LPL · Patch 11.13 · Summer
Jul 24, 2021, 12:13 PM · 32.7 min · Game 26Kills18
50.2kGold61.7k
61,501Damage69,864
Scouting line
Team WE closed it: +11.5k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Flandre
1/2/3
Breathe
4/2/9
—
—
—
—
—
—
JunJia
2/4/2
beishang
4/1/11
—
—
—
—
—
—
Scout
2/5/4
Shanks
2/1/11
—
—
—
—
—
—
Viper
1/2/0
Elk
7/0/6
—
—
—
—
—
—
Meiko
0/5/4
MISSING
1/2/13
—
—
—
—
—
—
Draft
EDward Gaming
Blue sideFirst pick
CamilleFlandre
ViegoJunJia
GalioScout
VarusViper
LeonaMeiko
Bans




Team WE
Red side
GwenBreathe
Olafbeishang
LeBlancShanks
EzrealElk
AlistarMISSING
Bans




Objectives
Team WE
- 0
- Gold at 15
- -0
- 0
- Dragons
- 4
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 3
- Towers
- 10
- 0
- Plates
- 0
- 0
- Inhibitors
- 2
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line EDward Gaming leads; below, Team WE.
Biggest lead: EDward Gaming +0, Team WE +11,465. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (33 min) | Team WE +11,465 |
Blue side
EDward Gaming
DefeatRed side
Team WE
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/2/3 | 2/4/2 | 2/5/4 | 1/2/0 | 0/5/4 | 4/2/9 | 4/1/11 | 2/1/11 | 7/0/6 | 1/2/13 |
| Kill participation | 66.7% | 66.7% | 100% | 16.7% | 66.7% | 72.2% | 83.3% | 72.2% | 72.2% | 77.8% |
| CS | 260 | 183 | 218 | 289 | 31 | 253 | 211 | 252 | 309 | 45 |
| CS per minute | 8.0 | 5.6 | 6.7 | 8.8 | 0.9 | 7.7 | 6.5 | 7.7 | 9.5 | 1.4 |
| Gold | 11,419 | 10,355 | 10,560 | 11,600 | 6,299 | 12,770 | 12,992 | 12,748 | 15,180 | 8,008 |
| Gold share | 22.7% | 20.6% | 21% | 23.1% | 12.5% | 20.7% | 21.1% | 20.7% | 24.6% | 13% |
| Earned gold per minute | 219 | 186 | 192 | 224 | 62 | 260 | 267 | 259 | 334 | 114 |
| Damage to champions | 9,356 | 10,351 | 15,241 | 22,594 | 3,959 | 14,503 | 13,163 | 17,881 | 18,528 | 5,789 |
| Damage share | 15.2% | 16.8% | 24.8% | 36.7% | 6.4% | 20.8% | 18.8% | 25.6% | 26.5% | 8.3% |
| Damage per minute | 286 | 317 | 466 | 691 | 121 | 444 | 403 | 547 | 567 | 177 |
| Damage taken per minute | 701 | 947 | 545 | 349 | 357 | 546 | 846 | 455 | 418 | 501 |
| Vision score | 21 | 51 | 47 | 46 | 87 | 32 | 45 | 39 | 31 | 84 |
| Wards placed | 8 | 11 | 14 | 17 | 50 | 14 | 9 | 10 | 12 | 50 |
| Wards killed | 6 | 12 | 3 | 12 | 9 | 4 | 12 | 10 | 2 | 13 |
| Control wards | 2 | 10 | 3 | 7 | 15 | 7 | 9 | 6 | 2 | 11 |
| Gold spent | 11,389 | 9,545 | 9,974 | 10,709 | 5,625 | 11,144 | 11,514 | 11,859 | 14,020 | 7,015 |
| Own jungle monsters | 2 | 101 | 12 | 7 | 0 | 8 | 114 | 12 | 16 | 0 |
| Enemy jungle monsters | 0 | 10 | 0 | 0 | 0 | 4 | 35 | 8 | 5 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 7997-10969
Methodology →