LDL · Patch 11.12 · Summer
Jul 04, 2021, 08:02 AM · 25.1 min · Game 35Kills21
38.1kGold52.3k
56,160Damage56,876
Scouting line
Bilibili Gaming Junior won: +14.3k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Sheng
1/4/1
Myths
7/1/2
—
—
—
—
—
—
Fatfish
1/3/1
can
5/1/9
—
—
—
—
—
—
Jay
0/4/3
pinz
4/0/9
—
—
—
—
—
—
XuanLv
0/5/3
Wings
5/2/5
—
—
—
—
—
—
Dnzz
3/5/0
Jwei
0/1/16
—
—
—
—
—
—
Draft
TWELVE
Blue sideFirst pick
GwenSheng
NocturneFatfish
LuluJay
EzrealXuanLv
KarmaDnzz
Bans




Bilibili Gaming Junior
Red side
CamilleMyths
Udyrcan
Zoepinz
RenektonWings
SennaJwei
Bans




Objectives
Bilibili Gaming Junior
- 0
- Gold at 15
- -0
- 1
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 3
- Towers
- 9
- 0
- Plates
- 0
- 0
- Inhibitors
- 1
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line TWELVE leads; below, Bilibili Gaming Junior.
Biggest lead: TWELVE +0, Bilibili Gaming Junior +14,251. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (25 min) | Bilibili Gaming Junior +14,251 |
Blue side
TWELVE
DefeatRed side
Bilibili Gaming Junior
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/4/1 | 1/3/1 | 0/4/3 | 0/5/3 | 3/5/0 | 7/1/2 | 5/1/9 | 4/0/9 | 5/2/5 | 0/1/16 |
| Kill participation | 40% | 40% | 60% | 60% | 60% | 42.9% | 66.7% | 61.9% | 47.6% | 76.2% |
| CS | 210 | 157 | 161 | 172 | 22 | 219 | 159 | 212 | 229 | 15 |
| CS per minute | 8.4 | 6.3 | 6.4 | 6.9 | 0.9 | 8.7 | 6.3 | 8.4 | 9.1 | 0.6 |
| Gold | 9,018 | 7,959 | 7,003 | 7,560 | 6,547 | 11,747 | 10,289 | 10,509 | 11,838 | 7,955 |
| Gold share | 23.7% | 20.9% | 18.4% | 19.8% | 17.2% | 22.4% | 19.7% | 20.1% | 22.6% | 15.2% |
| Earned gold per minute | 226 | 184 | 146 | 168 | 127 | 335 | 277 | 285 | 338 | 184 |
| Damage to champions | 11,260 | 8,931 | 9,972 | 16,438 | 9,559 | 11,664 | 7,949 | 16,187 | 11,383 | 9,693 |
| Damage share | 20% | 15.9% | 17.8% | 29.3% | 17% | 20.5% | 14% | 28.5% | 20% | 17% |
| Damage per minute | 449 | 356 | 397 | 655 | 381 | 465 | 317 | 645 | 454 | 386 |
| Damage taken per minute | 618 | 1,011 | 458 | 693 | 456 | 736 | 949 | 426 | 974 | 390 |
| Vision score | 27 | 25 | 22 | 10 | 58 | 16 | 57 | 35 | 29 | 59 |
| Wards placed | 6 | 16 | 10 | 7 | 37 | 7 | 24 | 11 | 10 | 38 |
| Wards killed | 10 | 2 | 7 | 1 | 12 | 1 | 13 | 7 | 6 | 5 |
| Control wards | 2 | 8 | 3 | 0 | 11 | 3 | 7 | 4 | 4 | 8 |
| Gold spent | 8,660 | 7,590 | 6,335 | 7,040 | 6,100 | 9,945 | 9,315 | 8,575 | 10,640 | 6,900 |
| Own jungle monsters | 4 | 97 | 4 | 4 | 0 | 16 | 70 | 16 | 2 | 0 |
| Enemy jungle monsters | 0 | 0 | 0 | 0 | 0 | 2 | 14 | 0 | 8 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 7783-10683
Methodology →