LDL · Patch 11.12 · Summer
Jul 04, 2021, 07:13 AM · 29.2 min · Game 217Kills7
57.2kGold42.8k
72,729Damage45,198
Scouting line
Bilibili Gaming Junior closed it: +14.3k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Myths
3/0/6
Sheng
1/4/2
—
—
—
—
—
—
can
3/2/4
Fatfish
1/2/5
—
—
—
—
—
—
pinz
5/0/10
Jay
3/5/1
—
—
—
—
—
—
Wings
4/3/6
XuanLv
1/4/4
—
—
—
—
—
—
Jwei
2/2/12
Dnzz
1/2/3
—
—
—
—
—
—
Draft
Bilibili Gaming Junior
Blue sideFirst pick
AatroxMyths
Nidaleecan
Zoepinz
Lee SinWings
SennaJwei
Bans




TWELVE
Red side
SettSheng
OlafFatfish
AkaliJay
VarusXuanLv
LeonaDnzz
Bans




Objectives
TWELVE
- 0
- Gold at 15
- -0
- 4
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 10
- Towers
- 1
- 0
- Plates
- 0
- 2
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Bilibili Gaming Junior leads; below, TWELVE.
Biggest lead: Bilibili Gaming Junior +14,340, TWELVE +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (29 min) | Bilibili Gaming Junior +14,340 |
Blue side
Bilibili Gaming Junior
VictoryRed side
TWELVE
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/0/6 | 3/2/4 | 5/0/10 | 4/3/6 | 2/2/12 | 1/4/2 | 1/2/5 | 3/5/1 | 1/4/4 | 1/2/3 |
| Kill participation | 52.9% | 41.2% | 88.2% | 58.8% | 82.4% | 42.9% | 85.7% | 57.1% | 71.4% | 57.1% |
| CS | 239 | 210 | 244 | 231 | 25 | 189 | 169 | 205 | 183 | 46 |
| CS per minute | 8.2 | 7.2 | 8.4 | 7.9 | 0.9 | 6.5 | 5.8 | 7.0 | 6.3 | 1.6 |
| Gold | 11,439 | 10,899 | 12,680 | 12,341 | 9,826 | 9,428 | 8,896 | 9,378 | 8,732 | 6,411 |
| Gold share | 20% | 19.1% | 22.2% | 21.6% | 17.2% | 22% | 20.8% | 21.9% | 20.4% | 15% |
| Earned gold per minute | 260 | 241 | 302 | 291 | 205 | 191 | 173 | 189 | 167 | 88 |
| Damage to champions | 10,694 | 9,392 | 27,858 | 12,727 | 12,058 | 10,312 | 9,330 | 11,188 | 10,996 | 3,372 |
| Damage share | 14.7% | 12.9% | 38.3% | 17.5% | 16.6% | 22.8% | 20.6% | 24.8% | 24.3% | 7.5% |
| Damage per minute | 366 | 322 | 954 | 436 | 413 | 353 | 320 | 383 | 377 | 115 |
| Damage taken per minute | 484 | 988 | 320 | 940 | 415 | 660 | 804 | 741 | 474 | 466 |
| Vision score | 35 | 39 | 44 | 31 | 77 | 13 | 28 | 18 | 16 | 62 |
| Wards placed | 8 | 6 | 14 | 14 | 35 | 9 | 11 | 6 | 10 | 41 |
| Wards killed | 8 | 12 | 5 | 4 | 9 | 1 | 4 | 3 | 2 | 5 |
| Control wards | 3 | 5 | 3 | 5 | 11 | 2 | 10 | 3 | 2 | 14 |
| Gold spent | 10,290 | 9,564 | 11,024 | 10,645 | 8,575 | 9,040 | 7,990 | 8,485 | 8,230 | 5,539 |
| Own jungle monsters | 12 | 101 | 8 | 3 | 8 | 2 | 100 | 12 | 4 | 0 |
| Enemy jungle monsters | 0 | 18 | 4 | 4 | 0 | 0 | 4 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 7783-10682
Methodology →