Scouting line
TWELVE won: +7.0k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
MANGOZ
1/4/6
Xiaodandy
5/1/3
—
—
—
—
—
—
Fatfish
2/2/9
ShuaiGe
4/1/2
—
—
—
—
—
—
Jay
5/0/6
pyboy
0/3/6
—
—
—
—
—
—
XuanLv
6/2/6
clean11
0/3/5
—
—
—
—
—
—
Dnzz
0/2/9
MengYu
1/6/4
—
—
—
—
—
—
Draft
TWELVE
Blue sideFirst pick
GwenMANGOZ
Xin ZhaoFatfish
RyzeJay
Kai'SaXuanLv
LeonaDnzz
Bans




All Combo
Red side
WukongXiaodandy
NidaleeShuaiGe
Settpyboy
Ezrealclean11
RellMengYu
Bans




Objectives
All Combo
- 0
- Gold at 15
- -0
- 3
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 10
- Towers
- 2
- 0
- Plates
- 0
- 3
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line TWELVE leads; below, All Combo.
Biggest lead: TWELVE +7,022, All Combo +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (27 min) | TWELVE +7,022 |
Blue side
TWELVE
VictoryRed side
All Combo
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/4/6 | 2/2/9 | 5/0/6 | 6/2/6 | 0/2/9 | 5/1/3 | 4/1/2 | 0/3/6 | 0/3/5 | 1/6/4 |
| Kill participation | 50% | 78.6% | 78.6% | 85.7% | 64.3% | 80% | 60% | 60% | 50% | 50% |
| CS | 149 | 157 | 288 | 239 | 41 | 224 | 177 | 157 | 213 | 37 |
| CS per minute | 5.5 | 5.8 | 10.6 | 8.8 | 1.5 | 8.2 | 6.5 | 5.8 | 7.8 | 1.4 |
| Gold | 8,540 | 9,839 | 13,774 | 12,864 | 6,630 | 12,636 | 9,466 | 7,501 | 9,047 | 5,975 |
| Gold share | 16.5% | 19.1% | 26.7% | 24.9% | 12.8% | 28.3% | 21.2% | 16.8% | 20.3% | 13.4% |
| Earned gold per minute | 181 | 229 | 374 | 340 | 111 | 332 | 215 | 143 | 200 | 87 |
| Damage to champions | 5,787 | 9,271 | 14,236 | 10,554 | 2,418 | 9,404 | 11,345 | 8,798 | 10,782 | 2,148 |
| Damage share | 13.7% | 21.9% | 33.7% | 25% | 5.7% | 22.1% | 26.7% | 20.7% | 25.4% | 5.1% |
| Damage per minute | 213 | 341 | 523 | 388 | 89 | 346 | 417 | 323 | 396 | 79 |
| Damage taken per minute | 587 | 859 | 390 | 437 | 347 | 524 | 592 | 752 | 429 | 326 |
| Vision score | 22 | 26 | 31 | 30 | 69 | 33 | 37 | 31 | 14 | 69 |
| Wards placed | 14 | 10 | 9 | 15 | 39 | 7 | 5 | 11 | 7 | 42 |
| Wards killed | 0 | 5 | 6 | 3 | 16 | 6 | 13 | 7 | 4 | 12 |
| Control wards | 6 | 9 | 6 | 5 | 11 | 2 | 5 | 6 | 3 | 17 |
| Gold spent | 8,010 | 8,965 | 13,069 | 12,335 | 5,875 | 12,449 | 9,425 | 6,865 | 8,815 | 5,465 |
| Own jungle monsters | 9 | 80 | 24 | 6 | 0 | 4 | 104 | 1 | 2 | 0 |
| Enemy jungle monsters | 0 | 25 | 10 | 3 | 0 | 0 | 8 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 7741-10540
Methodology →