LPL · Patch 11.13 · Summer
Jul 10, 2021, 10:08 AM · 22.6 min · Game 2Scouting line
EDward Gaming won: +11.2k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Flandre
5/3/2
Langx
0/5/3
Jiejie
9/0/10
xiaopeng
4/5/3
Scout
8/2/5
YeG
2/6/1
Viper
1/0/11
SamD
2/4/1
Meiko
1/3/11
yaoyao
0/4/3
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Flandre
Sett · 5/3/2
87
Better in 8 x 7 of 15
Langx
Camille · 0/5/3![]()
- 5
- Kills
- 0
- 3
- Deaths
- 5
- 2
- Assists
- 3
- 2.3
- KDA
- 0.6
- 29%
- Kill participation
- 38%
- 174
- CS
- 190
- 7.7
- CS per minute
- 8.4
- 10,168
- Gold
- 8,316
- 20%
- Gold share
- 22%
- 9,023
- Damage to champions
- 7,252
- 400
- Damage per minute
- 321
- 16%
- Damage share
- 23%
- 590
- Damage taken per minute
- 763
- 20
- Vision score
- 15
- 8
- Wards placed
- 9
- 3
- Wards killed
- 2
Draft
EDward Gaming
Blue sideFirst pick
SettFlandre
DianaJiejie
ViegoScout
EzrealViper
LeonaMeiko
ThunderTalk Gaming
Red side
CamilleLangx
Rek'Saixiaopeng
SylasYeG
VarusSamD
Nautilusyaoyao
Objectives
- 0
- Gold at 15
- -0
- 2
- Dragons
- 0
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 8
- Towers
- 3
- 0
- Plates
- 0
- 1
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line EDward Gaming leads; below, ThunderTalk Gaming.
Biggest lead: EDward Gaming +11,242, ThunderTalk Gaming +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (23 min) | EDward Gaming +11,242 |
Blue side
EDward Gaming
VictoryRed side
ThunderTalk Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 5/3/2 | 9/0/10 | 8/2/5 | 1/0/11 | 1/3/11 | 0/5/3 | 4/5/3 | 2/6/1 | 2/4/1 | 0/4/3 |
| Kill participation | 29.2% | 79.2% | 54.2% | 50% | 50% | 37.5% | 87.5% | 37.5% | 37.5% | 37.5% |
| CS | 174 | 165 | 181 | 204 | 34 | 190 | 128 | 145 | 205 | 31 |
| CS per minute | 7.7 | 7.3 | 8.0 | 9.0 | 1.5 | 8.4 | 5.7 | 6.4 | 9.1 | 1.4 |
| Gold | 10,168 | 11,681 | 11,328 | 10,416 | 6,358 | 8,316 | 9,428 | 7,582 | 8,601 | 4,782 |
| Gold share | 20.4% | 23.4% | 22.7% | 20.9% | 12.7% | 21.5% | 24.4% | 19.6% | 22.2% | 12.4% |
| Earned gold per minute | 316 | 383 | 367 | 327 | 147 | 234 | 283 | 201 | 246 | 77 |
| Damage to champions | 9,023 | 14,614 | 14,303 | 14,089 | 2,977 | 7,252 | 8,287 | 7,020 | 7,247 | 2,284 |
| Damage share | 16.4% | 26.6% | 26% | 25.6% | 5.4% | 22.6% | 25.8% | 21.9% | 22.6% | 7.1% |
| Damage per minute | 400 | 647 | 633 | 624 | 132 | 321 | 367 | 311 | 321 | 101 |
| Damage taken per minute | 590 | 594 | 721 | 293 | 412 | 763 | 891 | 744 | 442 | 398 |
| Vision score | 20 | 30 | 29 | 27 | 56 | 15 | 27 | 15 | 19 | 48 |
| Wards placed | 8 | 6 | 7 | 12 | 27 | 9 | 6 | 6 | 11 | 26 |
| Wards killed | 3 | 5 | 7 | 7 | 8 | 2 | 7 | 2 | 5 | 8 |
| Control wards | 4 | 6 | 4 | 5 | 9 | 2 | 7 | 2 | 5 | 9 |
| Gold spent | 9,809 | 9,990 | 9,340 | 9,214 | 5,315 | 8,100 | 9,040 | 7,090 | 8,410 | 4,575 |
| Own jungle monsters | 8 | 78 | 3 | 5 | 0 | 7 | 73 | 1 | 4 | 0 |
| Enemy jungle monsters | 4 | 20 | 0 | 5 | 0 | 4 | 4 | 4 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 7676-10797
Methodology →