LDL · Patch 8.16
PlayoffsSep 22, 2018, 10:28 AM · 29.9 min · Game 29Kills18
50.2kGold58.9k
35,470Damage40,644
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Korol
5/5/1
Clowz
0/4/3
—
—
—
—
—
—
Juejue
1/4/5
l3est16
5/2/12
—
—
—
—
—
—
sask
1/3/7
Tank
7/0/7
—
—
—
—
—
—
Wuxx
2/3/2
jiang
6/1/4
—
—
—
—
—
—
Ley
0/3/6
Rashomon
0/2/12
—
—
—
—
—
—
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Korol
Korol
Urgot · 5/5/1
102
Better in 10 x 2 of 14
Clowz
Aatrox · 0/4/3![]()
- 5
- Kills
- 0
- 5
- Deaths
- 4
- 1
- Assists
- 3
- 1.2
- KDA
- 0.8
- 67%
- Kill participation
- 17%
- 254
- CS
- 227
- 8.5
- CS per minute
- 7.6
- 12,109
- Gold
- 9,974
- 24%
- Gold share
- 17%
- 13,237
- Damage to champions
- 4,076
- 443
- Damage per minute
- 136
- 37%
- Damage share
- 10%
- 647
- Damage taken per minute
- 649
- 13
- Wards placed
- 13
- 2
- Wards killed
- 2
Draft
Victorious Gaming
Blue sideFirst pick
UrgotKorol
CamilleJuejue
Lissandrasask
Kai'SaWuxx
RakanLey
Bans




OnlyGame
Red side
AatroxClowz
Taliyahl3est16
MalzaharTank
Xayahjiang
LeonaRashomon
Bans




Objectives
OnlyGame
- 0
- Gold at 15
- -0
- 0
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 4
- Towers
- 9
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Victorious Gaming leads; below, OnlyGame.
Biggest lead: Victorious Gaming +0, OnlyGame +8,739. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (30 min) | OnlyGame +8,739 |
Blue side
Victorious Gaming
DefeatRed side
OnlyGame
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 5/5/1 | 1/4/5 | 1/3/7 | 2/3/2 | 0/3/6 | 0/4/3 | 5/2/12 | 7/0/7 | 6/1/4 | 0/2/12 |
| Kill participation | 66.7% | 66.7% | 88.9% | 44.4% | 66.7% | 16.7% | 94.4% | 77.8% | 55.6% | 66.7% |
| CS | 254 | 233 | 294 | 303 | 15 | 227 | 359 | 317 | 344 | 62 |
| CS per minute | 8.5 | 7.8 | 9.8 | 10.1 | 0.5 | 7.6 | 12.0 | 10.6 | 11.5 | 2.1 |
| Gold | 12,109 | 8,495 | 11,198 | 12,332 | 6,064 | 9,974 | 12,248 | 14,500 | 14,399 | 7,816 |
| Gold share | 24.1% | 16.9% | 22.3% | 24.6% | 12.1% | 16.9% | 20.8% | 24.6% | 24.4% | 13.3% |
| Earned gold per minute | 274 | 153 | 243 | 281 | 71 | 202 | 278 | 354 | 350 | 130 |
| Damage to champions | 13,237 | 2,941 | 9,914 | 5,517 | 3,861 | 4,076 | 10,669 | 9,403 | 13,631 | 2,865 |
| Damage share | 37.3% | 8.3% | 28% | 15.6% | 10.9% | 10% | 26.2% | 23.1% | 33.5% | 7% |
| Damage per minute | 443 | 98 | 332 | 185 | 129 | 136 | 357 | 315 | 456 | 96 |
| Damage taken per minute | 647 | 684 | 382 | 259 | 225 | 649 | 440 | 156 | 246 | 336 |
| Wards placed | 13 | 8 | 13 | 11 | 29 | 13 | 9 | 9 | 13 | 36 |
| Wards killed | 2 | 11 | 5 | 9 | 6 | 2 | 2 | 1 | 10 | 14 |
| Control wards | 5 | 9 | 4 | 3 | 16 | 4 | 5 | 5 | 8 | 13 |
| Own jungle monsters | 3 | 84 | 12 | 5 | 0 | 5 | 107 | 6 | 21 | 0 |
| Enemy jungle monsters | 4 | 4 | 2 | 0 | 0 | 6 | 13 | 0 | 6 | 0 |
| Multikills | 1× double | — | — | 1× double | — | — | 1× double | 2× double, 1× triple | 2× double | — |
Game ID 4100-5305
Methodology →