LDL · Patch 9.04 · Spring
Mar 09, 2019, 12:11 PM · 31.5 min · Game 218Kills20
56.6kGold61.1k
61,625Damage84,410
Scouting line
Unlimited Potential closed it: +4.6k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
L1zzie
6/3/6
Cube
8/3/5
—
—
—
—
—
—
Wuyou
2/4/14
YTT
2/3/11
—
—
—
—
—
—
HwQ
4/5/7
Wuming
1/5/13
—
—
—
—
—
—
ch1rry
6/3/8
Michi
8/3/6
—
—
—
—
—
—
Chance
0/5/9
Hang
1/4/15
—
—
—
—
—
—
Draft
Scorpio Game
Blue sideFirst pick
RenektonL1zzie
Jarvan IVWuyou
SyndraHwQ
Lucianch1rry
ThreshChance
Bans




Unlimited Potential
Red side
RyzeCube
Lee SinYTT
EkkoWuming
Kai'SaMichi
GalioHang
Bans




Objectives
Unlimited Potential
- 0
- Gold at 15
- -0
- 2
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 3
- Towers
- 7
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Scorpio Game leads; below, Unlimited Potential.
Biggest lead: Scorpio Game +0, Unlimited Potential +4,574. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (32 min) | Unlimited Potential +4,574 |
Blue side
Scorpio Game
DefeatRed side
Unlimited Potential
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 6/3/6 | 2/4/14 | 4/5/7 | 6/3/8 | 0/5/9 | 8/3/5 | 2/3/11 | 1/5/13 | 8/3/6 | 1/4/15 |
| Kill participation | 66.7% | 88.9% | 61.1% | 77.8% | 50% | 65% | 65% | 70% | 70% | 80% |
| CS | 231 | 158 | 267 | 260 | 57 | 258 | 147 | 281 | 301 | 69 |
| CS per minute | 7.3 | 5.0 | 8.5 | 8.3 | 1.8 | 8.2 | 4.7 | 8.9 | 9.6 | 2.2 |
| Gold | 12,461 | 10,621 | 12,484 | 13,864 | 7,121 | 14,073 | 10,644 | 13,004 | 15,133 | 8,271 |
| Gold share | 22% | 18.8% | 22.1% | 24.5% | 12.6% | 23% | 17.4% | 21.3% | 24.8% | 13.5% |
| Earned gold per minute | 264 | 206 | 265 | 309 | 95 | 316 | 207 | 282 | 349 | 131 |
| Damage to champions | 12,363 | 7,161 | 15,760 | 22,386 | 3,955 | 29,134 | 11,130 | 15,463 | 19,158 | 9,525 |
| Damage share | 20.1% | 11.6% | 25.6% | 36.3% | 6.4% | 34.5% | 13.2% | 18.3% | 22.7% | 11.3% |
| Damage per minute | 392 | 227 | 500 | 711 | 126 | 925 | 353 | 491 | 608 | 302 |
| Damage taken per minute | 1,071 | 964 | 508 | 468 | 455 | 422 | 833 | 676 | 345 | 561 |
| Wards placed | 16 | 19 | 10 | 14 | 38 | 15 | 23 | 11 | 9 | 52 |
| Wards killed | 7 | 7 | 7 | 13 | 15 | 4 | 5 | 8 | 8 | 9 |
| Control wards | 7 | 6 | 7 | 6 | 10 | 5 | 8 | 7 | 2 | 12 |
| Own jungle monsters | 2 | 70 | 20 | 22 | 0 | 16 | 85 | 12 | 19 | 0 |
| Enemy jungle monsters | 0 | 4 | 0 | 1 | 0 | 0 | 3 | 0 | 6 | 1 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 4543-5664
Methodology →