Scouting line
TWELVE closed it: +1.9k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Xiaodandy
8/1/4
MANGOZ
1/5/3
—
—
—
—
—
—
ShuaiGe
5/4/7
Fatfish
2/3/10
—
—
—
—
—
—
pyboy
0/3/10
Jay
5/3/7
—
—
—
—
—
—
clean11
5/3/6
XuanLv
7/2/5
—
—
—
—
—
—
MengYu
0/6/4
Dnzz
2/5/13
—
—
—
—
—
—
Draft
All Combo
Blue sideFirst pick
FioraXiaodandy
Lee SinShuaiGe
LeBlancpyboy
Kai'Saclean11
LeonaMengYu
Bans




TWELVE
Red side
RenektonMANGOZ
NidaleeFatfish
AkaliJay
SamiraXuanLv
RellDnzz
Bans




Objectives
TWELVE
- 0
- Gold at 15
- -0
- 2
- Dragons
- 4
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 2
- 7
- Towers
- 11
- 0
- Plates
- 0
- 0
- Inhibitors
- 5
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line All Combo leads; below, TWELVE.
Biggest lead: All Combo +0, TWELVE +1,924. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (36 min) | TWELVE +1,924 |
Blue side
All Combo
DefeatRed side
TWELVE
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 8/1/4 | 5/4/7 | 0/3/10 | 5/3/6 | 0/6/4 | 1/5/3 | 2/3/10 | 5/3/7 | 7/2/5 | 2/5/13 |
| Kill participation | 66.7% | 66.7% | 55.6% | 61.1% | 22.2% | 23.5% | 70.6% | 70.6% | 70.6% | 88.2% |
| CS | 357 | 215 | 219 | 331 | 40 | 214 | 237 | 278 | 322 | 36 |
| CS per minute | 10.0 | 6.0 | 6.1 | 9.3 | 1.1 | 6.0 | 6.6 | 7.8 | 9.0 | 1.0 |
| Gold | 18,384 | 13,023 | 11,310 | 15,022 | 7,128 | 11,489 | 13,273 | 14,880 | 17,430 | 9,719 |
| Gold share | 28.3% | 20.1% | 17.4% | 23.2% | 11% | 17.2% | 19.9% | 22.3% | 26.1% | 14.6% |
| Earned gold per minute | 385 | 235 | 187 | 290 | 69 | 192 | 242 | 287 | 358 | 142 |
| Damage to champions | 25,752 | 15,776 | 17,363 | 18,074 | 2,993 | 10,385 | 12,398 | 22,824 | 19,112 | 5,079 |
| Damage share | 32.2% | 19.7% | 21.7% | 22.6% | 3.7% | 14.9% | 17.8% | 32.7% | 27.4% | 7.3% |
| Damage per minute | 721 | 442 | 486 | 506 | 84 | 291 | 347 | 639 | 535 | 142 |
| Damage taken per minute | 812 | 956 | 408 | 519 | 402 | 940 | 861 | 735 | 476 | 496 |
| Vision score | 34 | 28 | 38 | 23 | 91 | 24 | 49 | 24 | 56 | 101 |
| Wards placed | 11 | 17 | 6 | 9 | 60 | 18 | 14 | 7 | 17 | 54 |
| Wards killed | 5 | 5 | 9 | 9 | 9 | 0 | 13 | 3 | 10 | 13 |
| Control wards | 5 | 7 | 8 | 2 | 21 | 6 | 13 | 4 | 7 | 19 |
| Gold spent | 17,884 | 12,114 | 10,975 | 13,765 | 6,615 | 10,159 | 11,249 | 13,029 | 15,484 | 8,525 |
| Own jungle monsters | 6 | 132 | 0 | 17 | 0 | 12 | 127 | 8 | 16 | 0 |
| Enemy jungle monsters | 12 | 10 | 0 | 0 | 0 | 0 | 14 | 0 | 4 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 7741-10543
Methodology →