LDL · Patch 9.16 · Summer
Sep 04, 2019, 07:23 AM · 30.1 min18Kills5
61.7kGold48.0k
50,719Damage44,220
Scouting line
Vici Gaming Potential won: +13.7k team gold, Top, Jungle and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Zdz
2/2/8
xiao7
0/3/3
+1.4k
-1.4k
+1990
-1990
+50
-50
Noble
10/0/8
Mingren
0/4/2
+1.5k
-1.5k
+673
-673
+12
-12
Wuming
1/1/8
Cepted
1/3/3
+0.2k
-0.2k
-187
+187
-14
+14
Snow
5/0/6
Savior
3/4/1
+0.5k
-0.5k
+22
-22
-8
+8
Hang
0/2/9
ppgod
1/4/3
+0.4k
-0.4k
-412
+412
-3
+3
Draft
Vici Gaming Potential
Blue sideFirst pick
AatroxZdz
TaliyahNoble
RenektonWuming
EzrealSnow
AlistarHang
Bans




FunPlus Phoenix Blaze
Red side
Camillexiao7
GragasMingren
RyzeCepted
Kai'SaSavior
Nautilusppgod
Bans



Objectives
FunPlus Phoenix Blaze
- +4,077
- Gold at 15
- -4,077
- 2
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 10
- Towers
- 1
- 0
- Plates
- 0
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Vici Gaming Potential leads; below, FunPlus Phoenix Blaze.
Biggest lead: Vici Gaming Potential +13,699, FunPlus Phoenix Blaze +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Vici Gaming Potential +1,055 |
| 15 min | Vici Gaming Potential +4,077 |
| 20 min | Vici Gaming Potential +6,213 |
| 25 min | Vici Gaming Potential +10,207 |
| End (30 min) | Vici Gaming Potential +13,699 |
Blue side
Vici Gaming Potential
VictoryRed side
FunPlus Phoenix Blaze
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/2/8 | 10/0/8 | 1/1/8 | 5/0/6 | 0/2/9 | 0/3/3 | 0/4/2 | 1/3/3 | 3/4/1 | 1/4/3 |
| Kill participation | 55.6% | 100% | 50% | 61.1% | 50% | 60% | 40% | 80% | 80% | 80% |
| CS | 296 | 174 | 275 | 330 | 38 | 242 | 129 | 300 | 305 | 52 |
| CS per minute | 9.8 | 5.8 | 9.1 | 11.0 | 1.3 | 8.0 | 4.3 | 10.0 | 10.1 | 1.7 |
| Gold | 13,188 | 12,955 | 12,032 | 15,809 | 7,728 | 10,180 | 7,811 | 11,450 | 12,174 | 6,398 |
| Gold share | 21.4% | 21% | 19.5% | 25.6% | 12.5% | 21.2% | 16.3% | 23.8% | 25.4% | 13.3% |
| Earned gold per minute | 306 | 299 | 268 | 393 | 125 | 206 | 128 | 249 | 273 | 81 |
| Damage to champions | 12,043 | 14,380 | 5,579 | 16,713 | 2,004 | 9,148 | 8,010 | 12,174 | 11,415 | 3,473 |
| Damage share | 23.7% | 28.4% | 11% | 33% | 4% | 20.7% | 18.1% | 27.5% | 25.8% | 7.9% |
| Damage per minute | 400 | 477 | 185 | 555 | 67 | 304 | 266 | 404 | 379 | 115 |
| Damage taken per minute | 733 | 496 | 632 | 266 | 345 | 653 | 627 | 375 | 380 | 371 |
| Damage mitigated per minute | 661 | 202 | 406 | 87 | 408 | 583 | 355 | 166 | 217 | 530 |
| Damage to towers | 7,036 | 2,843 | 3,262 | 12,157 | 651 | 0 | 548 | 2,301 | 0 | 626 |
| Wards placed | 16 | 11 | 12 | 13 | 45 | 12 | 22 | 15 | 11 | 44 |
| Wards killed | 3 | 10 | 13 | 21 | 8 | 6 | 8 | 8 | 14 | 6 |
| Control wards | 7 | 10 | 5 | 4 | 12 | 3 | 9 | 7 | 5 | 12 |
| Gold at 15 | 5,969 | 5,788 | 5,510 | 6,070 | 3,535 | 4,542 | 4,257 | 5,295 | 5,601 | 3,100 |
| Gold diff at 10 | +815 | +281 | -92 | +165 | -114 | -815 | -281 | +92 | -165 | +114 |
| Gold diff at 15 | +1,427 | +1,531 | +215 | +469 | +435 | -1,427 | -1,531 | -215 | -469 | -435 |
| XP diff at 10 | +875 | +408 | +147 | +31 | -380 | -875 | -408 | -147 | -31 | +380 |
| XP diff at 15 | +1,990 | +673 | -187 | +22 | -412 | -1,990 | -673 | +187 | -22 | +412 |
| CS diff at 10 | +34 | -1 | -1 | -8 | 0 | -34 | +1 | +1 | +8 | 0 |
| CS diff at 15 | +50 | +12 | -14 | -8 | -3 | -50 | -12 | +14 | +8 | +3 |
| Gold diff at 20 | +2,141 | +2,345 | +258 | +738 | +731 | -2,141 | -2,345 | -258 | -738 | -731 |
| XP diff at 20 | +2,736 | +1,408 | -447 | +457 | -571 | -2,736 | -1,408 | +447 | -457 | +571 |
| CS diff at 20 | +66 | +28 | -21 | -8 | -6 | -66 | -28 | +21 | +8 | +6 |
| Gold diff at 25 | +2,640 | +3,901 | +762 | +1,959 | +945 | -2,640 | -3,901 | -762 | -1,959 | -945 |
| XP diff at 25 | +2,955 | +2,485 | +772 | +1,882 | -992 | -2,955 | -2,485 | -772 | -1,882 | +992 |
| CS diff at 25 | +57 | +40 | -14 | +1 | -11 | -57 | -40 | +14 | -1 | +11 |
| Gold spent | 11,025 | 11,100 | 9,725 | 13,033 | 7,800 | 10,258 | 6,925 | 10,625 | 12,100 | 6,350 |
| Own jungle monsters | 4 | 92 | 16 | 11 | 0 | 5 | 86 | 11 | 13 | 0 |
| Enemy jungle monsters | 4 | 20 | 0 | 4 | 0 | 0 | 3 | 0 | 0 | 0 |
| Multikills | — | 1× double | — | 2× double | — | — | — | — | — | — |
Game ID 5302-7061
Methodology →