LDL · Patch 11.11 · Summer
Jun 16, 2021, 09:17 AM · 34 min19Kills7
67.9kGold52.7k
61,401Damage59,024
Scouting line
Young Miracles closed it: +15.2k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
YJJ
0/3/9
Myths
2/3/1
—
—
—
—
—
—
Heng
1/2/11
yws
4/4/2
—
—
—
—
—
—
xinye
8/1/10
Climber
0/3/5
—
—
—
—
—
—
Shaoye
9/0/5
bohe
1/5/2
—
—
—
—
—
—
Famingjia
1/1/11
Jwei
0/4/5
—
—
—
—
—
—
Draft
Young Miracles
Blue sideFirst pick
AatroxYJJ
UdyrHeng
Ryzexinye
JhinShaoye
NautilusFamingjia
Bans




Bilibili Gaming Junior
Red side
WukongMyths
Rumbleyws
LucianClimber
Varusbohe
ThreshJwei
Bans




Objectives
Bilibili Gaming Junior
- 0
- Gold at 15
- -0
- 3
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 2
- Barons
- 0
- 11
- Towers
- 1
- 0
- Plates
- 0
- 3
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Young Miracles leads; below, Bilibili Gaming Junior.
Biggest lead: Young Miracles +15,203, Bilibili Gaming Junior +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (34 min) | Young Miracles +15,203 |
Blue side
Young Miracles
VictoryRed side
Bilibili Gaming Junior
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/3/9 | 1/2/11 | 8/1/10 | 9/0/5 | 1/1/11 | 2/3/1 | 4/4/2 | 0/3/5 | 1/5/2 | 0/4/5 |
| Kill participation | 47.4% | 63.2% | 94.7% | 73.7% | 63.2% | 42.9% | 85.7% | 71.4% | 42.9% | 71.4% |
| CS | 257 | 182 | 359 | 307 | 42 | 261 | 214 | 265 | 320 | 44 |
| CS per minute | 7.6 | 5.4 | 10.6 | 9.0 | 1.2 | 7.7 | 6.3 | 7.8 | 9.4 | 1.3 |
| Gold | 12,698 | 11,638 | 18,223 | 16,371 | 8,956 | 11,263 | 11,012 | 10,903 | 12,683 | 6,822 |
| Gold share | 18.7% | 17.1% | 26.8% | 24.1% | 13.2% | 21.4% | 20.9% | 20.7% | 24.1% | 12.9% |
| Earned gold per minute | 244 | 212 | 406 | 352 | 133 | 201 | 194 | 191 | 243 | 70 |
| Damage to champions | 13,259 | 5,782 | 20,300 | 17,811 | 4,249 | 8,597 | 14,307 | 11,279 | 20,255 | 4,586 |
| Damage share | 21.6% | 9.4% | 33.1% | 29% | 6.9% | 14.6% | 24.2% | 19.1% | 34.3% | 7.8% |
| Damage per minute | 391 | 170 | 598 | 525 | 125 | 253 | 421 | 332 | 597 | 135 |
| Damage taken per minute | 673 | 722 | 540 | 284 | 359 | 530 | 707 | 409 | 466 | 379 |
| Vision score | 50 | 65 | 59 | 30 | 80 | 29 | 43 | 56 | 35 | 99 |
| Wards placed | 18 | 13 | 20 | 17 | 51 | 6 | 7 | 18 | 10 | 69 |
| Wards killed | 7 | 19 | 9 | 8 | 11 | 5 | 10 | 14 | 13 | 14 |
| Control wards | 7 | 13 | 7 | 7 | 12 | 3 | 5 | 6 | 1 | 23 |
| Gold spent | 11,944 | 10,964 | 15,844 | 14,749 | 8,100 | 10,744 | 10,564 | 9,734 | 11,714 | 6,534 |
| Own jungle monsters | 7 | 79 | 27 | 12 | 4 | 10 | 121 | 2 | 8 | 0 |
| Enemy jungle monsters | 6 | 20 | 26 | 0 | 2 | 0 | 23 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 7689-10371
Methodology →