LDL · Patch 8.16
PlayoffsSep 22, 2018, 09:32 AM · 32.9 min8Kills17
53.9kGold67.4k
43,333Damage55,593
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Clowz
1/2/3
Korol
4/1/5
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—
—
—
—
—
l3est16
2/4/3
Juejue
3/4/8
—
—
—
—
—
—
Tank
1/5/1
sask
3/0/6
—
—
—
—
—
—
jiang
3/4/4
Wuxx
4/0/9
—
—
—
—
—
—
Rashomon
1/2/5
Ley
3/3/11
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—
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Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Clowz
Vladimir · 1/2/3
311
Better in 3 x 11 of 14
Korol
Gangplank · 4/1/5![]()
- 1
- Kills
- 4
- 2
- Deaths
- 1
- 3
- Assists
- 5
- 2.0
- KDA
- 9.0
- 50%
- Kill participation
- 53%
- 336
- CS
- 353
- 10.2
- CS per minute
- 10.7
- 12,164
- Gold
- 16,302
- 23%
- Gold share
- 24%
- 13,162
- Damage to champions
- 14,733
- 400
- Damage per minute
- 448
- 30%
- Damage share
- 27%
- 729
- Damage taken per minute
- 668
- 18
- Wards placed
- 17
- 5
- Wards killed
- 4
Draft
OnlyGame
Blue sideFirst pick
VladimirClowz
Olafl3est16
LissandraTank
Xayahjiang
RakanRashomon
Bans




Victorious Gaming
Red side
GangplankKorol
Jarvan IVJuejue
Ryzesask
CaitlynWuxx
MorganaLey
Bans




Objectives
Victorious Gaming
- 0
- Gold at 15
- -0
- 1
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 2
- 3
- Towers
- 9
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line OnlyGame leads; below, Victorious Gaming.
Biggest lead: OnlyGame +0, Victorious Gaming +13,447. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (33 min) | Victorious Gaming +13,447 |
Blue side
OnlyGame
DefeatRed side
Victorious Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/2/3 | 2/4/3 | 1/5/1 | 3/4/4 | 1/2/5 | 4/1/5 | 3/4/8 | 3/0/6 | 4/0/9 | 3/3/11 |
| Kill participation | 50% | 62.5% | 25% | 87.5% | 75% | 52.9% | 64.7% | 52.9% | 76.5% | 82.4% |
| CS | 336 | 272 | 352 | 325 | 18 | 353 | 285 | 327 | 373 | 17 |
| CS per minute | 10.2 | 8.3 | 10.7 | 9.9 | 0.5 | 10.7 | 8.7 | 9.9 | 11.3 | 0.5 |
| Gold | 12,164 | 9,732 | 11,854 | 12,716 | 7,459 | 16,302 | 11,167 | 13,972 | 16,250 | 9,681 |
| Gold share | 22.6% | 18% | 22% | 23.6% | 13.8% | 24.2% | 16.6% | 20.7% | 24.1% | 14.4% |
| Earned gold per minute | 239 | 165 | 230 | 256 | 96 | 365 | 209 | 294 | 363 | 163 |
| Damage to champions | 13,162 | 6,209 | 8,582 | 12,970 | 2,410 | 14,733 | 6,502 | 7,649 | 19,394 | 7,315 |
| Damage share | 30.4% | 14.3% | 19.8% | 29.9% | 5.6% | 26.5% | 11.7% | 13.8% | 34.9% | 13.2% |
| Damage per minute | 400 | 189 | 261 | 394 | 73 | 448 | 198 | 232 | 589 | 222 |
| Damage taken per minute | 729 | 758 | 456 | 345 | 191 | 668 | 754 | 228 | 279 | 275 |
| Wards placed | 18 | 17 | 13 | 12 | 57 | 17 | 13 | 10 | 14 | 43 |
| Wards killed | 5 | 5 | 5 | 7 | 11 | 4 | 10 | 10 | 9 | 14 |
| Control wards | 8 | 11 | 6 | 4 | 14 | 8 | 13 | 7 | 5 | 15 |
| Own jungle monsters | 3 | 88 | 24 | 33 | 0 | 8 | 88 | 16 | 19 | 0 |
| Enemy jungle monsters | 4 | 5 | 0 | 0 | 0 | 1 | 13 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | 1× double | — | 1× double | 1× double | — |
Game ID 4100-5304
Methodology →