LDL · Patch 9.04 · Spring
Mar 09, 2019, 08:32 AM · 33 min19Kills13
63.1kGold58.9k
87,448Damage65,841
Scouting line
Joy Dream closed it: +4.3k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Recall
4/5/5
Chelizi
1/4/7
—
—
—
—
—
—
xiaohan
4/2/7
Ending
6/1/2
—
—
—
—
—
—
clx
1/1/8
Dustwind
6/4/1
—
—
—
—
—
—
A02
8/1/5
985
0/6/5
—
—
—
—
—
—
Xiamu
2/4/13
Apii
0/4/7
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—
—
—
—
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Draft
Joy Dream
Blue sideFirst pick
VladimirRecall
Nocturnexiaohan
LeBlancclx
LucianA02
GalioXiamu
Bans




Vici Gaming Potential
Red side
RenektonChelizi
Rek'SaiEnding
ZoeDustwind
Kalista985
BraumApii
Bans




Objectives
Vici Gaming Potential
- 0
- Gold at 15
- -0
- 3
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 11
- Towers
- 1
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Joy Dream leads; below, Vici Gaming Potential.
Biggest lead: Joy Dream +4,267, Vici Gaming Potential +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (33 min) | Joy Dream +4,267 |
Blue side
Joy Dream
VictoryRed side
Vici Gaming Potential
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/5/5 | 4/2/7 | 1/1/8 | 8/1/5 | 2/4/13 | 1/4/7 | 6/1/2 | 6/4/1 | 0/6/5 | 0/4/7 |
| Kill participation | 47.4% | 57.9% | 47.4% | 68.4% | 78.9% | 61.5% | 61.5% | 53.8% | 38.5% | 53.8% |
| CS | 233 | 207 | 259 | 319 | 81 | 268 | 189 | 275 | 301 | 89 |
| CS per minute | 7.1 | 6.3 | 7.8 | 9.7 | 2.5 | 8.1 | 5.7 | 8.3 | 9.1 | 2.7 |
| Gold | 12,373 | 12,400 | 11,490 | 16,576 | 10,304 | 11,863 | 12,483 | 14,129 | 12,238 | 8,163 |
| Gold share | 19.6% | 19.6% | 18.2% | 26.3% | 16.3% | 20.1% | 21.2% | 24% | 20.8% | 13.9% |
| Earned gold per minute | 244 | 245 | 217 | 371 | 181 | 228 | 247 | 297 | 240 | 116 |
| Damage to champions | 17,609 | 12,551 | 23,087 | 24,286 | 9,915 | 15,501 | 11,047 | 23,266 | 11,271 | 4,756 |
| Damage share | 20.1% | 14.4% | 26.4% | 27.8% | 11.3% | 23.5% | 16.8% | 35.3% | 17.1% | 7.2% |
| Damage per minute | 533 | 380 | 699 | 735 | 300 | 469 | 334 | 704 | 341 | 144 |
| Damage taken per minute | 808 | 846 | 560 | 395 | 432 | 901 | 913 | 666 | 589 | 671 |
| Wards placed | 18 | 14 | 11 | 10 | 37 | 8 | 10 | 18 | 8 | 29 |
| Wards killed | 1 | 13 | 10 | 11 | 8 | 5 | 10 | 4 | 5 | 7 |
| Control wards | 7 | 9 | 6 | 3 | 8 | 6 | 9 | 8 | 4 | 11 |
| Own jungle monsters | 7 | 88 | 12 | 4 | 0 | 6 | 85 | 8 | 4 | 0 |
| Enemy jungle monsters | 0 | 37 | 4 | 8 | 0 | 0 | 16 | 4 | 0 | 0 |
| Multikills | — | — | — | 2× double | — | — | — | 1× double | — | — |
Game ID 4542-5653
Methodology →