LDL · Patch 11.16 · Summer
PlayoffsAug 25, 2021, 10:24 AM · 34.9 min20Kills6
71.9kGold57.2k
82,868Damage55,558
Scouting line
WanZhen Esports Club closed it: +14.6k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Solokill
7/0/9
yebo
1/4/4
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—
—
—
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yyy
3/0/12
Yanxiang
1/3/4
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—
—
—
—
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XXX
3/4/13
Harder
1/3/5
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—
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Thesnake
7/1/11
Ever
2/4/3
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—
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JKJK
0/1/20
skIIn
1/6/4
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Draft
WanZhen Esports Club
Blue sideFirst pick
CamilleSolokill
Nidaleeyyy
RenektonXXX
EzrealThesnake
BraumJKJK
Bans




Shu Dai Xiong Gaming
Red side
Gnaryebo
Xin ZhaoYanxiang
LissandraHarder
VarusEver
RellskIIn
Bans




Objectives
Shu Dai Xiong Gaming
- 0
- Gold at 15
- -0
- 4
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 2
- Barons
- 0
- 11
- Towers
- 4
- 0
- Plates
- 0
- 3
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line WanZhen Esports Club leads; below, Shu Dai Xiong Gaming.
Biggest lead: WanZhen Esports Club +14,634, Shu Dai Xiong Gaming +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (35 min) | WanZhen Esports Club +14,634 |
Blue side
WanZhen Esports Club
VictoryRed side
Shu Dai Xiong Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 7/0/9 | 3/0/12 | 3/4/13 | 7/1/11 | 0/1/20 | 1/4/4 | 1/3/4 | 1/3/5 | 2/4/3 | 1/6/4 |
| Kill participation | 80% | 75% | 80% | 90% | 100% | 83.3% | 83.3% | 100% | 83.3% | 83.3% |
| CS | 296 | 244 | 300 | 404 | 44 | 285 | 209 | 293 | 322 | 34 |
| CS per minute | 8.5 | 7.0 | 8.6 | 11.6 | 1.3 | 8.2 | 6.0 | 8.4 | 9.2 | 1.0 |
| Gold | 16,405 | 13,486 | 14,666 | 18,047 | 9,278 | 12,615 | 10,883 | 13,284 | 13,117 | 7,349 |
| Gold share | 22.8% | 18.8% | 20.4% | 25.1% | 12.9% | 22% | 19% | 23.2% | 22.9% | 12.8% |
| Earned gold per minute | 340 | 257 | 291 | 388 | 136 | 232 | 182 | 251 | 246 | 81 |
| Damage to champions | 11,398 | 17,078 | 13,780 | 32,806 | 7,806 | 16,053 | 8,331 | 15,452 | 11,870 | 3,852 |
| Damage share | 13.8% | 20.6% | 16.6% | 39.6% | 9.4% | 28.9% | 15% | 27.8% | 21.4% | 6.9% |
| Damage per minute | 327 | 490 | 395 | 941 | 224 | 461 | 239 | 443 | 341 | 111 |
| Damage taken per minute | 609 | 701 | 947 | 303 | 344 | 638 | 897 | 415 | 426 | 657 |
| Vision score | 39 | 66 | 40 | 47 | 107 | 23 | 53 | 32 | 48 | 79 |
| Wards placed | 13 | 9 | 10 | 13 | 50 | 18 | 15 | 8 | 23 | 66 |
| Wards killed | 6 | 24 | 10 | 18 | 18 | 1 | 17 | 9 | 10 | 8 |
| Control wards | 6 | 8 | 7 | 4 | 17 | 7 | 14 | 6 | 7 | 18 |
| Gold spent | 14,449 | 12,539 | 13,025 | 15,849 | 8,135 | 11,894 | 10,589 | 13,180 | 12,240 | 7,090 |
| Own jungle monsters | 11 | 126 | 8 | 36 | 0 | 18 | 115 | 3 | 14 | 0 |
| Enemy jungle monsters | 0 | 22 | 4 | 8 | 0 | 0 | 4 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 8111-11234
Methodology →