LDL · Patch 9.04 · Spring
Mar 09, 2019, 09:26 AM · 23.3 min · Game 220Kills5
49.5kGold36.3k
45,344Damage23,817
Scouting line
Joy Dream won: +13.2k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Recall
4/0/3
Chelizi
0/2/1
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—
—
—
—
—
xiaohan
4/2/9
Noble
2/5/3
—
—
—
—
—
—
clx
3/1/4
Dustwind
1/5/1
—
—
—
—
—
—
A02
7/1/3
985
2/4/2
—
—
—
—
—
—
Xiamu
2/1/13
Apii
0/4/5
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—
—
—
—
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Draft
Joy Dream
Blue sideFirst pick
VladimirRecall
Nocturnexiaohan
Zoeclx
LucianA02
AlistarXiamu
Bans




Vici Gaming Potential
Red side
YorickChelizi
GragasNoble
YasuoDustwind
Kai'Sa985
GalioApii
Bans




Objectives
Vici Gaming Potential
- 0
- Gold at 15
- -0
- 2
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 8
- Towers
- 2
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Joy Dream leads; below, Vici Gaming Potential.
Biggest lead: Joy Dream +13,233, Vici Gaming Potential +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (23 min) | Joy Dream +13,233 |
Blue side
Joy Dream
VictoryRed side
Vici Gaming Potential
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/0/3 | 4/2/9 | 3/1/4 | 7/1/3 | 2/1/13 | 0/2/1 | 2/5/3 | 1/5/1 | 2/4/2 | 0/4/5 |
| Kill participation | 35% | 65% | 35% | 50% | 75% | 20% | 100% | 40% | 80% | 100% |
| CS | 195 | 135 | 179 | 203 | 52 | 221 | 93 | 134 | 205 | 42 |
| CS per minute | 8.4 | 5.8 | 7.7 | 8.7 | 2.2 | 9.5 | 4.0 | 5.7 | 8.8 | 1.8 |
| Gold | 10,907 | 9,795 | 9,143 | 11,888 | 7,770 | 8,846 | 6,666 | 7,220 | 8,426 | 5,112 |
| Gold share | 22% | 19.8% | 18.5% | 24% | 15.7% | 24.4% | 18.4% | 19.9% | 23.2% | 14.1% |
| Earned gold per minute | 333 | 286 | 258 | 375 | 199 | 245 | 151 | 175 | 227 | 85 |
| Damage to champions | 10,018 | 10,609 | 7,565 | 13,341 | 3,811 | 5,621 | 5,463 | 2,657 | 6,824 | 3,252 |
| Damage share | 22.1% | 23.4% | 16.7% | 29.4% | 8.4% | 23.6% | 22.9% | 11.2% | 28.7% | 13.7% |
| Damage per minute | 429 | 455 | 324 | 572 | 163 | 241 | 234 | 114 | 292 | 139 |
| Damage taken per minute | 435 | 740 | 261 | 266 | 383 | 410 | 707 | 469 | 400 | 527 |
| Wards placed | 11 | 16 | 9 | 7 | 31 | 9 | 11 | 7 | 10 | 23 |
| Wards killed | 2 | 7 | 2 | 12 | 3 | 5 | 2 | 2 | 3 | 5 |
| Control wards | 4 | 11 | 3 | 1 | 8 | 2 | 6 | 2 | 4 | 8 |
| Own jungle monsters | 1 | 43 | 8 | 6 | 0 | 18 | 53 | 1 | 10 | 0 |
| Enemy jungle monsters | 0 | 31 | 0 | 0 | 0 | 0 | 22 | 0 | 0 | 0 |
| Multikills | — | — | 1× double | 1× double | — | — | — | — | — | — |
Game ID 4542-5655
Methodology →