LDL · Patch 11.01 · Spring
Jan 17, 2021, 09:12 AM · 27.9 min · Game 215Kills5
56.2kGold42.7k
60,882Damage38,534
Scouting line
Bilibili Gaming Junior won: +13.5k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Demon
4/1/6
TaiLuo
1/3/3
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—
—
—
—
—
l3est16
2/1/6
Brave
1/4/3
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—
—
—
—
—
clx
2/1/6
lilac
2/2/2
—
—
—
—
—
—
Able
7/0/4
ch1rry
1/2/2
—
—
—
—
—
—
Missia
0/2/7
Deceit
0/4/2
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—
—
—
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Draft
Bilibili Gaming Junior
Blue sideFirst pick
GnarDemon
Olafl3est16
Zoeclx
TristanaAble
RellMissia
Bans




Sheng Jie Gaming
Red side
OrnnTaiLuo
GravesBrave
Akalililac
Jhinch1rry
LeonaDeceit
Bans




Objectives
Sheng Jie Gaming
- 0
- Gold at 15
- -0
- 3
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 2
- Barons
- 0
- 9
- Towers
- 1
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Bilibili Gaming Junior leads; below, Sheng Jie Gaming.
Biggest lead: Bilibili Gaming Junior +13,490, Sheng Jie Gaming +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (28 min) | Bilibili Gaming Junior +13,490 |
Blue side
Bilibili Gaming Junior
VictoryRed side
Sheng Jie Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/1/6 | 2/1/6 | 2/1/6 | 7/0/4 | 0/2/7 | 1/3/3 | 1/4/3 | 2/2/2 | 1/2/2 | 0/4/2 |
| Kill participation | 66.7% | 53.3% | 53.3% | 73.3% | 46.7% | 80% | 80% | 80% | 60% | 40% |
| CS | 235 | 209 | 233 | 281 | 27 | 182 | 190 | 225 | 246 | 30 |
| CS per minute | 8.4 | 7.5 | 8.3 | 10.1 | 1.0 | 6.5 | 6.8 | 8.1 | 8.8 | 1.1 |
| Gold | 12,067 | 11,251 | 11,623 | 14,278 | 6,963 | 8,577 | 8,995 | 9,502 | 10,165 | 5,453 |
| Gold share | 21.5% | 20% | 20.7% | 25.4% | 12.4% | 20.1% | 21.1% | 22.3% | 23.8% | 12.8% |
| Earned gold per minute | 300 | 271 | 284 | 379 | 117 | 175 | 190 | 208 | 232 | 63 |
| Damage to champions | 18,166 | 8,312 | 17,593 | 11,873 | 4,938 | 9,464 | 6,087 | 11,250 | 9,839 | 1,894 |
| Damage share | 29.8% | 13.7% | 28.9% | 19.5% | 8.1% | 24.6% | 15.8% | 29.2% | 25.5% | 4.9% |
| Damage per minute | 650 | 298 | 630 | 425 | 177 | 339 | 218 | 403 | 352 | 68 |
| Damage taken per minute | 683 | 867 | 323 | 269 | 404 | 736 | 594 | 824 | 372 | 375 |
| Wards placed | 11 | 9 | 9 | 10 | 50 | 10 | 8 | 9 | 11 | 47 |
| Wards killed | 2 | 8 | 6 | 18 | 6 | 2 | 5 | 4 | 8 | 8 |
| Control wards | 3 | 8 | 7 | 1 | 14 | 5 | 6 | 6 | 4 | 15 |
| Own jungle monsters | 9 | 114 | 16 | 15 | 0 | 4 | 118 | 8 | 13 | 0 |
| Enemy jungle monsters | 1 | 21 | 2 | 0 | 0 | 0 | 4 | 0 | 0 | 0 |
| Multikills | 1× double | — | — | 2× double | — | — | — | — | — | — |
Game ID 6993-9275
Methodology →