LPL · Patch 11.13 · Summer
Jul 24, 2021, 11:23 AM · 27.9 min22Kills10
56.2kGold46.2k
63,256Damage36,275
Scouting line
Team WE won: +10.0k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Breathe
3/3/11
Flandre
4/4/2
—
—
—
—
—
—
beishang
5/3/13
Clearlove
2/5/7
—
—
—
—
—
—
Shanks
11/1/9
Scout
2/4/8
—
—
—
—
—
—
Elk
3/1/11
Viper
2/2/4
—
—
—
—
—
—
MISSING
0/2/19
Meiko
0/7/7
—
—
—
—
—
—
Draft
Team WE
Blue sideFirst pick
JayceBreathe
Xin Zhaobeishang
SylasShanks
AsheElk
BraumMISSING
Bans




EDward Gaming
Red side
GwenFlandre
SejuaniClearlove
NocturneScout
Kai'SaViper
LeonaMeiko
Bans




Objectives
EDward Gaming
- 0
- Gold at 15
- -0
- 4
- Dragons
- 0
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 10
- Towers
- 3
- 0
- Plates
- 0
- 2
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Team WE leads; below, EDward Gaming.
Biggest lead: Team WE +9,995, EDward Gaming +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (28 min) | Team WE +9,995 |
Blue side
Team WE
VictoryRed side
EDward Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/3/11 | 5/3/13 | 11/1/9 | 3/1/11 | 0/2/19 | 4/4/2 | 2/5/7 | 2/4/8 | 2/2/4 | 0/7/7 |
| Kill participation | 63.6% | 81.8% | 90.9% | 63.6% | 86.4% | 60% | 90% | 100% | 60% | 70% |
| CS | 214 | 160 | 213 | 257 | 33 | 245 | 135 | 234 | 249 | 35 |
| CS per minute | 7.7 | 5.7 | 7.6 | 9.2 | 1.2 | 8.8 | 4.8 | 8.4 | 8.9 | 1.3 |
| Gold | 11,517 | 11,362 | 13,144 | 12,389 | 7,821 | 11,771 | 8,589 | 10,480 | 9,751 | 5,647 |
| Gold share | 20.5% | 20.2% | 23.4% | 22% | 13.9% | 25.5% | 18.6% | 22.7% | 21.1% | 12.2% |
| Earned gold per minute | 281 | 275 | 339 | 312 | 148 | 290 | 176 | 244 | 217 | 70 |
| Damage to champions | 13,951 | 13,108 | 19,724 | 11,206 | 5,267 | 9,951 | 5,958 | 10,223 | 5,929 | 4,214 |
| Damage share | 22.1% | 20.7% | 31.2% | 17.7% | 8.3% | 27.4% | 16.4% | 28.2% | 16.3% | 11.6% |
| Damage per minute | 500 | 470 | 707 | 402 | 189 | 357 | 214 | 367 | 213 | 151 |
| Damage taken per minute | 326 | 899 | 492 | 331 | 344 | 645 | 816 | 602 | 371 | 495 |
| Vision score | 38 | 41 | 40 | 39 | 67 | 23 | 33 | 21 | 22 | 78 |
| Wards placed | 14 | 9 | 12 | 13 | 32 | 4 | 8 | 8 | 9 | 40 |
| Wards killed | 6 | 14 | 4 | 8 | 8 | 8 | 10 | 5 | 3 | 9 |
| Control wards | 6 | 10 | 5 | 7 | 12 | 2 | 6 | 5 | 5 | 13 |
| Gold spent | 11,275 | 11,190 | 10,785 | 10,724 | 7,759 | 11,119 | 8,490 | 9,534 | 8,915 | 5,555 |
| Own jungle monsters | 14 | 75 | 8 | 15 | 0 | 4 | 92 | 26 | 12 | 0 |
| Enemy jungle monsters | 0 | 6 | 4 | 0 | 0 | 0 | 4 | 2 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 7997-10968
Methodology →