LDL · Patch 11.11 · Summer
Jun 21, 2021, 08:34 AM · 47.2 min15Kills18
81.4kGold81.8k
99,791Damage118,714
Scouting line
MAX won: +0.5k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Sakura
6/6/5
TheNut
4/7/7
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—
—
—
—
—
xiaohuangren
4/1/9
KennyChan
4/3/8
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—
—
—
—
—
Keaiduo
0/2/8
lilac
6/1/9
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—
—
—
—
—
bat
5/3/3
Xiaguang
3/2/8
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—
—
—
—
—
yaoyao
0/6/9
XinMo
1/2/12
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—
—
—
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Draft
ThunderTalk Gaming Young
Blue sideFirst pick
GwenSakura
Viegoxiaohuangren
KarmaKeaiduo
Jinxbat
Braumyaoyao
Bans




MAX
Red side
WukongTheNut
Xin ZhaoKennyChan
LeBlanclilac
EzrealXiaguang
BardXinMo
Bans




Objectives
MAX
- 0
- Gold at 15
- -0
- 3
- Dragons
- 4
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 2
- Barons
- 0
- 6
- Towers
- 8
- 0
- Plates
- 0
- 0
- Inhibitors
- 2
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line ThunderTalk Gaming Young leads; below, MAX.
Biggest lead: ThunderTalk Gaming Young +0, MAX +468. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (47 min) | MAX +468 |
Blue side
ThunderTalk Gaming Young
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| 6 / 6 / 5(1.83) | 409 8.7/m | ||
| xiaohuangrenxiaohuangren | 4 / 1 / 9(13) | 320 6.8/m | |
| 0 / 2 / 8(4) | 283 6.0/m | ||
| 5 / 3 / 3(2.67) | 414 8.8/m | ||
| yaoyaoyaoyao | 0 / 6 / 9(1.5) | 50 1.1/m |
Red side
MAX
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 6/6/5 | 4/1/9 | 0/2/8 | 5/3/3 | 0/6/9 | 4/7/7 | 4/3/8 | 6/1/9 | 3/2/8 | 1/2/12 |
| Kill participation | 73.3% | 86.7% | 53.3% | 53.3% | 60% | 61.1% | 66.7% | 83.3% | 61.1% | 72.2% |
| CS | 409 | 320 | 283 | 414 | 50 | 313 | 250 | 366 | 458 | 36 |
| CS per minute | 8.7 | 6.8 | 6.0 | 8.8 | 1.1 | 6.6 | 5.3 | 7.8 | 9.7 | 0.8 |
| Gold | 20,241 | 18,101 | 13,870 | 19,331 | 9,821 | 17,139 | 15,543 | 18,860 | 20,030 | 10,260 |
| Gold share | 24.9% | 22.2% | 17% | 23.8% | 12.1% | 20.9% | 19% | 23% | 24.5% | 12.5% |
| Earned gold per minute | 300 | 255 | 166 | 281 | 80 | 235 | 201 | 271 | 296 | 89 |
| Damage to champions | 28,615 | 23,171 | 7,960 | 31,697 | 8,348 | 18,283 | 15,406 | 37,621 | 38,005 | 9,399 |
| Damage share | 28.7% | 23.2% | 8% | 31.8% | 8.4% | 15.4% | 13% | 31.7% | 32% | 7.9% |
| Damage per minute | 606 | 491 | 169 | 671 | 177 | 387 | 326 | 797 | 805 | 199 |
| Damage taken per minute | 826 | 1,052 | 405 | 475 | 609 | 722 | 1,036 | 646 | 379 | 300 |
| Vision score | 48 | 73 | 52 | 50 | 120 | 41 | 60 | 42 | 52 | 203 |
| Wards placed | 8 | 10 | 24 | 16 | 71 | 14 | 9 | 7 | 13 | 124 |
| Wards killed | 15 | 18 | 5 | 23 | 14 | 8 | 20 | 14 | 13 | 23 |
| Control wards | 4 | 10 | 7 | 6 | 23 | 9 | 8 | 2 | 5 | 26 |
| Gold spent | 18,868 | 17,759 | 13,123 | 18,568 | 9,340 | 15,434 | 14,139 | 17,018 | 17,663 | 9,000 |
| Own jungle monsters | 6 | 153 | 29 | 30 | 0 | 5 | 127 | 32 | 30 | 1 |
| Enemy jungle monsters | 11 | 31 | 0 | 8 | 0 | 0 | 19 | 11 | 4 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 7720-10465
Methodology →