LDL · Patch 11.11 · Summer
Jun 20, 2021, 08:18 AM · 26.7 min22Kills8
56.1kGold44.0k
57,694Damage46,204
Scouting line
Team WE Academy won: +12.0k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Coten
7/1/6
torch
1/4/2
—
—
—
—
—
—
Moyan
5/0/16
zzx
0/5/2
—
—
—
—
—
—
xqw
5/3/4
Strive
5/3/2
—
—
—
—
—
—
Hungry
4/3/5
Ahn
1/5/1
—
—
—
—
—
—
Fahai
1/1/6
bkr
1/5/5
—
—
—
—
—
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Draft
Team WE Academy
Blue sideFirst pick
NocturneCoten
DianaMoyan
Lucianxqw
Kai'SaHungry
LeonaFahai
Bans




Rare Atom Period
Red side
Aatroxtorch
Rumblezzx
ViktorStrive
ApheliosAhn
Threshbkr
Bans




Objectives
Rare Atom Period
- 0
- Gold at 15
- -0
- 3
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 10
- Towers
- 1
- 0
- Plates
- 0
- 2
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Team WE Academy leads; below, Rare Atom Period.
Biggest lead: Team WE Academy +12,049, Rare Atom Period +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (27 min) | Team WE Academy +12,049 |
Blue side
Team WE Academy
VictoryRed side
Rare Atom Period
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 7/1/6 | 5/0/16 | 5/3/4 | 4/3/5 | 1/1/6 | 1/4/2 | 0/5/2 | 5/3/2 | 1/5/1 | 1/5/5 |
| Kill participation | 59.1% | 95.5% | 40.9% | 40.9% | 31.8% | 37.5% | 25% | 87.5% | 25% | 75% |
| CS | 222 | 229 | 207 | 234 | 34 | 198 | 136 | 251 | 253 | 41 |
| CS per minute | 8.3 | 8.6 | 7.8 | 8.8 | 1.3 | 7.4 | 5.1 | 9.4 | 9.5 | 1.5 |
| Gold | 13,069 | 14,152 | 11,348 | 11,031 | 6,498 | 8,543 | 6,817 | 11,836 | 9,981 | 6,872 |
| Gold share | 23.3% | 25.2% | 20.2% | 19.7% | 11.6% | 19.4% | 15.5% | 26.9% | 22.7% | 15.6% |
| Earned gold per minute | 358 | 398 | 293 | 281 | 111 | 188 | 123 | 311 | 242 | 125 |
| Damage to champions | 12,888 | 20,231 | 13,597 | 8,098 | 2,880 | 6,929 | 6,630 | 20,646 | 8,970 | 3,029 |
| Damage share | 22.3% | 35.1% | 23.6% | 14% | 5% | 15% | 14.3% | 44.7% | 19.4% | 6.6% |
| Damage per minute | 484 | 759 | 510 | 304 | 108 | 260 | 249 | 775 | 337 | 114 |
| Damage taken per minute | 701 | 749 | 569 | 500 | 318 | 742 | 663 | 549 | 393 | 449 |
| Vision score | 23 | 35 | 37 | 28 | 51 | 24 | 33 | 25 | 31 | 61 |
| Wards placed | 9 | 10 | 13 | 8 | 31 | 8 | 7 | 10 | 9 | 28 |
| Wards killed | 3 | 5 | 9 | 9 | 4 | 5 | 9 | 0 | 8 | 11 |
| Control wards | 3 | 10 | 5 | 1 | 9 | 3 | 6 | 4 | 3 | 9 |
| Gold spent | 11,925 | 12,740 | 10,354 | 9,190 | 5,725 | 8,395 | 6,640 | 10,540 | 9,815 | 5,580 |
| Own jungle monsters | 0 | 85 | 12 | 13 | 0 | 12 | 78 | 6 | 4 | 0 |
| Enemy jungle monsters | 4 | 50 | 0 | 5 | 0 | 0 | 3 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 7714-10445
Methodology →