LDL · Patch 9.04 · Spring
Mar 07, 2019, 12:51 PM · 23.2 min · Game 217Kills6
48.3kGold38.0k
46,865Damage35,582
Scouting line
Invictus Gaming Young won: +10.3k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
705
2/1/4
Chelizi
0/1/2
—
—
—
—
—
—
Leyan
4/1/11
Ending
3/5/0
—
—
—
—
—
—
Forge
4/1/10
Dustwind
0/5/2
—
—
—
—
—
—
huanfeng
7/1/2
985
2/4/2
—
—
—
—
—
—
fate
0/2/8
Jerry
1/2/3
—
—
—
—
—
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Draft
Invictus Gaming Young
Blue sideFirst pick
Renekton705
Xin ZhaoLeyan
LeBlancForge
Kai'Sahuanfeng
Morganafate
Bans




Vici Gaming Potential
Red side
YorickChelizi
Rek'SaiEnding
RyzeDustwind
Lucian985
AlistarJerry
Bans




Objectives
Vici Gaming Potential
- 0
- Gold at 15
- -0
- 2
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 9
- Towers
- 3
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Invictus Gaming Young leads; below, Vici Gaming Potential.
Biggest lead: Invictus Gaming Young +10,315, Vici Gaming Potential +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (23 min) | Invictus Gaming Young +10,315 |
Blue side
Invictus Gaming Young
VictoryRed side
Vici Gaming Potential
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/1/4 | 4/1/11 | 4/1/10 | 7/1/2 | 0/2/8 | 0/1/2 | 3/5/0 | 0/5/2 | 2/4/2 | 1/2/3 |
| Kill participation | 35.3% | 88.2% | 82.4% | 52.9% | 47.1% | 33.3% | 50% | 33.3% | 66.7% | 66.7% |
| CS | 195 | 141 | 202 | 208 | 7 | 200 | 112 | 154 | 183 | 51 |
| CS per minute | 8.4 | 6.1 | 8.7 | 9.0 | 0.3 | 8.6 | 4.8 | 6.6 | 7.9 | 2.2 |
| Gold | 9,245 | 10,503 | 11,214 | 10,908 | 6,413 | 8,281 | 7,907 | 6,665 | 8,602 | 6,513 |
| Gold share | 19.1% | 21.8% | 23.2% | 22.6% | 13.3% | 21.8% | 20.8% | 17.6% | 22.7% | 17.2% |
| Earned gold per minute | 265 | 319 | 350 | 337 | 143 | 223 | 207 | 153 | 237 | 147 |
| Damage to champions | 6,990 | 10,605 | 14,504 | 10,409 | 4,357 | 8,999 | 6,430 | 8,231 | 7,875 | 4,047 |
| Damage share | 14.9% | 22.6% | 30.9% | 22.2% | 9.3% | 25.3% | 18.1% | 23.1% | 22.1% | 11.4% |
| Damage per minute | 302 | 458 | 626 | 449 | 188 | 388 | 278 | 355 | 340 | 175 |
| Damage taken per minute | 643 | 837 | 399 | 380 | 215 | 437 | 749 | 567 | 508 | 417 |
| Wards placed | 9 | 4 | 7 | 7 | 24 | 7 | 14 | 10 | 6 | 28 |
| Wards killed | 4 | 7 | 1 | 4 | 4 | 5 | 4 | 0 | 2 | 5 |
| Control wards | 2 | 5 | 2 | 1 | 8 | 3 | 7 | 5 | 1 | 9 |
| Own jungle monsters | 3 | 56 | 8 | 8 | 0 | 8 | 47 | 8 | 4 | 0 |
| Enemy jungle monsters | 4 | 25 | 0 | 0 | 0 | 0 | 16 | 0 | 0 | 0 |
| Multikills | — | — | — | 2× double | — | — | — | — | — | — |
Game ID 4532-5626
Methodology →