LPL · Patch 11.15 · Summer
PlayoffsSep 02, 2021, 09:32 AM · 30.2 min21Kills11
61.6kGold49.8k
70,452Damage59,539
Scouting line
EDward Gaming closed it: +11.8k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Flandre
3/2/13
Nuguri
2/4/6
—
—
—
—
—
—
Jiejie
8/3/9
Tian
2/6/3
—
—
—
—
—
—
Scout
4/0/13
Doinb
2/4/8
—
—
—
—
—
—
Viper
6/1/7
Lwx
4/3/3
—
—
—
—
—
—
Meiko
0/5/10
Crisp
1/4/9
—
—
—
—
—
—
Draft
EDward Gaming
Blue sideFirst pick
LucianFlandre
Lee SinJiejie
Twisted FateScout
EzrealViper
LeonaMeiko
Bans




FunPlus Phoenix
Red side
JayceNuguri
OlafTian
SylasDoinb
VarusLwx
BraumCrisp
Bans




Objectives
FunPlus Phoenix
- 0
- Gold at 15
- -0
- 2
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 10
- Towers
- 3
- 0
- Plates
- 0
- 2
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line EDward Gaming leads; below, FunPlus Phoenix.
Biggest lead: EDward Gaming +11,804, FunPlus Phoenix +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (30 min) | EDward Gaming +11,804 |
Blue side
EDward Gaming
VictoryRed side
FunPlus Phoenix
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/2/13 | 8/3/9 | 4/0/13 | 6/1/7 | 0/5/10 | 2/4/6 | 2/6/3 | 2/4/8 | 4/3/3 | 1/4/9 |
| Kill participation | 76.2% | 81% | 81% | 61.9% | 47.6% | 72.7% | 45.5% | 90.9% | 63.6% | 90.9% |
| CS | 286 | 168 | 273 | 232 | 39 | 188 | 174 | 254 | 281 | 31 |
| CS per minute | 9.5 | 5.6 | 9.0 | 7.7 | 1.3 | 6.2 | 5.8 | 8.4 | 9.3 | 1.0 |
| Gold | 14,534 | 12,659 | 14,799 | 12,428 | 7,197 | 9,675 | 9,181 | 11,331 | 12,576 | 7,050 |
| Gold share | 23.6% | 20.5% | 24% | 20.2% | 11.7% | 19.4% | 18.4% | 22.7% | 25.2% | 14.2% |
| Earned gold per minute | 350 | 288 | 359 | 280 | 107 | 189 | 172 | 244 | 285 | 102 |
| Damage to champions | 20,021 | 12,012 | 15,214 | 20,208 | 2,997 | 16,287 | 8,825 | 12,061 | 18,062 | 4,304 |
| Damage share | 28.4% | 17% | 21.6% | 28.7% | 4.3% | 27.4% | 14.8% | 20.3% | 30.3% | 7.2% |
| Damage per minute | 663 | 398 | 504 | 669 | 99 | 539 | 292 | 399 | 598 | 143 |
| Damage taken per minute | 497 | 986 | 408 | 453 | 491 | 360 | 901 | 744 | 436 | 473 |
| Vision score | 52 | 53 | 28 | 26 | 80 | 30 | 34 | 36 | 20 | 71 |
| Wards placed | 9 | 17 | 6 | 12 | 43 | 7 | 17 | 13 | 9 | 51 |
| Wards killed | 16 | 14 | 8 | 1 | 13 | 11 | 6 | 8 | 7 | 6 |
| Control wards | 5 | 8 | 3 | 4 | 15 | 2 | 15 | 4 | 1 | 19 |
| Gold spent | 12,179 | 11,540 | 12,425 | 10,550 | 6,425 | 9,125 | 8,765 | 9,440 | 11,019 | 6,435 |
| Own jungle monsters | 18 | 84 | 19 | 9 | 0 | 5 | 116 | 10 | 17 | 0 |
| Enemy jungle monsters | 0 | 12 | 4 | 1 | 0 | 0 | 8 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 8106-11276
Methodology →