LDL · Patch 11.11 · Summer
Jun 21, 2021, 09:49 AM · 36.4 min · Game 220Kills10
72.9kGold61.3k
60,905Damage59,030
Scouting line
MAX won: +11.6k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
TheNut
7/2/9
Sakura
2/4/2
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—
—
—
—
—
KennyChan
2/3/15
xiaohuangren
2/6/6
—
—
—
—
—
—
lilac
5/1/7
Keaiduo
1/4/3
—
—
—
—
—
—
Xiaguang
5/0/6
bat
5/2/2
—
—
—
—
—
—
XinMo
1/4/7
yaoyao
0/4/6
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—
—
—
—
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Draft
MAX
Blue sideFirst pick
GwenTheNut
Lee SinKennyChan
LeBlanclilac
Kai'SaXiaguang
RellXinMo
Bans




ThunderTalk Gaming Young
Red side
JaxSakura
Rumblexiaohuangren
RyzeKeaiduo
Ezrealbat
Nautilusyaoyao
Bans




Objectives
ThunderTalk Gaming Young
- 0
- Gold at 15
- -0
- 3
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 2
- Barons
- 0
- 9
- Towers
- 3
- 0
- Plates
- 0
- 1
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line MAX leads; below, ThunderTalk Gaming Young.
Biggest lead: MAX +11,627, ThunderTalk Gaming Young +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (36 min) | MAX +11,627 |
Blue side
MAX
VictoryRed side
ThunderTalk Gaming Young
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| 2 / 4 / 2(1) | 304 8.4/m | ||
| xiaohuangrenxiaohuangren | 2 / 6 / 6(1.33) | 263 7.2/m | |
| 1 / 4 / 3(1) | 334 9.2/m | ||
| 5 / 2 / 2(3.5) | 335 9.2/m | ||
| yaoyaoyaoyao | 0 / 4 / 6(1.5) | 37 1.0/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 7/2/9 | 2/3/15 | 5/1/7 | 5/0/6 | 1/4/7 | 2/4/2 | 2/6/6 | 1/4/3 | 5/2/2 | 0/4/6 |
| Kill participation | 80% | 85% | 60% | 55% | 40% | 40% | 80% | 40% | 70% | 60% |
| CS | 310 | 192 | 309 | 423 | 32 | 304 | 263 | 334 | 335 | 37 |
| CS per minute | 8.5 | 5.3 | 8.5 | 11.6 | 0.9 | 8.4 | 7.2 | 9.2 | 9.2 | 1.0 |
| Gold | 17,136 | 13,144 | 15,257 | 18,960 | 8,447 | 12,694 | 12,233 | 13,470 | 15,508 | 7,412 |
| Gold share | 23.5% | 18% | 20.9% | 26% | 11.6% | 20.7% | 20% | 22% | 25.3% | 12.1% |
| Earned gold per minute | 341 | 231 | 289 | 391 | 102 | 219 | 206 | 240 | 296 | 74 |
| Damage to champions | 13,536 | 12,113 | 19,684 | 12,489 | 3,083 | 10,268 | 14,308 | 8,714 | 22,948 | 2,792 |
| Damage share | 22.2% | 19.9% | 32.3% | 20.5% | 5.1% | 17.4% | 24.2% | 14.8% | 38.9% | 4.7% |
| Damage per minute | 372 | 333 | 541 | 343 | 85 | 282 | 393 | 240 | 631 | 77 |
| Damage taken per minute | 642 | 794 | 452 | 377 | 320 | 588 | 627 | 502 | 319 | 323 |
| Vision score | 36 | 46 | 47 | 50 | 113 | 45 | 32 | 38 | 36 | 98 |
| Wards placed | 7 | 12 | 7 | 11 | 68 | 17 | 5 | 19 | 11 | 66 |
| Wards killed | 12 | 13 | 12 | 12 | 10 | 8 | 8 | 6 | 10 | 9 |
| Control wards | 2 | 9 | 4 | 2 | 22 | 5 | 4 | 8 | 4 | 19 |
| Gold spent | 14,909 | 11,719 | 13,724 | 16,470 | 6,610 | 12,444 | 11,489 | 12,929 | 14,664 | 6,524 |
| Own jungle monsters | 7 | 94 | 28 | 31 | 0 | 13 | 140 | 27 | 10 | 0 |
| Enemy jungle monsters | 8 | 8 | 0 | 4 | 0 | 6 | 12 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 7720-10468
Methodology →