LDL · Patch 9.04 · Spring
Mar 07, 2019, 12:01 PM · 27.1 min12Kills8
55.1kGold45.5k
41,537Damage43,830
Scouting line
Invictus Gaming Young won: +9.6k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
705
2/3/4
Chelizi
3/1/4
—
—
—
—
—
—
Leyan
4/0/3
Noble
2/2/4
—
—
—
—
—
—
Forge
2/2/2
Dustwind
1/3/3
—
—
—
—
—
—
huanfeng
3/1/5
985
1/2/3
—
—
—
—
—
—
fate
1/2/9
Jerry
1/4/4
—
—
—
—
—
—
Draft
Invictus Gaming Young
Blue sideFirst pick
Renekton705
GragasLeyan
LissandraForge
Kai'Sahuanfeng
Alistarfate
Bans




Vici Gaming Potential
Red side
YorickChelizi
Xin ZhaoNoble
SyndraDustwind
Lucian985
FiddlesticksJerry
Bans




Objectives
Vici Gaming Potential
- 0
- Gold at 15
- -0
- 2
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 8
- Towers
- 2
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Invictus Gaming Young leads; below, Vici Gaming Potential.
Biggest lead: Invictus Gaming Young +9,564, Vici Gaming Potential +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (27 min) | Invictus Gaming Young +9,564 |
Blue side
Invictus Gaming Young
VictoryRed side
Vici Gaming Potential
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/3/4 | 4/0/3 | 2/2/2 | 3/1/5 | 1/2/9 | 3/1/4 | 2/2/4 | 1/3/3 | 1/2/3 | 1/4/4 |
| Kill participation | 50% | 58.3% | 33.3% | 66.7% | 83.3% | 87.5% | 75% | 50% | 50% | 62.5% |
| CS | 234 | 199 | 281 | 299 | 52 | 270 | 132 | 209 | 226 | 32 |
| CS per minute | 8.7 | 7.4 | 10.4 | 11.1 | 1.9 | 10.0 | 4.9 | 7.7 | 8.4 | 1.2 |
| Gold | 11,350 | 11,665 | 11,166 | 12,995 | 7,936 | 11,857 | 8,652 | 9,402 | 9,502 | 6,135 |
| Gold share | 20.6% | 21.2% | 20.3% | 23.6% | 14.4% | 26% | 19% | 20.6% | 20.9% | 13.5% |
| Earned gold per minute | 287 | 299 | 280 | 348 | 161 | 306 | 187 | 215 | 219 | 94 |
| Damage to champions | 7,451 | 8,840 | 10,040 | 10,056 | 5,150 | 15,269 | 4,856 | 11,551 | 6,603 | 5,551 |
| Damage share | 17.9% | 21.3% | 24.2% | 24.2% | 12.4% | 34.8% | 11.1% | 26.4% | 15.1% | 12.7% |
| Damage per minute | 275 | 327 | 371 | 372 | 190 | 564 | 180 | 427 | 244 | 205 |
| Damage taken per minute | 821 | 638 | 449 | 353 | 403 | 516 | 762 | 354 | 408 | 316 |
| Wards placed | 13 | 11 | 9 | 8 | 37 | 13 | 23 | 11 | 7 | 39 |
| Wards killed | 4 | 12 | 3 | 8 | 7 | 2 | 6 | 0 | 7 | 11 |
| Control wards | 4 | 10 | 2 | 0 | 12 | 4 | 12 | 4 | 2 | 14 |
| Own jungle monsters | 1 | 99 | 9 | 8 | 0 | 5 | 80 | 4 | 4 | 0 |
| Enemy jungle monsters | 2 | 25 | 2 | 8 | 0 | 8 | 4 | 0 | 0 | 0 |
| Multikills | — | — | 1× double | 1× double | — | — | — | — | — | — |
Game ID 4532-5625
Methodology →