LDL · Patch 11.11 · Summer
Jun 16, 2021, 10:13 AM · 27.7 min · Game 20Kills20
40.8kGold54.3k
37,071Damage52,023
Scouting line
Young Miracles won: +13.5k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Myths
0/4/0
YJJ
5/0/6
—
—
—
—
—
—
yws
0/3/0
Heng
3/0/8
—
—
—
—
—
—
Climber
0/4/0
xinye
7/0/4
—
—
—
—
—
—
bohe
0/4/0
Shaoye
5/0/3
—
—
—
—
—
—
Jwei
0/5/0
Famingjia
0/0/13
—
—
—
—
—
—
Draft
Bilibili Gaming Junior
Blue sideFirst pick
GwenMyths
Dianayws
ViegoClimber
Kai'Sabohe
SettJwei
Bans




Young Miracles
Red side
JaxYJJ
RumbleHeng
Nocturnexinye
VayneShaoye
LeonaFamingjia
Bans




Objectives
Young Miracles
- 0
- Gold at 15
- -0
- 0
- Dragons
- 4
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 2
- Towers
- 9
- 0
- Plates
- 0
- 0
- Inhibitors
- 2
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Bilibili Gaming Junior leads; below, Young Miracles.
Biggest lead: Bilibili Gaming Junior +0, Young Miracles +13,491. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (28 min) | Young Miracles +13,491 |
Blue side
Bilibili Gaming Junior
DefeatRed side
Young Miracles
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/4/0 | 0/3/0 | 0/4/0 | 0/4/0 | 0/5/0 | 5/0/6 | 3/0/8 | 7/0/4 | 5/0/3 | 0/0/13 |
| Kill participation | — | — | — | — | — | 55% | 55% | 55% | 40% | 65% |
| CS | 203 | 175 | 202 | 243 | 53 | 230 | 187 | 255 | 243 | 35 |
| CS per minute | 7.3 | 6.3 | 7.3 | 8.8 | 1.9 | 8.3 | 6.7 | 9.2 | 8.8 | 1.3 |
| Gold | 8,508 | 8,268 | 8,579 | 9,387 | 6,082 | 12,208 | 10,465 | 12,891 | 11,367 | 7,384 |
| Gold share | 20.8% | 20.3% | 21% | 23% | 14.9% | 22.5% | 19.3% | 23.7% | 20.9% | 13.6% |
| Earned gold per minute | 175 | 166 | 177 | 206 | 87 | 308 | 245 | 333 | 278 | 134 |
| Damage to champions | 15,177 | 6,652 | 3,673 | 5,253 | 6,316 | 17,102 | 7,538 | 13,134 | 11,247 | 3,002 |
| Damage share | 40.9% | 17.9% | 9.9% | 14.2% | 17% | 32.9% | 14.5% | 25.2% | 21.6% | 5.8% |
| Damage per minute | 548 | 240 | 133 | 190 | 228 | 617 | 272 | 474 | 406 | 108 |
| Damage taken per minute | 660 | 556 | 540 | 403 | 420 | 694 | 652 | 611 | 269 | 322 |
| Vision score | 21 | 29 | 23 | 16 | 83 | 20 | 41 | 43 | 34 | 65 |
| Wards placed | 7 | 4 | 8 | 9 | 49 | 10 | 9 | 13 | 12 | 37 |
| Wards killed | 6 | 5 | 4 | 3 | 12 | 3 | 6 | 6 | 10 | 4 |
| Control wards | 1 | 3 | 2 | 2 | 12 | 3 | 10 | 3 | 4 | 7 |
| Gold spent | 8,400 | 7,615 | 7,855 | 8,729 | 5,460 | 11,740 | 10,049 | 12,449 | 10,684 | 6,895 |
| Own jungle monsters | 6 | 102 | 0 | 8 | 0 | 11 | 92 | 10 | 8 | 0 |
| Enemy jungle monsters | 0 | 20 | 0 | 0 | 0 | 12 | 16 | 12 | 4 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 7689-10374
Methodology →