LDL · Patch 9.04 · Spring
Mar 09, 2019, 11:22 AM · 30.1 min6Kills20
48.1kGold60.7k
60,326Damage60,407
Scouting line
Scorpio Game closed it: +12.6k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Cube
3/5/2
L1zzie
1/2/13
—
—
—
—
—
—
725
1/6/2
Wuyou
1/1/16
—
—
—
—
—
—
Wuming
1/2/1
HwQ
5/1/4
—
—
—
—
—
—
Michi
1/3/2
ch1rry
10/1/7
—
—
—
—
—
—
Hang
0/4/3
Chance
3/1/16
—
—
—
—
—
—
Draft
Unlimited Potential
Blue sideFirst pick
JayceCube
Rek'Sai725
EkkoWuming
SivirMichi
GalioHang
Bans




Scorpio Game
Red side
SionL1zzie
Jarvan IVWuyou
FizzHwQ
Kai'Sach1rry
ThreshChance
Bans




Objectives
Scorpio Game
- 0
- Gold at 15
- -0
- 1
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 3
- Towers
- 9
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Unlimited Potential leads; below, Scorpio Game.
Biggest lead: Unlimited Potential +0, Scorpio Game +12,594. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (30 min) | Scorpio Game +12,594 |
Blue side
Unlimited Potential
DefeatRed side
Scorpio Game
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/5/2 | 1/6/2 | 1/2/1 | 1/3/2 | 0/4/3 | 1/2/13 | 1/1/16 | 5/1/4 | 10/1/7 | 3/1/16 |
| Kill participation | 83.3% | 50% | 33.3% | 50% | 50% | 70% | 85% | 45% | 85% | 95% |
| CS | 231 | 131 | 258 | 288 | 67 | 219 | 147 | 290 | 328 | 55 |
| CS per minute | 7.7 | 4.4 | 8.6 | 9.6 | 2.2 | 7.3 | 4.9 | 9.6 | 10.9 | 1.8 |
| Gold | 10,971 | 8,544 | 10,805 | 11,133 | 6,612 | 10,654 | 10,921 | 13,104 | 16,683 | 9,297 |
| Gold share | 22.8% | 17.8% | 22.5% | 23.2% | 13.8% | 17.6% | 18% | 21.6% | 27.5% | 15.3% |
| Earned gold per minute | 233 | 152 | 228 | 239 | 88 | 223 | 231 | 304 | 423 | 177 |
| Damage to champions | 21,012 | 6,896 | 13,857 | 12,415 | 6,146 | 12,274 | 6,178 | 13,985 | 23,515 | 4,455 |
| Damage share | 34.8% | 11.4% | 23% | 20.6% | 10.2% | 20.3% | 10.2% | 23.2% | 38.9% | 7.4% |
| Damage per minute | 698 | 229 | 461 | 413 | 204 | 408 | 205 | 465 | 782 | 148 |
| Damage taken per minute | 646 | 799 | 540 | 392 | 503 | 1,055 | 684 | 484 | 376 | 320 |
| Wards placed | 14 | 10 | 6 | 12 | 45 | 19 | 28 | 6 | 10 | 33 |
| Wards killed | 5 | 9 | 7 | 8 | 13 | 4 | 12 | 11 | 14 | 12 |
| Control wards | 6 | 7 | 2 | 6 | 14 | 10 | 10 | 4 | 2 | 10 |
| Own jungle monsters | 0 | 90 | 16 | 22 | 0 | 4 | 74 | 20 | 16 | 0 |
| Enemy jungle monsters | 4 | 3 | 0 | 0 | 0 | 0 | 9 | 0 | 4 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 4543-5666
Methodology →