LPL · Patch 11.11 · Summer
Jun 19, 2021, 10:03 AM · 37.9 min · Game 210Kills22
62.9kGold74.2k
68,213Damage103,900
Scouting line
EDward Gaming won: +11.2k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Leaky
2/5/4
Flandre
6/2/6
—
—
—
—
—
—
icecoKe
3/2/3
Jiejie
3/2/14
—
—
—
—
—
—
Forge
4/5/5
Scout
5/1/12
—
—
—
—
—
—
ZWuJi
1/5/4
Viper
6/3/13
—
—
—
—
—
—
QiuQiu
0/5/8
Meiko
2/2/16
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—
—
—
—
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Draft
Rogue Warriors
Blue sideFirst pick
WukongLeaky
Xin ZhaoicecoKe
Twisted FateForge
Kog'MawZWuJi
LuluQiuQiu
Bans




EDward Gaming
Red side
AkaliFlandre
UdyrJiejie
Lee SinScout
VarusViper
RakanMeiko
Bans




Objectives
EDward Gaming
- 0
- Gold at 15
- -0
- 0
- Dragons
- 4
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 1
- 2
- Towers
- 11
- 0
- Plates
- 0
- 0
- Inhibitors
- 3
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Rogue Warriors leads; below, EDward Gaming.
Biggest lead: Rogue Warriors +0, EDward Gaming +11,234. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (38 min) | EDward Gaming +11,234 |
Blue side
Rogue Warriors
DefeatRed side
EDward Gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/5/4 | 3/2/3 | 4/5/5 | 1/5/4 | 0/5/8 | 6/2/6 | 3/2/14 | 5/1/12 | 6/3/13 | 2/2/16 |
| Kill participation | 60% | 60% | 90% | 50% | 80% | 54.5% | 77.3% | 77.3% | 86.4% | 81.8% |
| CS | 271 | 205 | 290 | 367 | 48 | 322 | 238 | 319 | 332 | 47 |
| CS per minute | 7.1 | 5.4 | 7.6 | 9.7 | 1.3 | 8.5 | 6.3 | 8.4 | 8.8 | 1.2 |
| Gold | 12,723 | 11,961 | 15,572 | 14,747 | 7,920 | 15,669 | 14,223 | 16,626 | 17,579 | 10,060 |
| Gold share | 20.2% | 19% | 24.7% | 23.4% | 12.6% | 21.1% | 19.2% | 22.4% | 23.7% | 13.6% |
| Earned gold per minute | 206 | 186 | 281 | 259 | 79 | 283 | 245 | 309 | 334 | 136 |
| Damage to champions | 15,606 | 17,886 | 13,151 | 18,781 | 2,789 | 19,936 | 15,233 | 23,756 | 36,417 | 8,558 |
| Damage share | 22.9% | 26.2% | 19.3% | 27.5% | 4.1% | 19.2% | 14.7% | 22.9% | 35.1% | 8.2% |
| Damage per minute | 411 | 472 | 347 | 495 | 74 | 526 | 402 | 626 | 960 | 226 |
| Damage taken per minute | 777 | 1,303 | 447 | 615 | 428 | 485 | 801 | 688 | 350 | 328 |
| Vision score | 34 | 41 | 38 | 37 | 105 | 34 | 67 | 42 | 48 | 121 |
| Wards placed | 13 | 10 | 16 | 13 | 60 | 12 | 15 | 20 | 29 | 62 |
| Wards killed | 6 | 12 | 9 | 13 | 20 | 4 | 19 | 7 | 7 | 19 |
| Control wards | 5 | 8 | 6 | 3 | 17 | 6 | 13 | 9 | 7 | 18 |
| Gold spent | 12,234 | 11,739 | 14,439 | 14,104 | 7,534 | 14,349 | 12,409 | 15,314 | 14,374 | 8,405 |
| Own jungle monsters | 3 | 148 | 12 | 26 | 0 | 16 | 123 | 14 | 25 | 0 |
| Enemy jungle monsters | 0 | 0 | 0 | 0 | 0 | 0 | 8 | 17 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 7630-10431
Methodology →