LDL · Patch 9.16 · Summer
Sep 04, 2019, 08:14 AM · 29 min · Game 211Kills15
48.3kGold56.8k
44,840Damage59,092
Scouting line
Vici Gaming Potential won: +8.5k team gold, Mid, Bot and Support won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
xiao7
4/2/4
Zdz
2/2/6
+1.1k
-1.1k
+89
-89
+4
-4
XMJ
1/4/9
Noble
0/3/10
+0.5k
-0.5k
+469
-469
-3
+3
Cepted
3/5/5
Wuming
9/2/3
-0.8k
+0.8k
-1708
+1708
-27
+27
Savior
3/1/4
Snow
3/2/7
-1.1k
+1.1k
-765
+765
-21
+21
ppgod
0/3/9
Hang
1/2/10
-0.7k
+0.7k
-476
+476
+3
-3
Draft
FunPlus Phoenix Blaze
Blue sideFirst pick
Renektonxiao7
KindredXMJ
SylasCepted
CaitlynSavior
Luxppgod
Bans




Vici Gaming Potential
Red side
JaxZdz
EliseNoble
AzirWuming
XayahSnow
RakanHang
Bans




Objectives
Vici Gaming Potential
- -986
- Gold at 15
- +986
- 1
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 2
- 1
- Towers
- 9
- 0
- Plates
- 0
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line FunPlus Phoenix Blaze leads; below, Vici Gaming Potential.
Biggest lead: FunPlus Phoenix Blaze +0, Vici Gaming Potential +8,526. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Vici Gaming Potential +1,305 |
| 15 min | Vici Gaming Potential +986 |
| 20 min | Vici Gaming Potential +1,113 |
| 25 min | Vici Gaming Potential +3,090 |
| End (29 min) | Vici Gaming Potential +8,526 |
Blue side
FunPlus Phoenix Blaze
DefeatRed side
Vici Gaming Potential
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/2/4 | 1/4/9 | 3/5/5 | 3/1/4 | 0/3/9 | 2/2/6 | 0/3/10 | 9/2/3 | 3/2/7 | 1/2/10 |
| Kill participation | 72.7% | 90.9% | 72.7% | 63.6% | 81.8% | 53.3% | 66.7% | 80% | 66.7% | 73.3% |
| CS | 256 | 153 | 221 | 251 | 19 | 257 | 135 | 271 | 284 | 11 |
| CS per minute | 8.8 | 5.3 | 7.6 | 8.6 | 0.7 | 8.9 | 4.6 | 9.3 | 9.8 | 0.4 |
| Gold | 11,936 | 9,639 | 9,880 | 10,660 | 6,168 | 12,147 | 9,161 | 14,059 | 13,467 | 7,975 |
| Gold share | 24.7% | 20% | 20.5% | 22.1% | 12.8% | 21.4% | 16.1% | 24.7% | 23.7% | 14% |
| Earned gold per minute | 279 | 200 | 208 | 235 | 81 | 286 | 184 | 352 | 332 | 143 |
| Damage to champions | 13,351 | 7,162 | 9,508 | 7,708 | 7,111 | 15,656 | 7,195 | 17,446 | 13,346 | 5,449 |
| Damage share | 29.8% | 16% | 21.2% | 17.2% | 15.9% | 26.5% | 12.2% | 29.5% | 22.6% | 9.2% |
| Damage per minute | 460 | 247 | 327 | 265 | 245 | 539 | 248 | 601 | 460 | 188 |
| Damage taken per minute | 1,041 | 707 | 647 | 205 | 259 | 729 | 542 | 377 | 278 | 298 |
| Damage mitigated per minute | 816 | 462 | 718 | 242 | 197 | 642 | 228 | 196 | 196 | 544 |
| Damage to towers | 907 | 644 | 152 | 523 | 0 | 6,155 | 3,159 | 5,019 | 12,755 | 2,188 |
| Wards placed | 8 | 38 | 12 | 10 | 34 | 15 | 16 | 16 | 12 | 39 |
| Wards killed | 5 | 22 | 2 | 5 | 15 | 4 | 11 | 10 | 15 | 10 |
| Control wards | 2 | 12 | 3 | 3 | 11 | 7 | 15 | 7 | 5 | 17 |
| Gold at 15 | 6,007 | 5,232 | 4,849 | 4,740 | 2,889 | 4,912 | 4,744 | 5,634 | 5,865 | 3,548 |
| Gold diff at 10 | +211 | -61 | -633 | -466 | -356 | -211 | +61 | +633 | +466 | +356 |
| Gold diff at 15 | +1,095 | +488 | -785 | -1,125 | -659 | -1,095 | -488 | +785 | +1,125 | +659 |
| XP diff at 10 | +118 | -584 | -904 | -243 | -264 | -118 | +584 | +904 | +243 | +264 |
| XP diff at 15 | +89 | +469 | -1,708 | -765 | -476 | -89 | -469 | +1,708 | +765 | +476 |
| CS diff at 10 | +8 | -12 | -17 | -7 | +2 | -8 | +12 | +17 | +7 | -2 |
| CS diff at 15 | +4 | -3 | -27 | -21 | +3 | -4 | +3 | +27 | +21 | -3 |
| Gold diff at 20 | +871 | +1,125 | -1,106 | -1,352 | -651 | -871 | -1,125 | +1,106 | +1,352 | +651 |
| XP diff at 20 | +220 | +1,869 | -2,409 | -429 | -474 | -220 | -1,869 | +2,409 | +429 | +474 |
| CS diff at 20 | +7 | +15 | -49 | -7 | +5 | -7 | -15 | +49 | +7 | -5 |
| Gold diff at 25 | +1,423 | +914 | -2,322 | -1,890 | -1,215 | -1,423 | -914 | +2,322 | +1,890 | +1,215 |
| XP diff at 25 | +573 | +790 | -3,101 | -1,184 | -524 | -573 | -790 | +3,101 | +1,184 | +524 |
| CS diff at 25 | +29 | +16 | -50 | -26 | +4 | -29 | -16 | +50 | +26 | -4 |
| Gold spent | 11,950 | 9,275 | 8,825 | 10,875 | 5,260 | 10,008 | 7,925 | 11,175 | 11,325 | 12,010 |
| Own jungle monsters | 6 | 87 | 13 | 1 | 0 | 9 | 83 | 17 | 7 | 0 |
| Enemy jungle monsters | 0 | 4 | 4 | 0 | 0 | 8 | 0 | 1 | 8 | 0 |
| Multikills | — | — | — | 1× double | — | — | — | 2× double, 2× triple, 1× quadra | — | — |
Game ID 5302-7062
Methodology →