards placed | 11 | 12 | 8 | 16 | 44 | 13 | 10 | 11 | 9 | 37 |
| Wards killed | 1 | 10 | 8 | 6 | 6 | 1 | 18 | 8 | 12 | 10 |
| Control wards | 1 | 12 | 5 | 1 | 14 | 4 | 10 | 1 | 4 | 15 |
| Own jungle monsters | 1 | 87 | 8 | 28 | 0 | 5 | 74 | 13 | 13 | 0 |
| Enemy jungle monsters | 0 | 4 | 0 | 0 | 0 | 0 | 4 | 0 | 0 | 0 |
| Multikills | — | 1× double | — | — | — | 1× double | 1× double | 1× double | 3× double | — |
Game ID 4098-5300
Methodology →